mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-11 07:12:16 +00:00
78 lines
887 B
Text
78 lines
887 B
Text
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// Blood sprite ------------------------------------------------------------
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class Blood : Actor
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{
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Default
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{
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Mass 5;
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+NOBLOCKMAP
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+NOTELEPORT
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+ALLOWPARTICLES
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}
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States
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{
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Spawn:
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BLUD CBA 8;
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Stop;
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Spray:
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SPRY ABCDEF 3;
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SPRY G 2;
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Stop;
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}
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}
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// Blood splatter -----------------------------------------------------------
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class BloodSplatter : Actor
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{
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Default
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{
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Radius 2;
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Height 4;
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+NOBLOCKMAP
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+MISSILE
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+DROPOFF
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+NOTELEPORT
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+CANNOTPUSH
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+ALLOWPARTICLES
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Mass 5;
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}
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States
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{
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Spawn:
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BLUD CBA 8;
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Stop;
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Death:
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BLUD A 6;
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Stop;
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}
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}
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// Axe Blood ----------------------------------------------------------------
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class AxeBlood : Actor
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{
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Default
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{
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Radius 2;
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Height 4;
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+NOBLOCKMAP
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+NOGRAVITY
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+DROPOFF
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+NOTELEPORT
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+CANNOTPUSH
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+ALLOWPARTICLES
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Mass 5;
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}
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States
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{
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Spawn:
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FAXE FGHIJ 3;
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Death:
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FAXE K 3;
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Stop;
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}
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}
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