2017-01-03 06:17:54 +00:00
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//
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// Copyright (C) 1993-1996 by id Software, Inc.
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//
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// This source is available for distribution and/or modification
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// only under the terms of the DOOM Source Code License as
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// published by id Software. All rights reserved.
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//
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// The source is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// FITNESS FOR A PARTICULAR PURPOSE. See the DOOM Source Code License
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// for more details.
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//
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2016-12-31 11:04:23 +00:00
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#pragma once
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2017-01-28 15:36:39 +00:00
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#include "swrenderer/drawers/r_draw.h"
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2016-12-31 11:04:23 +00:00
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namespace swrenderer
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{
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2017-01-11 20:33:28 +00:00
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class RenderFogBoundary
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{
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public:
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2017-01-26 07:24:44 +00:00
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void Render(int x1, int x2, short *uclip, short *dclip, int wallshade, float lightleft, float lightstep, FDynamicColormap *basecolormap);
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2017-01-11 20:33:28 +00:00
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private:
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2017-01-26 07:24:44 +00:00
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void RenderSection(int y, int y2, int x1);
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2017-01-11 20:33:28 +00:00
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2017-01-26 07:24:44 +00:00
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short spanend[MAXHEIGHT];
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2017-01-28 15:36:39 +00:00
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DrawerStyle drawerstyle;
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2017-01-11 20:33:28 +00:00
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};
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2016-12-31 11:04:23 +00:00
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}
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