mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-19 10:51:26 +00:00
18 lines
397 B
C
18 lines
397 B
C
|
#ifndef EGAMETYPE
|
||
|
#define EGAMETYPE
|
||
|
enum EGameType
|
||
|
{
|
||
|
GAME_Any = 0,
|
||
|
GAME_Doom = 1,
|
||
|
GAME_Heretic = 2,
|
||
|
GAME_Hexen = 4,
|
||
|
GAME_Strife = 8,
|
||
|
GAME_Chex = 16, //Chex is basically Doom, but we need to have a different set of actors.
|
||
|
|
||
|
GAME_Raven = GAME_Heretic|GAME_Hexen,
|
||
|
GAME_DoomChex = GAME_Doom|GAME_Chex,
|
||
|
GAME_DoomStrifeChex = GAME_Doom|GAME_Strife|GAME_Chex
|
||
|
};
|
||
|
#endif
|
||
|
|