gzdoom-gles/wadsrc/static/zscript/sounddata.txt

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class SeqNode native
{
enum ESeqType
{
PLATFORM,
DOOR,
ENVIRONMENT,
NUMSEQTYPES,
NOTRANS
};
native bool AreModesSameID(int sequence, int type, int mode1);
native bool AreModesSame(Name name, int mode1);
native static Name GetSequenceSlot (int sequence, int type);
native static void MarkPrecacheSounds(int sequence, int type);
}