mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-27 22:42:29 +00:00
- Fixed: Thing_SetTranslation still used a 16-bit word to hold the translation.
- Bumped the maximum resolution up to 2560x1600. - Fixed: DCanvas::DrawTexture() only expanded virtual screen sizes for widescreen resolutions but left 5:4 modes alone. This fix neccessitated the addition of DTA_Bottom320x200 for the status bar to use so that it could be flush with the bottom of the screen rather than sitting slightly above it. - Fixed: FConfigFile::ReadConfig()'s definition of whitespace was too broad. - Fixed: Defining custom translation ranges in descending order and/or with gaps made for crashes. SVN r676 (trunk)
This commit is contained in:
parent
ed242b32df
commit
016ac67376
17 changed files with 183 additions and 119 deletions
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@ -1,6 +1,15 @@
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January 7, 2008
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- Fixed: Thing_SetTranslation still used a 16-bit word to hold the translation.
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- Bumped the maximum resolution up to 2560x1600.
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- Fixed: DCanvas::DrawTexture() only expanded virtual screen sizes for widescreen
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resolutions but left 5:4 modes alone. This fix neccessitated the addition of
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DTA_Bottom320x200 for the status bar to use so that it could be flush with the
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bottom of the screen rather than sitting slightly above it.
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- Fixed: FConfigFile::ReadConfig()'s definition of whitespace was too broad.
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- Fixed: Defining custom translation ranges in descending order and/or with gaps
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made for crashes.
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January 7, 2008 (Changes by Graf Zahl)
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- Fixed: translationtables cannot use a TAutoGrowArray because it doesn't
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initialize newly added fields when growing.
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- Added fix for Heretic IDKFA cheat by Karate Chris.
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- Added fix for Strife's AlienSpectre obituary by Karate Chris.
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@ -39,6 +39,7 @@
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#include <stdio.h>
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#include <string.h>
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#include <ctype.h>
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#include "doomtype.h"
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#include "configfile.h"
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@ -374,14 +375,14 @@ bool FConfigFile::ReadConfig (void *file)
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{
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// Remove white space in front of =
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char *whiteprobe = equalpt - 1;
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while (whiteprobe > start && *whiteprobe <= ' ')
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while (whiteprobe > start && isspace(*whiteprobe))
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{
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whiteprobe--;
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}
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whiteprobe[1] = 0;
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// Remove white space after =
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whiteprobe = equalpt + 1;
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while (*whiteprobe && *whiteprobe <= ' ')
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while (*whiteprobe && isspace(*whiteprobe))
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{
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whiteprobe++;
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}
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@ -248,7 +248,7 @@ private:
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DrawImage (Images[imgLTFCTOP], 0, -10);
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//DrawImage (Images[imgRTFCTOP], 290, -10);
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screen->DrawTexture (Images[imgRTFCTOP], ST_X+290, ST_Y,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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DTA_TopOffset, Images[imgRTFCTOP]->GetHeight(),
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TAG_DONE);
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@ -278,12 +278,12 @@ private:
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DrawImage (Images[imgLTFACE], 0, 32);
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DrawImage (Images[imgRTFACE], 276, 32);
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screen->DrawTexture (&ChainShade, ST_X+19, ST_Y+32,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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DTA_AlphaChannel, true,
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DTA_FillColor, 0,
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TAG_DONE);
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screen->DrawTexture (&ChainShade, ST_X+277, ST_Y+32,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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DTA_AlphaChannel, true,
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DTA_FillColor, 0,
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DTA_FlipX, true,
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@ -392,7 +392,7 @@ private:
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screen->DrawTexture (Images[imgSTATBAR], ST_X+34, ST_Y+2,
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DTA_WindowLeft, 119,
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DTA_WindowRight, 129,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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TAG_DONE);
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if (playerkeys & 4)
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{
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@ -432,12 +432,12 @@ private:
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{ // Draw both ammos
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screen->DrawTexture (TexMan[ammo1->Icon], 115+ST_X, 11+ST_Y,
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DTA_CenterOffset, true,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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TAG_DONE);
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DrSmallNumber (ammo1->Amount, 124, 7);
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screen->DrawTexture (TexMan[ammo2->Icon], 115+ST_X, 22+ST_Y,
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DTA_CenterOffset, true,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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TAG_DONE);
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DrSmallNumber (ammo2->Amount, 124, 19);
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}
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@ -446,7 +446,7 @@ private:
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DrINumber (ammo1->Amount, 109, 4);
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screen->DrawTexture (TexMan[ammo1->Icon], 123+ST_X, 22+ST_Y,
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DTA_CenterOffset, true,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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TAG_DONE);
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}
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}
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@ -538,13 +538,13 @@ private:
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AmmoRefresh--;
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screen->DrawTexture (TexMan[ammo1->Icon], 89+ST_X, 10+ST_Y,
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DTA_CenterOffset, true,
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DTA_320x200, true,
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DTA_Bottom320x200, true,
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TAG_DONE);
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DrSmallNumber (ammo1->Amount, 86, 20);
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screen->DrawTexture (TexMan[ammo2->Icon], 113+ST_X, 10+ST_Y,
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DTA_CenterOffset, true,
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DTA_320x200, true,
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DTA_Bottom320x200, true,
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TAG_DONE);
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DrSmallNumber (ammo2->Amount, 110, 20);
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}
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{ // Draw one ammo
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screen->DrawTexture (TexMan[ammo1->Icon], 100+ST_X, 10+ST_Y,
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DTA_CenterOffset, true,
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DTA_320x200, true,
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DTA_Bottom320x200, true,
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TAG_DONE);
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DrSmallNumber (ammo1->Amount, 97, 20);
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}
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@ -588,7 +588,7 @@ private:
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screen->DrawTexture (Images[imgSTATBAR], ST_X+38, ST_Y,
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DTA_WindowLeft, 39,
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DTA_WindowRight, 87,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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TAG_DONE);
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}
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@ -2719,19 +2719,17 @@ void G_SerializeLevel (FArchive &arc, bool hubLoad)
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}
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else
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{
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TArray<FRemapTable*> &tt = translationtables[TRANSLATION_LevelScripted];
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while (arc << w, w != 0xffff)
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{
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if (w >= MAX_ACS_TRANSLATIONS)
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{ // hack hack to avoid crashing
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w = 0;
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}
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while (tt.Size() <= w) tt.Push(NULL);
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trans = tt[w];
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trans = translationtables[TRANSLATION_LevelScripted].GetVal(w);
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if (trans == NULL)
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{
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trans = new FRemapTable;
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tt[w] = trans;
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translationtables[TRANSLATION_LevelScripted].SetVal(t, trans);
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}
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trans->Serialize(arc);
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}
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@ -1696,7 +1696,7 @@ private:
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screen->DrawTexture (shaders[(vertical << 1) + reverse], ST_X+cmd.x, ST_Y+cmd.y,
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DTA_DestWidth, cmd.special,
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DTA_DestHeight, cmd.special2,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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DTA_AlphaChannel, true,
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DTA_FillColor, 0,
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TAG_DONE);
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@ -202,7 +202,15 @@ void FBaseStatusBar::SetScaled (bool scale)
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{
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ST_X = 0;
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ST_Y = 200 - RelTop;
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::ST_Y = Scale (ST_Y, SCREENHEIGHT, 200);
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if (CheckRatio(SCREENWIDTH, SCREENHEIGHT) != 4)
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{ // Normal resolution
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::ST_Y = Scale (ST_Y, SCREENHEIGHT, 200);
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}
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else
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{ // 5:4 resolution
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::ST_Y = Scale(ST_Y - 100, SCREENHEIGHT*3, BaseRatioSizes[4][1]) + SCREENHEIGHT/2
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+ (SCREENHEIGHT - SCREENHEIGHT * BaseRatioSizes[4][3] / 48) / 2;
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}
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// If this is odd, add one to make it even and close the gap between the
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// status bar and the rest of the screen
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::ST_Y += (::ST_Y & 1);
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{
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screen->DrawTexture (img, x + ST_X, y + ST_Y,
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DTA_Translation, translation,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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TAG_DONE);
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}
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}
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{
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screen->DrawTexture (img, x + ST_X, y + ST_Y,
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DTA_ColorOverlay, dimmed ? DIM_OVERLAY : 0,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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TAG_DONE);
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}
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}
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{
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screen->DrawTexture (img, x + ST_X, y + ST_Y,
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DTA_Alpha, shade,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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TAG_DONE);
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}
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}
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screen->DrawTexture (img, ST_X, ST_Y,
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DTA_WindowLeft, wx,
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DTA_WindowRight, wx + ww,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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TAG_DONE);
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}
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}
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@ -432,7 +432,7 @@ private:
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{
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screen->DrawTexture (Images[CursorImage],
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42 + 35*i + ST_X, 12 + ST_Y,
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DTA_320x200, Scaled,
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DTA_Bottom320x200, Scaled,
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DTA_Alpha, FRACUNIT - ItemFlash,
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TAG_DONE);
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}
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@ -4675,13 +4675,11 @@ int DLevelScript::RunScript ()
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sp--;
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if (i >= 1 && i <= MAX_ACS_TRANSLATIONS)
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{
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TArray<FRemapTable*> &tt = translationtables[TRANSLATION_LevelScripted];
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while (tt.Size() < i) tt.Push(NULL);
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translation = tt[i-1];
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translation = translationtables[TRANSLATION_LevelScripted].GetVal(i - 1);
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if (translation == NULL)
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{
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translation = new FRemapTable;
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tt[i-1] = translation;
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translationtables[TRANSLATION_LevelScripted].SetVal(i - 1, translation);
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}
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translation->MakeIdentity();
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}
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@ -1496,7 +1496,7 @@ FUNC(LS_Thing_SetTranslation)
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// Thing_SetTranslation (tid, range)
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{
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TActorIterator<AActor> iterator (arg0);
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WORD range;
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int range;
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AActor *target;
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bool ok = false;
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@ -38,8 +38,8 @@
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#define MAXWIDTH 2048
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#define MAXHEIGHT 1536
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#define MAXWIDTH 2560
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#define MAXHEIGHT 1600
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const WORD NO_INDEX = 0xffffu;
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const DWORD NO_SIDE = 0xffffffffu;
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#include "gi.h"
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#include "stats.h"
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TArray<FRemapTable *> translationtables[NUM_TRANSLATION_TABLES];
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TAutoGrowArray<FRemapTablePtr> translationtables[NUM_TRANSLATION_TABLES];
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/****************************************************/
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/****************************************************/
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@ -281,7 +281,7 @@ FRemapTable *TranslationToTable(int translation)
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{
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unsigned int type = GetTranslationType(translation);
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unsigned int index = GetTranslationIndex(translation);
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TArray<FRemapTable *> *slots;
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TAutoGrowArray<FRemapTablePtr> *slots;
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if (type <= 0 || type >= NUM_TRANSLATION_TABLES)
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{
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@ -49,7 +49,24 @@ private:
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void Alloc(int count);
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};
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extern TArray<FRemapTable *> translationtables[NUM_TRANSLATION_TABLES];
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// A class that initializes unusued pointers to NULL. This is used so that when
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// the TAutoGrowArray below is expanded, the new elements will be NULLed.
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class FRemapTablePtr
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{
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public:
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FRemapTablePtr() throw() : Ptr(0) {}
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FRemapTablePtr(FRemapTable *p) throw() : Ptr(p) {}
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FRemapTablePtr(FRemapTablePtr &p) throw() : Ptr(p.Ptr) {}
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operator FRemapTable *() const throw() { return Ptr; }
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FRemapTablePtr &operator= (FRemapTable *p) throw() { Ptr = p; return *this; }
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FRemapTablePtr &operator= (FRemapTablePtr &p) throw() { Ptr = p.Ptr; return *this; }
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FRemapTable &operator*() const throw() { return *Ptr; }
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FRemapTable *operator->() const throw() { return Ptr; }
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private:
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FRemapTable *Ptr;
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};
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extern TAutoGrowArray<FRemapTablePtr> translationtables[NUM_TRANSLATION_TABLES];
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#define TRANSLATION_SHIFT 16
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#define TRANSLATION_MASK ((1<<TRANSLATION_SHIFT)-1)
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@ -265,12 +265,15 @@ bool DCanvas::ParseDrawTextureTags (FTexture *img, int x, int y, DWORD tag, va_l
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INTBOOL boolval;
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int intval;
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bool translationset = false;
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bool virtBottom;
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if (img == NULL || img->UseType == FTexture::TEX_Null)
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{
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return false;
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}
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virtBottom = false;
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parms->texwidth = img->GetScaledWidth();
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parms->texheight = img->GetScaledHeight();
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@ -363,6 +366,16 @@ bool DCanvas::ParseDrawTextureTags (FTexture *img, int x, int y, DWORD tag, va_l
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}
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break;
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case DTA_Bottom320x200:
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boolval = va_arg (tags, INTBOOL);
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if (boolval)
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{
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parms->virtWidth = 320;
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parms->virtHeight = 200;
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}
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virtBottom = true;
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break;
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case DTA_HUDRules:
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{
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bool xright = parms->x < 0;
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@ -538,9 +551,9 @@ bool DCanvas::ParseDrawTextureTags (FTexture *img, int x, int y, DWORD tag, va_l
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int bottom = parms->y + parms->destheight;
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if (myratio != 0 && myratio != 4 && !parms->keepratio)
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{ // The target surface is not 4:3, so expand the specified
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// virtual size to avoid undesired stretching of the image.
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// Does not handle non-4:3 virtual sizes. I'll worry about
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{ // The target surface is either 16:9 or 16:10, so expand the
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// specified virtual size to avoid undesired stretching of the
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// image. Does not handle non-4:3 virtual sizes. I'll worry about
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// those if somebody expresses a desire to use them.
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parms->x = Scale(parms->x - parms->virtWidth*FRACUNIT/2,
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Width*960,
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@ -556,8 +569,26 @@ bool DCanvas::ParseDrawTextureTags (FTexture *img, int x, int y, DWORD tag, va_l
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parms->x = Scale (parms->x, Width, parms->virtWidth);
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parms->destwidth = Scale (right, Width, parms->virtWidth) - parms->x;
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}
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parms->y = Scale (parms->y, Height, parms->virtHeight);
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parms->destheight = Scale (bottom, Height, parms->virtHeight) - parms->y;
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if (myratio != 0 && myratio == 4 && !parms->keepratio)
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{ // The target surface is 5:4
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parms->y = Scale(parms->y - parms->virtHeight*FRACUNIT/2,
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Height*600,
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parms->virtHeight*BaseRatioSizes[myratio][1])
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+ Height*FRACUNIT/2;
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parms->destheight = Scale(bottom - parms->virtHeight*FRACUNIT/2,
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Height*600,
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parms->virtHeight*BaseRatioSizes[myratio][1])
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+ Height*FRACUNIT/2 - parms->y;
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if (virtBottom)
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{
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parms->y += (Height - Height * BaseRatioSizes[myratio][3] / 48) << (FRACBITS - 1);
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}
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}
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else
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{
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parms->y = Scale (parms->y, Height, parms->virtHeight);
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parms->destheight = Scale (bottom, Height, parms->virtHeight) - parms->y;
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}
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}
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if (parms->destwidth <= 0 || parms->destheight <= 0)
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@ -986,10 +986,11 @@ void DFrameBuffer::CopyPixelData(BYTE * buffer, int texpitch, int texheight, int
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buffer[pos]=palette[v].b;
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buffer[pos+1]=palette[v].g;
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buffer[pos+2]=palette[v].r;
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buffer[pos+3]=255-palette[v].a;
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buffer[pos+3]=255;
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}
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else if (palette[v].a!=255)
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{
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// [RH] Err... This can't be right, can it?
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buffer[pos ] = (buffer[pos ] * palette[v].a + palette[v].b * (1-palette[v].a)) / 255;
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buffer[pos+1] = (buffer[pos+1] * palette[v].a + palette[v].g * (1-palette[v].a)) / 255;
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buffer[pos+2] = (buffer[pos+2] * palette[v].a + palette[v].r * (1-palette[v].a)) / 255;
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@ -80,6 +80,7 @@ enum
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DTA_AlphaChannel, // bool: the source is an alpha channel; used with DTA_FillColor
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DTA_Clean, // bool: scale texture size and position by CleanXfac and CleanYfac
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DTA_320x200, // bool: scale texture size and position to fit on a virtual 320x200 screen
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DTA_Bottom320x200, // bool: same as DTA_320x200 but centers virtual screen on bottom for 1280x1024 targets
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DTA_CleanNoMove, // bool: like DTA_Clean but does not reposition output position
|
||||
DTA_FlipX, // bool: flip image horizontally //FIXME: Does not work with DTA_Window(Left|Right)
|
||||
DTA_ShadowColor, // color of shadow
|
||||
|
|
|
@ -1,7 +1,7 @@
|
|||
<?xml version="1.0" encoding="Windows-1252"?>
|
||||
<VisualStudioProject
|
||||
ProjectType="Visual C++"
|
||||
Version="8,00"
|
||||
Version="8.00"
|
||||
Name="updaterevision"
|
||||
ProjectGUID="{6077B7D6-349F-4077-B552-3BC302EF5859}"
|
||||
RootNamespace="updaterevision"
|
||||
|
@ -95,6 +95,82 @@
|
|||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|x64"
|
||||
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
|
||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TargetEnvironment="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="true"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
LinkIncremental="2"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|Win32"
|
||||
OutputDirectory="$(SolutionDir)$(ConfigurationName)"
|
||||
|
@ -172,82 +248,6 @@
|
|||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Debug|x64"
|
||||
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
|
||||
IntermediateDirectory="$(PlatformName)\$(ConfigurationName)"
|
||||
ConfigurationType="1"
|
||||
CharacterSet="1"
|
||||
>
|
||||
<Tool
|
||||
Name="VCPreBuildEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCustomBuildTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXMLDataGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebServiceProxyGeneratorTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCMIDLTool"
|
||||
TargetEnvironment="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCCLCompilerTool"
|
||||
Optimization="0"
|
||||
PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
|
||||
MinimalRebuild="true"
|
||||
BasicRuntimeChecks="3"
|
||||
RuntimeLibrary="3"
|
||||
UsePrecompiledHeader="0"
|
||||
WarningLevel="3"
|
||||
Detect64BitPortabilityProblems="true"
|
||||
DebugInformationFormat="3"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManagedResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCResourceCompilerTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPreLinkEventTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCLinkerTool"
|
||||
LinkIncremental="2"
|
||||
GenerateDebugInformation="true"
|
||||
SubSystem="1"
|
||||
TargetMachine="17"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCALinkTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCManifestTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCXDCMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCBscMakeTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCFxCopTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCAppVerifierTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCWebDeploymentTool"
|
||||
/>
|
||||
<Tool
|
||||
Name="VCPostBuildEventTool"
|
||||
/>
|
||||
</Configuration>
|
||||
<Configuration
|
||||
Name="Release|x64"
|
||||
OutputDirectory="$(SolutionDir)$(PlatformName)\$(ConfigurationName)"
|
||||
|
|
Loading…
Reference in a new issue