mirror of
https://github.com/ZDoom/gzdoom-gles.git
synced 2024-11-20 11:21:25 +00:00
118 lines
2 KiB
Text
118 lines
2 KiB
Text
|
|
||
|
// Loremaster (aka Priest) --------------------------------------------------
|
||
|
|
||
|
ACTOR Loremaster 12
|
||
|
{
|
||
|
Game Strife
|
||
|
ConversationID 66, 63, 64
|
||
|
Health 800
|
||
|
Speed 10
|
||
|
Radius 15
|
||
|
Height 56
|
||
|
FloatSpeed 5
|
||
|
Monster
|
||
|
+FLOAT
|
||
|
+NOBLOOD
|
||
|
+NOGRAVITY
|
||
|
+NOTDMATCH
|
||
|
+FLOORCLIP
|
||
|
+NOBLOCKMONST
|
||
|
+INCOMBAT
|
||
|
+LOOKALLAROUND
|
||
|
+FIRERESIST
|
||
|
+NOICEDEATH
|
||
|
MinMissileChance 150
|
||
|
Tag "PRIEST"
|
||
|
SeeSound "loremaster/sight"
|
||
|
AttackSound "loremaster/attack"
|
||
|
PainSound "loremaster/pain"
|
||
|
DeathSound "loremaster/death"
|
||
|
ActiveSound "loremaster/active"
|
||
|
Obituary "$OB_LOREMASTER"
|
||
|
DropItem "Junk"
|
||
|
states
|
||
|
{
|
||
|
Spawn:
|
||
|
PRST A 10 A_Look
|
||
|
PRST B 10 A_SentinelBob
|
||
|
Loop
|
||
|
See:
|
||
|
PRST A 4 A_Chase
|
||
|
PRST A 4 A_SentinelBob
|
||
|
PRST B 4 A_Chase
|
||
|
PRST B 4 A_SentinelBob
|
||
|
PRST C 4 A_Chase
|
||
|
PRST C 4 A_SentinelBob
|
||
|
PRST D 4 A_Chase
|
||
|
PRST D 4 A_SentinelBob
|
||
|
Loop
|
||
|
Melee:
|
||
|
PRST E 4 A_FaceTarget
|
||
|
PRST F 4 A_CustomMeleeAttack((random[SpectreMelee](0,255)&9)*5)
|
||
|
PRST E 4 A_SentinelBob
|
||
|
Goto See
|
||
|
Missile:
|
||
|
PRST E 4 A_FaceTarget
|
||
|
PRST F 4 A_CustomMissile("LoreShot", 32, 0)
|
||
|
PRST E 4 A_SentinelBob
|
||
|
Goto See
|
||
|
Death:
|
||
|
PDED A 6
|
||
|
PDED B 6 A_Scream
|
||
|
PDED C 6
|
||
|
PDED D 6 A_Fall
|
||
|
PDED E 6
|
||
|
PDED FGHIJIJIJKL 5
|
||
|
PDED MNOP 4
|
||
|
PDED Q 4 A_SpawnItemEx("AlienSpectre5", 0, 0, 0, 0, 0, random[spectrespawn](0,255)*0.0078125, 0, SXF_NOCHECKPOSITION)
|
||
|
PDED RS 4
|
||
|
PDED T -1
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|
||
|
|
||
|
// Loremaster Projectile ----------------------------------------------------
|
||
|
|
||
|
ACTOR LoreShot native
|
||
|
{
|
||
|
ConversationID 97,-1,-1
|
||
|
Speed 20
|
||
|
Height 14
|
||
|
Radius 10
|
||
|
Projectile
|
||
|
+STRIFEDAMAGE
|
||
|
Damage 2
|
||
|
MaxStepHeight 4
|
||
|
SeeSound "loremaster/chain"
|
||
|
ActiveSound "loremaster/swish"
|
||
|
|
||
|
action native A_LoremasterChain ();
|
||
|
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
OCLW A 2 A_LoremasterChain
|
||
|
Loop
|
||
|
Death:
|
||
|
OCLW A 6
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// Loremaster Subprojectile -------------------------------------------------
|
||
|
|
||
|
ACTOR LoreShot2
|
||
|
{
|
||
|
ConversationID 98,-1,-1
|
||
|
+NOBLOCKMAP
|
||
|
+NOGRAVITY
|
||
|
States
|
||
|
{
|
||
|
Spawn:
|
||
|
TEND A 20
|
||
|
Stop
|
||
|
}
|
||
|
}
|
||
|
|