gzdoom-gles/snes_spc/Makefile

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# Makefile for snes_spc, derived from zlib/Makefile.mgw.
ifeq (Windows_NT,$(OS))
CMD=1
endif
ifeq ($(findstring msys,$(shell sh --version 2>nul)),msys)
CMD=0
endif
STATICLIB = libsnes_spc.a
CCDV = @../ccdv
CC = gcc
CFLAGS = $(LOC) -O3 -Wall -fomit-frame-pointer
LD = $(CC)
LDFLAGS = $(LOC) -s
AR = ar
ARFLAGS = rcs
OBJS = snes_spc/dsp.o snes_spc/SNES_SPC.o snes_spc/SNES_SPC_misc.o snes_spc/SNES_SPC_state.o \
snes_spc/spc.o snes_spc/SPC_DSP.o snes_spc/SPC_Filter.o
all: $(STATICLIB)
.cpp.o:
$(CCDV) $(CC) $(CFLAGS) -c -o $@ $<
$(STATICLIB): $(OBJS)
$(CCDV) $(AR) $(ARFLAGS) $@ $(OBJS)
.PHONY: clean
clean:
ifeq (0,$(CMD))
rm -f $(STATICLIB)
rm -f snes_spc/*.o
else
-del /q /f $(STATICLIB) 2>nul
-del /q /f snes_spc\*.o 2>nul
endif
dsp.o: snes_spc/dsp.cpp snes_spc/dsp.h snes_spc/SPC_DSP.h
SNES_SPC.o: snes_spc/SNES_SPC.cpp snes_spc/SNES_SPC.h snes_spc/SPC_DSP.h
SNES_SPC_misc.o: snes_spc/SNES_SPC_misc.cpp snes_spc/SNES_SPC.h snes_spc/SPC_DSP.h
SNES_SPC_state.o: snes_spc/SNES_SPC_state.cpp snes_spc/SNES_SPC.h snes_spc/SPC_DSP.h
spc.o: snes_spc/spc.cpp snes_spc/spc.h snes_spc/SNES_SPC.h snes_spc/SPC_DSP.h snes_spc/SPC_Filter.h
SPC_DSP.o: snes_spc/SPC_DSP.cpp snes_spc/SPC_DSP.h
SPC_Filter.o: snes_spc/SPC_Filter.cpp snes_spc/SPC_Filter.h