mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-08 14:00:29 +00:00
79 lines
2.3 KiB
C
79 lines
2.3 KiB
C
|
#ifndef FMODSOUND_H
|
||
|
#define FMODSOUND_H
|
||
|
|
||
|
#include "i_sound.h"
|
||
|
#include <fmod.h>
|
||
|
|
||
|
class FMODSoundRenderer : public SoundRenderer
|
||
|
{
|
||
|
public:
|
||
|
FMODSoundRenderer ();
|
||
|
~FMODSoundRenderer ();
|
||
|
bool IsValid ();
|
||
|
|
||
|
void SetSfxVolume (float volume);
|
||
|
int SetChannels (int numchans);
|
||
|
void LoadSound (sfxinfo_t *sfx);
|
||
|
void UnloadSound (sfxinfo_t *sfx);
|
||
|
|
||
|
// Streaming sounds. PlayStream returns a channel handle that can be used with StopSound.
|
||
|
SoundStream *CreateStream (SoundStreamCallback callback, int buffsamples, int flags, int samplerate, void *userdata);
|
||
|
SoundStream *OpenStream (const char *filename, int flags, int offset, int length);
|
||
|
long PlayStream (SoundStream *stream, int volume);
|
||
|
void StopStream (SoundStream *stream);
|
||
|
|
||
|
// Tracker modules.
|
||
|
SoundTrackerModule *OpenModule (const char *file, int offset, int length);
|
||
|
|
||
|
// Starts a sound in a particular sound channel.
|
||
|
long StartSound (sfxinfo_t *sfx, int vol, int sep, int pitch, int channel, bool looping);
|
||
|
long StartSound3D (sfxinfo_t *sfx, float vol, int pitch, int channel, bool looping, float pos[3], float vel[3]);
|
||
|
|
||
|
// Stops a sound channel.
|
||
|
void StopSound (long handle);
|
||
|
|
||
|
// Returns true if the channel is still playing a sound.
|
||
|
bool IsPlayingSound (long handle);
|
||
|
|
||
|
// Updates the volume, separation, and pitch of a sound channel.
|
||
|
void UpdateSoundParams (long handle, int vol, int sep, int pitch);
|
||
|
void UpdateSoundParams3D (long handle, float pos[3], float vel[3]);
|
||
|
|
||
|
// For use by I_PlayMovie
|
||
|
void MovieDisableSound ();
|
||
|
void MovieResumeSound ();
|
||
|
|
||
|
void UpdateListener (AActor *listener);
|
||
|
|
||
|
void PrintStatus ();
|
||
|
void PrintDriversList ();
|
||
|
void GatherStats (char *outstring);
|
||
|
|
||
|
private:
|
||
|
// Maps sfx channels onto FMOD channels
|
||
|
struct ChanMap
|
||
|
{
|
||
|
int soundID; // sfx playing on this channel
|
||
|
long channelID;
|
||
|
bool bIsLooping;
|
||
|
bool bIs3D;
|
||
|
unsigned int lastPos;
|
||
|
} *ChannelMap;
|
||
|
|
||
|
int NumChannels;
|
||
|
unsigned int DriverCaps;
|
||
|
int OutputType;
|
||
|
bool DidInit;
|
||
|
|
||
|
int PutSampleData (FSOUND_SAMPLE *sample, const BYTE *data, int len, unsigned int mode);
|
||
|
void DoLoad (void **slot, sfxinfo_t *sfx);
|
||
|
void getsfx (sfxinfo_t *sfx);
|
||
|
FSOUND_SAMPLE *CheckLooping (sfxinfo_t *sfx, bool looped);
|
||
|
void UncheckSound (sfxinfo_t *sfx, bool looped);
|
||
|
|
||
|
bool Init ();
|
||
|
void Shutdown ();
|
||
|
};
|
||
|
|
||
|
#endif
|