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653 lines
22 KiB
C
653 lines
22 KiB
C
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/*
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* jmemmgr.c
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*
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* Copyright (C) 1991-1997, Thomas G. Lane.
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* This file is part of the Independent JPEG Group's software.
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* For conditions of distribution and use, see the accompanying README file.
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*
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* This file contains the JPEG system-independent memory management
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* routines. This code is usable across a wide variety of machines; most
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* of the system dependencies have been isolated in a separate file.
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* The major functions provided here are:
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* * pool-based allocation and freeing of memory;
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* * policy decisions about how to divide available memory among the
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* virtual arrays;
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* * control logic for swapping virtual arrays between main memory and
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* backing storage.
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* The separate system-dependent file provides the actual backing-storage
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* access code, and it contains the policy decision about how much total
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* main memory to use.
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* This file is system-dependent in the sense that some of its functions
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* are unnecessary in some systems. For example, if there is enough virtual
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* memory so that backing storage will never be used, much of the virtual
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* array control logic could be removed. (Of course, if you have that much
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* memory then you shouldn't care about a little bit of unused code...)
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*/
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#define JPEG_INTERNALS
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#define AM_MEMORY_MANAGER /* we define jvirt_Xarray_control structs */
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#include "jinclude.h"
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#include "jpeglib.h"
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/*
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* Some important notes:
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* The allocation routines provided here must never return NULL.
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* They should exit to error_exit if unsuccessful.
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*
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* It's not a good idea to try to merge the sarray and barray routines,
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* even though they are textually almost the same, because samples are
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* usually stored as bytes while coefficients are shorts or ints. Thus,
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* in machines where byte pointers have a different representation from
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* word pointers, the resulting machine code could not be the same.
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*/
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/*
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* Many machines require storage alignment: longs must start on 4-byte
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* boundaries, doubles on 8-byte boundaries, etc. On such machines, malloc()
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* always returns pointers that are multiples of the worst-case alignment
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* requirement, and we had better do so too.
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* There isn't any really portable way to determine the worst-case alignment
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* requirement. This module assumes that the alignment requirement is
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* multiples of sizeof(ALIGN_TYPE).
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* By default, we define ALIGN_TYPE as double. This is necessary on some
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* workstations (where doubles really do need 8-byte alignment) and will work
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* fine on nearly everything. If your machine has lesser alignment needs,
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* you can save a few bytes by making ALIGN_TYPE smaller.
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* The only place I know of where this will NOT work is certain Macintosh
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* 680x0 compilers that define double as a 10-byte IEEE extended float.
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* Doing 10-byte alignment is counterproductive because longwords won't be
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* aligned well. Put "#define ALIGN_TYPE long" in jconfig.h if you have
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* such a compiler.
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*/
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#ifndef ALIGN_TYPE /* so can override from jconfig.h */
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#define ALIGN_TYPE double
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#endif
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/*
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* We allocate objects from "pools", where each pool is gotten with a single
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* request to jpeg_get_small() or jpeg_get_large(). There is no per-object
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* overhead within a pool, except for alignment padding. Each pool has a
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* header with a link to the next pool of the same class.
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* Small and large pool headers are identical except that the latter's
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* link pointer must be FAR on 80x86 machines.
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* Notice that the "real" header fields are union'ed with a dummy ALIGN_TYPE
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* field. This forces the compiler to make SIZEOF(small_pool_hdr) a multiple
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* of the alignment requirement of ALIGN_TYPE.
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*/
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typedef union small_pool_struct * small_pool_ptr;
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typedef union small_pool_struct {
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struct {
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small_pool_ptr next; /* next in list of pools */
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size_t bytes_used; /* how many bytes already used within pool */
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size_t bytes_left; /* bytes still available in this pool */
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} hdr;
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ALIGN_TYPE dummy; /* included in union to ensure alignment */
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} small_pool_hdr;
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typedef union large_pool_struct * large_pool_ptr;
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typedef union large_pool_struct {
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struct {
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large_pool_ptr next; /* next in list of pools */
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size_t bytes_used; /* how many bytes already used within pool */
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size_t bytes_left; /* bytes still available in this pool */
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} hdr;
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ALIGN_TYPE dummy; /* included in union to ensure alignment */
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} large_pool_hdr;
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/*
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* Here is the full definition of a memory manager object.
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*/
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typedef struct {
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struct jpeg_memory_mgr pub; /* public fields */
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/* Each pool identifier (lifetime class) names a linked list of pools. */
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small_pool_ptr small_list[JPOOL_NUMPOOLS];
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large_pool_ptr large_list[JPOOL_NUMPOOLS];
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/* Since we only have one lifetime class of virtual arrays, only one
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* linked list is necessary (for each datatype). Note that the virtual
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* array control blocks being linked together are actually stored somewhere
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* in the small-pool list.
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*/
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jvirt_barray_ptr virt_barray_list;
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/* alloc_sarray and alloc_barray set this value for use by virtual
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* array routines.
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*/
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JDIMENSION last_rowsperchunk; /* from most recent alloc_sarray/barray */
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} my_memory_mgr;
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typedef my_memory_mgr * my_mem_ptr;
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/*
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* The control blocks for virtual arrays.
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* Note that these blocks are allocated in the "small" pool area.
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* System-dependent info for the associated backing store (if any) is hidden
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* inside the backing_store_info struct.
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*/
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struct jvirt_barray_control {
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JBLOCKARRAY mem_buffer; /* => the in-memory buffer */
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JDIMENSION rows_in_array; /* total virtual array height */
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JDIMENSION blocksperrow; /* width of array (and of memory buffer) */
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JDIMENSION maxaccess; /* max rows accessed by access_virt_barray */
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JDIMENSION rows_in_mem; /* height of memory buffer */
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JDIMENSION rowsperchunk; /* allocation chunk size in mem_buffer */
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JDIMENSION cur_start_row; /* first logical row # in the buffer */
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JDIMENSION first_undef_row; /* row # of first uninitialized row */
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boolean pre_zero; /* pre-zero mode requested? */
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boolean dirty; /* do current buffer contents need written? */
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jvirt_barray_ptr next; /* link to next virtual barray control block */
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};
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LOCAL(void)
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out_of_memory (j_common_ptr cinfo, int which)
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/* Report an out-of-memory error and stop execution */
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{
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ERREXIT1(cinfo, JERR_OUT_OF_MEMORY, which);
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}
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/*
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* Allocation of "small" objects.
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*
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* For these, we use pooled storage. When a new pool must be created,
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* we try to get enough space for the current request plus a "slop" factor,
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* where the slop will be the amount of leftover space in the new pool.
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* The speed vs. space tradeoff is largely determined by the slop values.
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* A different slop value is provided for each pool class (lifetime),
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* and we also distinguish the first pool of a class from later ones.
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* NOTE: the values given work fairly well on both 16- and 32-bit-int
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* machines, but may be too small if longs are 64 bits or more.
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*/
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static const size_t first_pool_slop[JPOOL_NUMPOOLS] =
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{
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1600, /* first PERMANENT pool */
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16000 /* first IMAGE pool */
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};
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static const size_t extra_pool_slop[JPOOL_NUMPOOLS] =
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{
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0, /* additional PERMANENT pools */
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5000 /* additional IMAGE pools */
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};
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#define MIN_SLOP 50 /* greater than 0 to avoid futile looping */
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METHODDEF(void *)
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alloc_small (j_common_ptr cinfo, int pool_id, size_t sizeofobject)
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/* Allocate a "small" object */
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{
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my_mem_ptr mem = (my_mem_ptr) cinfo->mem;
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small_pool_ptr hdr_ptr, prev_hdr_ptr;
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char * data_ptr;
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size_t odd_bytes, min_request, slop;
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/* Round up the requested size to a multiple of SIZEOF(ALIGN_TYPE) */
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odd_bytes = sizeofobject % SIZEOF(ALIGN_TYPE);
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if (odd_bytes > 0)
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sizeofobject += SIZEOF(ALIGN_TYPE) - odd_bytes;
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/* See if space is available in any existing pool */
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if (pool_id < 0 || pool_id >= JPOOL_NUMPOOLS)
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ERREXIT1(cinfo, JERR_BAD_POOL_ID, pool_id); /* safety check */
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prev_hdr_ptr = NULL;
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hdr_ptr = mem->small_list[pool_id];
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while (hdr_ptr != NULL) {
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if (hdr_ptr->hdr.bytes_left >= sizeofobject)
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break; /* found pool with enough space */
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prev_hdr_ptr = hdr_ptr;
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hdr_ptr = hdr_ptr->hdr.next;
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}
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/* Time to make a new pool? */
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if (hdr_ptr == NULL) {
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/* min_request is what we need now, slop is what will be leftover */
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min_request = sizeofobject + SIZEOF(small_pool_hdr);
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if (prev_hdr_ptr == NULL) /* first pool in class? */
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slop = first_pool_slop[pool_id];
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else
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slop = extra_pool_slop[pool_id];
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/* Try to get space, if fail reduce slop and try again */
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for (;;) {
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hdr_ptr = (small_pool_ptr) malloc(min_request + slop);
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if (hdr_ptr != NULL)
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break;
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slop /= 2;
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if (slop < MIN_SLOP) /* give up when it gets real small */
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out_of_memory(cinfo, 2); /* jpeg_get_small failed */
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}
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/* Success, initialize the new pool header and add to end of list */
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hdr_ptr->hdr.next = NULL;
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hdr_ptr->hdr.bytes_used = 0;
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hdr_ptr->hdr.bytes_left = sizeofobject + slop;
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if (prev_hdr_ptr == NULL) /* first pool in class? */
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mem->small_list[pool_id] = hdr_ptr;
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else
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prev_hdr_ptr->hdr.next = hdr_ptr;
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}
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/* OK, allocate the object from the current pool */
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data_ptr = (char *) (hdr_ptr + 1); /* point to first data byte in pool */
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data_ptr += hdr_ptr->hdr.bytes_used; /* point to place for object */
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hdr_ptr->hdr.bytes_used += sizeofobject;
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hdr_ptr->hdr.bytes_left -= sizeofobject;
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return (void *) data_ptr;
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}
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/*
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* Allocation of "large" objects.
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*
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* The external semantics of these are the same as "small" objects,
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* except that FAR pointers are used on 80x86. However the pool
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* management heuristics are quite different. We assume that each
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* request is large enough that it may as well be passed directly to
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* jpeg_get_large; the pool management just links everything together
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* so that we can free it all on demand.
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* Note: the major use of "large" objects is in JSAMPARRAY and JBLOCKARRAY
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* structures. The routines that create these structures (see below)
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* deliberately bunch rows together to ensure a large request size.
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*/
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METHODDEF(void *)
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alloc_large (j_common_ptr cinfo, int pool_id, size_t sizeofobject)
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/* Allocate a "large" object */
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{
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my_mem_ptr mem = (my_mem_ptr) cinfo->mem;
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large_pool_ptr hdr_ptr;
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size_t odd_bytes;
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/* Round up the requested size to a multiple of SIZEOF(ALIGN_TYPE) */
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odd_bytes = sizeofobject % SIZEOF(ALIGN_TYPE);
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if (odd_bytes > 0)
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sizeofobject += SIZEOF(ALIGN_TYPE) - odd_bytes;
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/* Always make a new pool */
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if (pool_id < 0 || pool_id >= JPOOL_NUMPOOLS)
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ERREXIT1(cinfo, JERR_BAD_POOL_ID, pool_id); /* safety check */
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hdr_ptr = (large_pool_ptr) malloc(sizeofobject + SIZEOF(large_pool_hdr));
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if (hdr_ptr == NULL)
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out_of_memory(cinfo, 4); /* jpeg_get_large failed */
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/* Success, initialize the new pool header and add to list */
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hdr_ptr->hdr.next = mem->large_list[pool_id];
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/* We maintain space counts in each pool header for statistical purposes,
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* even though they are not needed for allocation.
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*/
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hdr_ptr->hdr.bytes_used = sizeofobject;
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hdr_ptr->hdr.bytes_left = 0;
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mem->large_list[pool_id] = hdr_ptr;
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return (void *) (hdr_ptr + 1); /* point to first data byte in pool */
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}
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/*
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* Creation of 2-D sample arrays.
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* The pointers are in near heap, the samples themselves in FAR heap.
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*
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* To minimize allocation overhead and to allow I/O of large contiguous
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* blocks, we allocate the sample rows in groups of as many rows as possible
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* without exceeding MAX_ALLOC_CHUNK total bytes per allocation request.
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* NB: the virtual array control routines, later in this file, know about
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* this chunking of rows. The rowsperchunk value is left in the mem manager
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* object so that it can be saved away if this sarray is the workspace for
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* a virtual array.
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*/
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METHODDEF(JSAMPARRAY)
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alloc_sarray (j_common_ptr cinfo, int pool_id,
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JDIMENSION samplesperrow, JDIMENSION numrows)
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/* Allocate a 2-D sample array */
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{
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my_mem_ptr mem = (my_mem_ptr) cinfo->mem;
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JSAMPARRAY result;
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JSAMPROW workspace;
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JDIMENSION i;
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/* Calculate max # of rows allowed in one allocation chunk */
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mem->last_rowsperchunk = numrows;
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/* Get space for row pointers (small object) */
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result = (JSAMPARRAY) alloc_small(cinfo, pool_id,
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(size_t) (numrows * SIZEOF(JSAMPROW)));
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/* Get the rows themselves (large objects) */
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workspace = (JSAMPROW) alloc_large(cinfo, pool_id,
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(size_t) ((size_t) numrows * (size_t) samplesperrow
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* SIZEOF(JSAMPLE)));
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for (i = 0; i < numrows; i++) {
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result[i] = workspace;
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workspace += samplesperrow;
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}
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return result;
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}
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/*
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* Creation of 2-D coefficient-block arrays.
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* This is essentially the same as the code for sample arrays, above.
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*/
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METHODDEF(JBLOCKARRAY)
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alloc_barray (j_common_ptr cinfo, int pool_id,
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JDIMENSION blocksperrow, JDIMENSION numrows)
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/* Allocate a 2-D coefficient-block array */
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{
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my_mem_ptr mem = (my_mem_ptr) cinfo->mem;
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JBLOCKARRAY result;
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JBLOCKROW workspace;
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JDIMENSION i;
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/* Calculate max # of rows allowed in one allocation chunk */
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mem->last_rowsperchunk = numrows;
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/* Get space for row pointers (small object) */
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result = (JBLOCKARRAY) alloc_small(cinfo, pool_id,
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(size_t) (numrows * SIZEOF(JBLOCKROW)));
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/* Get the rows themselves (large objects) */
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workspace = (JBLOCKROW) alloc_large(cinfo, pool_id,
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(size_t) ((size_t) numrows * (size_t) blocksperrow
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* SIZEOF(JBLOCK)));
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for (i = 0; i < numrows; i++) {
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result[i] = workspace;
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workspace += blocksperrow;
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}
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return result;
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}
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/*
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* About virtual array management:
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*
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* The above "normal" array routines are only used to allocate strip buffers
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* (as wide as the image, but just a few rows high). Full-image-sized buffers
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* are handled as "virtual" arrays. The array is still accessed a strip at a
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* time, but the memory manager must save the whole array for repeated
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* accesses. The intended implementation is that there is a strip buffer in
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* memory (as high as is possible given the desired memory limit), plus a
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* backing file that holds the rest of the array.
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*
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* The request_virt_array routines are told the total size of the image and
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* the maximum number of rows that will be accessed at once. The in-memory
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* buffer must be at least as large as the maxaccess value.
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*
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* The request routines create control blocks but not the in-memory buffers.
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* That is postponed until realize_virt_arrays is called. At that time the
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* total amount of space needed is known (approximately, anyway), so free
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* memory can be divided up fairly.
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*
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* The access_virt_array routines are responsible for making a specific strip
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||
|
* area accessible (after reading or writing the backing file, if necessary).
|
||
|
* Note that the access routines are told whether the caller intends to modify
|
||
|
* the accessed strip; during a read-only pass this saves having to rewrite
|
||
|
* data to disk. The access routines are also responsible for pre-zeroing
|
||
|
* any newly accessed rows, if pre-zeroing was requested.
|
||
|
*
|
||
|
* In current usage, the access requests are usually for nonoverlapping
|
||
|
* strips; that is, successive access start_row numbers differ by exactly
|
||
|
* num_rows = maxaccess. This means we can get good performance with simple
|
||
|
* buffer dump/reload logic, by making the in-memory buffer be a multiple
|
||
|
* of the access height; then there will never be accesses across bufferload
|
||
|
* boundaries. The code will still work with overlapping access requests,
|
||
|
* but it doesn't handle bufferload overlaps very efficiently.
|
||
|
*/
|
||
|
|
||
|
|
||
|
METHODDEF(jvirt_barray_ptr)
|
||
|
request_virt_barray (j_common_ptr cinfo, int pool_id, boolean pre_zero,
|
||
|
JDIMENSION blocksperrow, JDIMENSION numrows,
|
||
|
JDIMENSION maxaccess)
|
||
|
/* Request a virtual 2-D coefficient-block array */
|
||
|
{
|
||
|
my_mem_ptr mem = (my_mem_ptr) cinfo->mem;
|
||
|
jvirt_barray_ptr result;
|
||
|
|
||
|
/* Only IMAGE-lifetime virtual arrays are currently supported */
|
||
|
if (pool_id != JPOOL_IMAGE)
|
||
|
ERREXIT1(cinfo, JERR_BAD_POOL_ID, pool_id); /* safety check */
|
||
|
|
||
|
/* get control block */
|
||
|
result = (jvirt_barray_ptr) alloc_small(cinfo, pool_id,
|
||
|
SIZEOF(struct jvirt_barray_control));
|
||
|
|
||
|
result->mem_buffer = NULL; /* marks array not yet realized */
|
||
|
result->rows_in_array = numrows;
|
||
|
result->blocksperrow = blocksperrow;
|
||
|
result->maxaccess = maxaccess;
|
||
|
result->pre_zero = pre_zero;
|
||
|
result->next = mem->virt_barray_list; /* add to list of virtual arrays */
|
||
|
mem->virt_barray_list = result;
|
||
|
|
||
|
return result;
|
||
|
}
|
||
|
|
||
|
|
||
|
METHODDEF(void)
|
||
|
realize_virt_arrays (j_common_ptr cinfo)
|
||
|
/* Allocate the in-memory buffers for any unrealized virtual arrays */
|
||
|
{
|
||
|
my_mem_ptr mem = (my_mem_ptr) cinfo->mem;
|
||
|
long space_per_minheight;
|
||
|
long minheights;
|
||
|
jvirt_barray_ptr bptr;
|
||
|
|
||
|
/* Compute the minimum space needed (maxaccess rows in each buffer)
|
||
|
* and the maximum space needed (full image height in each buffer).
|
||
|
* These may be of use to the system-dependent jpeg_mem_available routine.
|
||
|
*/
|
||
|
space_per_minheight = 0;
|
||
|
for (bptr = mem->virt_barray_list; bptr != NULL; bptr = bptr->next) {
|
||
|
if (bptr->mem_buffer == NULL) { /* if not realized yet */
|
||
|
space_per_minheight += (long) bptr->maxaccess *
|
||
|
(long) bptr->blocksperrow * SIZEOF(JBLOCK);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if (space_per_minheight <= 0)
|
||
|
return; /* no unrealized arrays, no work */
|
||
|
|
||
|
/* Allocate the in-memory buffers and initialize backing store as needed. */
|
||
|
|
||
|
for (bptr = mem->virt_barray_list; bptr != NULL; bptr = bptr->next) {
|
||
|
if (bptr->mem_buffer == NULL) { /* if not realized yet */
|
||
|
minheights = ((long) bptr->rows_in_array - 1L) / bptr->maxaccess + 1L;
|
||
|
bptr->rows_in_mem = bptr->rows_in_array;
|
||
|
bptr->mem_buffer = alloc_barray(cinfo, JPOOL_IMAGE,
|
||
|
bptr->blocksperrow, bptr->rows_in_mem);
|
||
|
bptr->rowsperchunk = mem->last_rowsperchunk;
|
||
|
bptr->cur_start_row = 0;
|
||
|
bptr->first_undef_row = 0;
|
||
|
bptr->dirty = FALSE;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
|
||
|
METHODDEF(JBLOCKARRAY)
|
||
|
access_virt_barray (j_common_ptr cinfo, jvirt_barray_ptr ptr,
|
||
|
JDIMENSION start_row, JDIMENSION num_rows,
|
||
|
boolean writable)
|
||
|
/* Access the part of a virtual block array starting at start_row */
|
||
|
/* and extending for num_rows rows. writable is true if */
|
||
|
/* caller intends to modify the accessed area. */
|
||
|
{
|
||
|
JDIMENSION end_row = start_row + num_rows;
|
||
|
JDIMENSION undef_row;
|
||
|
|
||
|
/* debugging check */
|
||
|
if (end_row > ptr->rows_in_array || num_rows > ptr->maxaccess ||
|
||
|
ptr->mem_buffer == NULL)
|
||
|
ERREXIT(cinfo, JERR_BAD_VIRTUAL_ACCESS);
|
||
|
|
||
|
/* Make the desired part of the virtual array accessible */
|
||
|
if (start_row < ptr->cur_start_row || end_row > ptr->cur_start_row+ptr->rows_in_mem)
|
||
|
ERREXIT(cinfo, JERR_VIRTUAL_BUG);
|
||
|
|
||
|
/* Ensure the accessed part of the array is defined; prezero if needed.
|
||
|
* To improve locality of access, we only prezero the part of the array
|
||
|
* that the caller is about to access, not the entire in-memory array.
|
||
|
*/
|
||
|
if (ptr->first_undef_row < end_row) {
|
||
|
if (ptr->first_undef_row < start_row) {
|
||
|
if (writable) /* writer skipped over a section of array */
|
||
|
ERREXIT(cinfo, JERR_BAD_VIRTUAL_ACCESS);
|
||
|
undef_row = start_row; /* but reader is allowed to read ahead */
|
||
|
} else {
|
||
|
undef_row = ptr->first_undef_row;
|
||
|
}
|
||
|
if (writable)
|
||
|
ptr->first_undef_row = end_row;
|
||
|
if (ptr->pre_zero) {
|
||
|
size_t bytesperrow = (size_t) ptr->blocksperrow * SIZEOF(JBLOCK);
|
||
|
undef_row -= ptr->cur_start_row; /* make indexes relative to buffer */
|
||
|
end_row -= ptr->cur_start_row;
|
||
|
while (undef_row < end_row) {
|
||
|
MEMZERO((void *) ptr->mem_buffer[undef_row], bytesperrow);
|
||
|
undef_row++;
|
||
|
}
|
||
|
} else {
|
||
|
if (! writable) /* reader looking at undefined data */
|
||
|
ERREXIT(cinfo, JERR_BAD_VIRTUAL_ACCESS);
|
||
|
}
|
||
|
}
|
||
|
/* Flag the buffer dirty if caller will write in it */
|
||
|
if (writable)
|
||
|
ptr->dirty = TRUE;
|
||
|
/* Return address of proper part of the buffer */
|
||
|
return ptr->mem_buffer + (start_row - ptr->cur_start_row);
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
* Release all objects belonging to a specified pool.
|
||
|
*/
|
||
|
|
||
|
METHODDEF(void)
|
||
|
free_pool (j_common_ptr cinfo, int pool_id)
|
||
|
{
|
||
|
my_mem_ptr mem = (my_mem_ptr) cinfo->mem;
|
||
|
small_pool_ptr shdr_ptr;
|
||
|
large_pool_ptr lhdr_ptr;
|
||
|
|
||
|
if (pool_id < 0 || pool_id >= JPOOL_NUMPOOLS)
|
||
|
ERREXIT1(cinfo, JERR_BAD_POOL_ID, pool_id); /* safety check */
|
||
|
|
||
|
/* Release large objects */
|
||
|
lhdr_ptr = mem->large_list[pool_id];
|
||
|
mem->large_list[pool_id] = NULL;
|
||
|
|
||
|
while (lhdr_ptr != NULL) {
|
||
|
large_pool_ptr next_lhdr_ptr = lhdr_ptr->hdr.next;
|
||
|
free(lhdr_ptr);
|
||
|
lhdr_ptr = next_lhdr_ptr;
|
||
|
}
|
||
|
|
||
|
/* Release small objects */
|
||
|
shdr_ptr = mem->small_list[pool_id];
|
||
|
mem->small_list[pool_id] = NULL;
|
||
|
|
||
|
while (shdr_ptr != NULL) {
|
||
|
small_pool_ptr next_shdr_ptr = shdr_ptr->hdr.next;
|
||
|
free(shdr_ptr);
|
||
|
shdr_ptr = next_shdr_ptr;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
* Close up shop entirely.
|
||
|
* Note that this cannot be called unless cinfo->mem is non-NULL.
|
||
|
*/
|
||
|
|
||
|
METHODDEF(void)
|
||
|
self_destruct (j_common_ptr cinfo)
|
||
|
{
|
||
|
int pool;
|
||
|
|
||
|
/* Close all backing store, release all memory.
|
||
|
* Releasing pools in reverse order might help avoid fragmentation
|
||
|
* with some (brain-damaged) malloc libraries.
|
||
|
*/
|
||
|
for (pool = JPOOL_NUMPOOLS-1; pool >= JPOOL_PERMANENT; pool--) {
|
||
|
free_pool(cinfo, pool);
|
||
|
}
|
||
|
|
||
|
/* Release the memory manager control block too. */
|
||
|
free(cinfo->mem);
|
||
|
cinfo->mem = NULL; /* ensures I will be called only once */
|
||
|
}
|
||
|
|
||
|
|
||
|
/*
|
||
|
* Memory manager initialization.
|
||
|
* When this is called, only the error manager pointer is valid in cinfo!
|
||
|
*/
|
||
|
|
||
|
GLOBAL(void)
|
||
|
jinit_memory_mgr (j_common_ptr cinfo)
|
||
|
{
|
||
|
my_mem_ptr mem;
|
||
|
int pool;
|
||
|
|
||
|
cinfo->mem = NULL; /* for safety if init fails */
|
||
|
|
||
|
/* Check for configuration errors.
|
||
|
* SIZEOF(ALIGN_TYPE) should be a power of 2; otherwise, it probably
|
||
|
* doesn't reflect any real hardware alignment requirement.
|
||
|
* The test is a little tricky: for X>0, X and X-1 have no one-bits
|
||
|
* in common if and only if X is a power of 2, ie has only one one-bit.
|
||
|
* Some compilers may give an "unreachable code" warning here; ignore it.
|
||
|
*/
|
||
|
if ((SIZEOF(ALIGN_TYPE) & (SIZEOF(ALIGN_TYPE)-1)) != 0)
|
||
|
ERREXIT(cinfo, JERR_BAD_ALIGN_TYPE);
|
||
|
|
||
|
/* Attempt to allocate memory manager's control block */
|
||
|
mem = (my_mem_ptr) malloc(SIZEOF(my_memory_mgr));
|
||
|
|
||
|
if (mem == NULL) {
|
||
|
ERREXIT1(cinfo, JERR_OUT_OF_MEMORY, 0);
|
||
|
}
|
||
|
|
||
|
/* OK, fill in the method pointers */
|
||
|
mem->pub.alloc_small = alloc_small;
|
||
|
mem->pub.alloc_large = alloc_large;
|
||
|
mem->pub.alloc_sarray = alloc_sarray;
|
||
|
mem->pub.alloc_barray = alloc_barray;
|
||
|
mem->pub.request_virt_barray = request_virt_barray;
|
||
|
mem->pub.realize_virt_arrays = realize_virt_arrays;
|
||
|
mem->pub.access_virt_barray = access_virt_barray;
|
||
|
mem->pub.free_pool = free_pool;
|
||
|
mem->pub.self_destruct = self_destruct;
|
||
|
|
||
|
/* Initialize working state */
|
||
|
for (pool = JPOOL_NUMPOOLS-1; pool >= JPOOL_PERMANENT; pool--) {
|
||
|
mem->small_list[pool] = NULL;
|
||
|
mem->large_list[pool] = NULL;
|
||
|
}
|
||
|
mem->virt_barray_list = NULL;
|
||
|
|
||
|
/* Declare ourselves open for business */
|
||
|
cinfo->mem = & mem->pub;
|
||
|
}
|