mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-18 10:21:29 +00:00
113 lines
1.8 KiB
OpenEdge ABL
113 lines
1.8 KiB
OpenEdge ABL
|
include "xlat/specials.i"
|
||
|
|
||
|
// Not all specials are accessible from ACS, so define those here
|
||
|
special
|
||
|
50:ExtraFloor_LightOnly(),
|
||
|
100:Scroll_Texture_Left(),
|
||
|
101:Scroll_Texture_Right(),
|
||
|
102:Scroll_Texture_Up(),
|
||
|
103:Scroll_Texture_Down(),
|
||
|
121:Line_SetIdentification(),
|
||
|
181:Plane_Align(),
|
||
|
190:Static_Init(),
|
||
|
209:Transfer_Heights(),
|
||
|
210:Transfer_FloorLight(),
|
||
|
211:Transfer_CeilingLight(),
|
||
|
219:Sector_SetFriction(),
|
||
|
222:Scroll_Texture_Model(),
|
||
|
225:Scroll_Texture_Offsets(),
|
||
|
227:PointPush_SetForce(),
|
||
|
;
|
||
|
|
||
|
// Static_Init types
|
||
|
enum
|
||
|
{
|
||
|
Init_Gravity,
|
||
|
Init_Color,
|
||
|
Init_Damage,
|
||
|
Init_TransferSky = 255
|
||
|
}
|
||
|
|
||
|
// Speeds for ceilings/crushers (x/8 units per tic)
|
||
|
// These are the BOOM names.
|
||
|
enum
|
||
|
{
|
||
|
C_SLOW = 8,
|
||
|
C_NORMAL = 16,
|
||
|
C_FAST = 32,
|
||
|
C_TURBO = 64
|
||
|
}
|
||
|
|
||
|
define CEILWAIT (150)
|
||
|
|
||
|
// Speeds for floors (x/8 units per tic)
|
||
|
enum
|
||
|
{
|
||
|
F_SLOW = 8,
|
||
|
F_NORMAL = 16,
|
||
|
F_FAST = 32,
|
||
|
F_TURBO = 64
|
||
|
}
|
||
|
|
||
|
// Speeds for doors (x/8 units per tic)
|
||
|
enum
|
||
|
{
|
||
|
D_SLOW = 16,
|
||
|
D_NORMAL = 32,
|
||
|
D_FAST = 64,
|
||
|
D_TURBO = 128
|
||
|
}
|
||
|
|
||
|
define VDOORWAIT (150)
|
||
|
|
||
|
|
||
|
// Speeds for stairs (x/8 units per tic)
|
||
|
enum
|
||
|
{
|
||
|
ST_SLOW = 2,
|
||
|
ST_NORMAL = 4,
|
||
|
ST_FAST = 16,
|
||
|
ST_TURBO = 32
|
||
|
}
|
||
|
|
||
|
// Speeds for plats (Hexen plats stop 8 units above the floor)
|
||
|
enum
|
||
|
{
|
||
|
P_SLOW = 8,
|
||
|
P_NORMAL = 16,
|
||
|
P_FAST = 32,
|
||
|
P_TURBO = 64
|
||
|
}
|
||
|
|
||
|
define PLATWAIT (105)
|
||
|
|
||
|
define ELEVATORSPEED (32)
|
||
|
|
||
|
// Speeds for donut slime and pillar (x/8 units per tic)
|
||
|
define DORATE (4)
|
||
|
|
||
|
// Texture scrollers operate at a rate of x/64 units per tic.
|
||
|
define SCROLL_UNIT (64)
|
||
|
|
||
|
define WALK (0)
|
||
|
define USE (2)
|
||
|
define SHOOT (6)
|
||
|
define MONST (16)
|
||
|
define MONWALK (4)
|
||
|
define REP (1)
|
||
|
|
||
|
enum
|
||
|
{
|
||
|
NoKey,
|
||
|
RCard,
|
||
|
BCard,
|
||
|
YCard,
|
||
|
RSkull,
|
||
|
BSkull,
|
||
|
YSkull,
|
||
|
|
||
|
AnyKey = 100,
|
||
|
AllKeys = 101,
|
||
|
CardIsSkull = 128
|
||
|
}
|