gzdoom-gles/src/oplsynth/nukedopl3.h

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/*
* Copyright (C) 2013-2014 Nuke.YKT
*
* This library is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* This library is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
* Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with this library; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
/*
Nuked Yamaha YMF262(aka OPL3) emulator.
Thanks:
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MAME Development Team(Jarek Burczynski, Tatsuyuki Satoh):
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Feedback and Rhythm part calculation information.
forums.submarine.org.uk(carbon14, opl3):
Tremolo and phase generator calculation information.
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OPLx decapsulated(Matthew Gambrell and Olli Niemitalo):
OPL2 ROMs.
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*/
//version 1.4.2
#include "opl.h"
#include "muslib.h"
typedef uintptr_t Bitu;
typedef intptr_t Bits;
typedef DWORD Bit32u;
typedef SDWORD Bit32s;
typedef WORD Bit16u;
typedef SWORD Bit16s;
typedef BYTE Bit8u;
typedef SBYTE Bit8s;
struct channel {
Bit8u con;
Bit8u chtype;
Bit8u alg;
Bit16u offset;
Bit8u feedback;
Bit16u cha, chb, chc, chd;
Bit16s out;
Bit16u f_number;
Bit8u block;
Bit8u ksv;
float panl;
float panr;
};
struct slot {
Bit32u PG_pos;
Bit32u PG_inc;
Bit16s EG_out;
Bit8u eg_inc;
Bit8u eg_gen;
Bit8u eg_gennext;
Bit16u EG_mout;
Bit8u EG_ksl;
Bit8u EG_ar;
Bit8u EG_dr;
Bit8u EG_sl;
Bit8u EG_rr;
Bit8u EG_state;
Bit8u EG_type;
Bit16s out;
Bit16s *mod;
Bit16s prevout[2];
Bit16s fbmod;
Bit16u offset;
Bit8u mult;
Bit8u vibrato;
Bit8u tremolo;
Bit8u ksr;
Bit8u EG_tl;
Bit8u ksl;
Bit8u key;
Bit8u waveform;
};
struct chip {
Bit8u opl_memory[0x200];
Bit8u newm;
Bit8u nts;
Bit8u rhythm;
Bit8u dvb;
Bit8u dam;
Bit32u noise;
Bit16u vib_pos;
Bit16u timer;
Bit8u trem_inc;
Bit8u trem_tval;
Bit8u trem_dir;
Bit8u trem_val;
channel Channels[18];
slot OPs[36];
Bit16s zm;
};
class NukedOPL3 : public OPLEmul {
private:
chip opl3;
bool FullPan;
public:
void Reset();
void Update(float* sndptr, int numsamples);
void WriteReg(int reg, int v);
void SetPanning(int c, float left, float right);
NukedOPL3(bool stereo);
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};