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https://github.com/ZDoom/gzdoom-gles.git
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223 lines
5.4 KiB
C
223 lines
5.4 KiB
C
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//
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// midisources.h
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// GZDoom
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//
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// Created by Christoph Oelckers on 23.02.18.
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//
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#ifndef midisources_h
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#define midisources_h
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#include <stdint.h>
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#include <functional>
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// base class for the different MIDI sources --------------------------------------
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class MIDISource
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{
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int Volume = 0xffff;
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int LoopLimit = 0;
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std::function<bool(int)> TempoCallback = [](int t) { return false; };
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protected:
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bool isLooping = false;
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int Division = 0;
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int Tempo = 500000;
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int InitialTempo = 500000;
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uint8_t ChannelVolumes[16];
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int VolumeControllerChange(int channel, int volume);
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void SetTempo(int new_tempo);
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int ClampLoopCount(int loopcount);
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public:
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bool Exporting = false;
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// Virtuals for subclasses to override
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virtual ~MIDISource() {}
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virtual void CheckCaps(int tech);
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virtual void DoInitialSetup() = 0;
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virtual void DoRestart() = 0;
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virtual bool CheckDone() = 0;
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virtual TArray<uint16_t> PrecacheData();
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virtual bool SetMIDISubsong(int subsong);
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virtual uint32_t *MakeEvents(uint32_t *events, uint32_t *max_event_p, uint32_t max_time) = 0;
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void StartPlayback(bool looped = true, int looplimit = 0)
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{
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Tempo = InitialTempo;
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LoopLimit = looplimit;
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isLooping = looped;
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}
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int getDivision() const { return Division; }
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int getInitialTempo() const { return InitialTempo; }
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int getTempo() const { return Tempo; }
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int getChannelVolume(int ch) const { return ChannelVolumes[ch]; }
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void setVolume(int vol) { Volume = vol; }
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void setLoopLimit(int lim) { LoopLimit = lim; }
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void setTempoCallback(std::function<bool(int)> cb)
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{
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TempoCallback = cb;
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}
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};
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// MUS file played with a MIDI stream ---------------------------------------
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class MUSSong2 : public MIDISource
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{
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public:
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MUSSong2(FileReader &reader);
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~MUSSong2();
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protected:
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void DoInitialSetup() override;
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void DoRestart() override;
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bool CheckDone() override;
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TArray<uint16_t> PrecacheData() override;
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uint32_t *MakeEvents(uint32_t *events, uint32_t *max_events_p, uint32_t max_time) override;
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private:
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MUSHeader *MusHeader;
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uint8_t *MusBuffer;
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uint8_t LastVelocity[16];
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size_t MusP, MaxMusP;
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};
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// MIDI file played with a MIDI stream --------------------------------------
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class MIDISong2 : public MIDISource
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{
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public:
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MIDISong2(FileReader &reader);
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~MIDISong2();
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protected:
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void CheckCaps(int tech) override;
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void DoInitialSetup() override;
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void DoRestart() override;
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bool CheckDone() override;
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uint32_t *MakeEvents(uint32_t *events, uint32_t *max_events_p, uint32_t max_time) override;
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private:
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void AdvanceTracks(uint32_t time);
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struct TrackInfo;
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void ProcessInitialMetaEvents ();
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uint32_t *SendCommand (uint32_t *event, TrackInfo *track, uint32_t delay, ptrdiff_t room, bool &sysex_noroom);
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TrackInfo *FindNextDue ();
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uint8_t *MusHeader;
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int SongLen;
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TrackInfo *Tracks;
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TrackInfo *TrackDue;
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int NumTracks;
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int Format;
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uint16_t DesignationMask;
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};
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// HMI file played with a MIDI stream ---------------------------------------
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struct AutoNoteOff
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{
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uint32_t Delay;
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uint8_t Channel, Key;
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};
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// Sorry, std::priority_queue, but I want to be able to modify the contents of the heap.
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class NoteOffQueue : public TArray<AutoNoteOff>
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{
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public:
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void AddNoteOff(uint32_t delay, uint8_t channel, uint8_t key);
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void AdvanceTime(uint32_t time);
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bool Pop(AutoNoteOff &item);
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protected:
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void Heapify();
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unsigned int Parent(unsigned int i) const { return (i + 1u) / 2u - 1u; }
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unsigned int Left(unsigned int i) const { return (i + 1u) * 2u - 1u; }
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unsigned int Right(unsigned int i) const { return (i + 1u) * 2u; }
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};
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class HMISong : public MIDISource
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{
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public:
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HMISong(FileReader &reader);
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~HMISong();
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protected:
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void DoInitialSetup() override;
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void DoRestart() override;
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bool CheckDone() override;
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void CheckCaps(int tech) override;
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uint32_t *MakeEvents(uint32_t *events, uint32_t *max_events_p, uint32_t max_time) override;
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private:
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void SetupForHMI(int len);
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void SetupForHMP(int len);
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void AdvanceTracks(uint32_t time);
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struct TrackInfo;
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void ProcessInitialMetaEvents ();
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uint32_t *SendCommand (uint32_t *event, TrackInfo *track, uint32_t delay, ptrdiff_t room, bool &sysex_noroom);
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TrackInfo *FindNextDue ();
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static uint32_t ReadVarLenHMI(TrackInfo *);
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static uint32_t ReadVarLenHMP(TrackInfo *);
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uint8_t *MusHeader;
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int SongLen;
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int NumTracks;
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TrackInfo *Tracks;
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TrackInfo *TrackDue;
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TrackInfo *FakeTrack;
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uint32_t (*ReadVarLen)(TrackInfo *);
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NoteOffQueue NoteOffs;
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};
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// XMI file played with a MIDI stream ---------------------------------------
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class XMISong : public MIDISource
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{
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public:
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XMISong(FileReader &reader);
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~XMISong();
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protected:
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bool SetMIDISubsong(int subsong) override;
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void DoInitialSetup() override;
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void DoRestart() override;
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bool CheckDone() override;
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uint32_t *MakeEvents(uint32_t *events, uint32_t *max_events_p, uint32_t max_time) override;
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private:
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struct TrackInfo;
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enum EventSource { EVENT_None, EVENT_Real, EVENT_Fake };
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int FindXMIDforms(const uint8_t *chunk, int len, TrackInfo *songs) const;
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void FoundXMID(const uint8_t *chunk, int len, TrackInfo *song) const;
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void AdvanceSong(uint32_t time);
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void ProcessInitialMetaEvents();
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uint32_t *SendCommand (uint32_t *event, EventSource track, uint32_t delay, ptrdiff_t room, bool &sysex_noroom);
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EventSource FindNextDue();
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uint8_t *MusHeader;
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int SongLen; // length of the entire file
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int NumSongs;
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TrackInfo *Songs;
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TrackInfo *CurrSong;
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NoteOffQueue NoteOffs;
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EventSource EventDue;
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};
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#endif /* midisources_h */
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