mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-11 15:22:15 +00:00
155 lines
2.3 KiB
Text
155 lines
2.3 KiB
Text
|
|
||
|
|
||
|
// Snout puff ---------------------------------------------------------------
|
||
|
|
||
|
ACTOR SnoutPuff
|
||
|
{
|
||
|
+NOBLOCKMAP
|
||
|
+NOGRAVITY
|
||
|
Renderstyle Translucent
|
||
|
Alpha 0.6
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
FHFX STUVW 4
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// Snout --------------------------------------------------------------------
|
||
|
|
||
|
ACTOR Snout : Weapon
|
||
|
{
|
||
|
Weapon.SelectionOrder 10000
|
||
|
+WEAPON.DONTBOB
|
||
|
+WEAPON.MELEEWEAPON
|
||
|
Weapon.Kickback 150
|
||
|
Weapon.YAdjust 10
|
||
|
|
||
|
action native A_SnoutAttack ();
|
||
|
|
||
|
States
|
||
|
{
|
||
|
Ready:
|
||
|
WPIG A 1 A_WeaponReady
|
||
|
Loop
|
||
|
Deselect:
|
||
|
WPIG A 1 A_Lower
|
||
|
Loop
|
||
|
Select:
|
||
|
WPIG A 1 A_Raise
|
||
|
Fire:
|
||
|
WPIG A 4 A_SnoutAttack
|
||
|
WPIG B 8 A_SnoutAttack
|
||
|
Goto Ready
|
||
|
Grunt:
|
||
|
WPIG B 8
|
||
|
Goto Ready
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// Pig player ---------------------------------------------------------------
|
||
|
|
||
|
ACTOR PigPlayer : PlayerPawn native
|
||
|
{
|
||
|
Health 30
|
||
|
ReactionTime 0
|
||
|
PainChance 255
|
||
|
Radius 16
|
||
|
Height 24
|
||
|
Speed 1
|
||
|
+NOSKIN
|
||
|
PainSound "PigPain"
|
||
|
DeathSound "PigDeath"
|
||
|
Player.JumpZ 6
|
||
|
Player.Viewheight 28
|
||
|
Player.ForwardMove 0.96, 0.98
|
||
|
Player.SideMove 0.95833333, 0.975
|
||
|
Player.SpawnClass "Pig"
|
||
|
Player.SoundClass "Pig"
|
||
|
Player.DisplayName "Pig"
|
||
|
Player.MorphWeapon "Snout"
|
||
|
-PICKUP
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
PIGY A -1
|
||
|
Stop
|
||
|
See:
|
||
|
PIGY ABCD 3
|
||
|
Loop
|
||
|
Pain:
|
||
|
PIGY D 4 A_PigPain
|
||
|
Goto Spawn
|
||
|
Melee:
|
||
|
Missile:
|
||
|
PIGY A 12
|
||
|
Goto Spawn
|
||
|
Death:
|
||
|
PIGY E 4 A_Scream
|
||
|
PIGY F 3 A_NoBlocking
|
||
|
PIGY G 4
|
||
|
PIGY H 3
|
||
|
PIGY IJK 4
|
||
|
PIGY L -1
|
||
|
Stop
|
||
|
Ice:
|
||
|
PIGY M 5 A_FreezeDeath
|
||
|
PIGY M 1 A_FreezeDeathChunks
|
||
|
Wait
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
// Pig (non-player) ---------------------------------------------------------
|
||
|
|
||
|
ACTOR Pig : MorphedMonster
|
||
|
{
|
||
|
Health 25
|
||
|
Painchance 128
|
||
|
Speed 10
|
||
|
Radius 12
|
||
|
Height 22
|
||
|
Mass 60
|
||
|
Monster
|
||
|
-COUNTKILL
|
||
|
+WINDTHRUST
|
||
|
+DONTMORPH
|
||
|
SeeSound "PigActive1"
|
||
|
PainSound "PigPain"
|
||
|
DeathSound "PigDeath"
|
||
|
ActiveSound "PigActive1"
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
PIGY B 10 A_Look
|
||
|
Loop
|
||
|
See:
|
||
|
PIGY ABCD 3 A_Chase
|
||
|
Loop
|
||
|
Pain:
|
||
|
PIGY D 4 A_PigPain
|
||
|
Goto See
|
||
|
Melee:
|
||
|
PIGY A 5 A_FaceTarget
|
||
|
PIGY A 10 A_CustomMeleeAttack(random[PigAttack](2,3), "PigAttack")
|
||
|
Goto See
|
||
|
Death:
|
||
|
PIGY E 4 A_Scream
|
||
|
PIGY F 3 A_NoBlocking
|
||
|
PIGY G 4
|
||
|
PIGY H 3
|
||
|
PIGY IJK 4
|
||
|
PIGY L -1
|
||
|
Stop
|
||
|
Ice:
|
||
|
PIGY M 5 A_FreezeDeath
|
||
|
PIGY M 1 A_FreezeDeathChunks
|
||
|
Wait
|
||
|
}
|
||
|
}
|
||
|
|