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https://github.com/ZDoom/gzdoom-gles.git
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43 lines
681 B
Text
43 lines
681 B
Text
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class ArtiBlastRadius : CustomInventory
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{
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Default
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{
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+FLOATBOB
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Inventory.DefMaxAmount;
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Inventory.PickupFlash "PickupFlash";
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+INVENTORY.INVBAR +INVENTORY.FANCYPICKUPSOUND
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Inventory.Icon "ARTIBLST";
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Inventory.PickupSound "misc/p_pkup";
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Inventory.PickupMessage "$TXT_ARTIBLASTRADIUS";
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Tag "$TAG_ARTIBLASTRADIUS";
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}
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States
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{
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Spawn:
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BLST ABCDEFGH 4 Bright;
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Loop;
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Use:
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TNT1 A 0 A_Blast;
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}
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}
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// Blast Effect -------------------------------------------------------------
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class BlastEffect : Actor
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{
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Default
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{
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+NOBLOCKMAP +NOGRAVITY +NOCLIP
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+NOTELEPORT
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RenderStyle "Translucent";
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Alpha 0.666;
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}
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States
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{
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Spawn:
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RADE ABCDEFGHI 4;
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Stop;
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}
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}
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