gzdoom-gles/wadsrc/sndseq.txt

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// Doom Doors ---------------------------------
:DoorOpenNormal
play doors/dr1_open
nostopcutoff
end
:DoorCloseNormal
play doors/dr1_clos
nostopcutoff
end
:DoorOpenBlazing
play doors/dr2_open
nostopcutoff
end
:DoorCloseBlazing
play doors/dr2_clos
nostopcutoff
end
// Heretic Doors ------------------------------
:HereticDoorOpen
play doors/dr1_open
nostopcutoff
end
:HereticDoorClose
play doors/dr1_open
stopsound doors/dr1_clos
end
// Strife Doors -------------------------------
:DoorOpenStone
play doors/stone_open
nostopcutoff
end
:DoorCloseStone
play doors/stone_close
nostopcutoff
end
:DoorOpenLargeMetal
play doors/large_metal_open
nostopcutoff
end
:DoorCloseLargeMetal
play doors/large_metal_close
nostopcutoff
end
:DoorOpenSmallMetal
play doors/small_metal_open
nostopcutoff
end
:DoorCloseSmallMetal
play doors/small_metal_close
nostopcutoff
end
:DoorOpenLargeWood
play doors/large_wood_open
nostopcutoff
end
:DoorCloseLargeWood
play doors/large_wood_close
nostopcutoff
end
:DoorOpenSmallWood
play doors/small_wood_open
nostopcutoff
end
:DoorCloseSmallWood
play doors/large_wood_open
nostopcutoff
end
:DoorOpenAirlock
play doors/airlock_open
nostopcutoff
end
:DoorCloseAirlock
play doors/airlock_close
nostopcutoff
end
:DoorOpenChain
play doors/chain_open
nostopcutoff
end
:DoorCloseChain
play doors/chain_close
nostopcutoff
end
// Not Doors ----------------------------------
:CeilingNormal
// playloop plats/pt1_mid 8
playrepeat plats/pt1_mid
end
:CeilingSemiSilent
stopsound plats/pt1_stop
end
:Floor
// playloop plats/pt1_mid 8
playrepeat plats/pt1_mid
stopsound plats/pt1_stop
end
:Platform
playuntildone plats/pt1_strt
// playloop plats/pt1_mid 8
stopsound plats/pt1_stop
end
:Silence
end