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https://github.com/ZDoom/gzdoom-gles.git
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42 lines
630 B
Text
42 lines
630 B
Text
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// Silver Shield (Shield1) --------------------------------------------------
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Class SilverShield : BasicArmorPickup
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{
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Default
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{
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+FLOATBOB
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Inventory.Pickupmessage "$TXT_ITEMSHIELD1";
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Inventory.Icon "SHLDA0";
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Armor.Savepercent 50;
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Armor.Saveamount 100;
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}
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States
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{
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Spawn:
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SHLD A -1;
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stop;
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}
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}
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// Enchanted shield (Shield2) -----------------------------------------------
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Class EnchantedShield : BasicArmorPickup
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{
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Default
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{
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+FLOATBOB
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Inventory.Pickupmessage "$TXT_ITEMSHIELD2";
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Inventory.Icon "SHD2A0";
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Armor.Savepercent 75;
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Armor.Saveamount 200;
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}
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States
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{
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Spawn:
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SHD2 A -1;
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stop;
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}
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}
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