mirror of
https://github.com/ZDoom/gzdoom-gles.git
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319 lines
9.4 KiB
C++
319 lines
9.4 KiB
C++
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/*
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* libOPNMIDI is a free MIDI to WAV conversion library with OPN2 (YM2612) emulation
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*
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* MIDI parser and player (Original code from ADLMIDI): Copyright (c) 2010-2014 Joel Yliluoma <bisqwit@iki.fi>
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* OPNMIDI Library and YM2612 support: Copyright (c) 2017-2018 Vitaly Novichkov <admin@wohlnet.ru>
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*
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* Library is based on the ADLMIDI, a MIDI player for Linux and Windows with OPL3 emulation:
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* http://iki.fi/bisqwit/source/adlmidi.html
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*
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* This program is free software: you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation, either version 3 of the License, or
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* any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "opnmidi_private.hpp"
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static const uint8_t NoteChannels[6] = { 0, 1, 2, 4, 5, 6 };
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static inline void getOpnChannel(uint32_t in_channel,
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unsigned &out_card,
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uint8_t &out_port,
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uint8_t &out_ch)
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{
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out_card = in_channel / 6;
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uint8_t ch4 = in_channel % 6;
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out_port = ((ch4 < 3) ? 0 : 1);
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out_ch = ch4 % 3;
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}
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const opnInstMeta &OPN2::GetAdlMetaIns(size_t n)
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{
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return dynamic_metainstruments[n];
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}
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size_t OPN2::GetAdlMetaNumber(size_t midiins)
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{
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return midiins;
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}
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static const opnInstData opn2_emptyInstrument = {
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{
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{{0, 0, 0, 0, 0, 0, 0}},
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{{0, 0, 0, 0, 0, 0, 0}},
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{{0, 0, 0, 0, 0, 0, 0}},
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{{0, 0, 0, 0, 0, 0, 0}}
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},
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0, 0, 0
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};
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const opnInstData &OPN2::GetAdlIns(size_t insno)
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{
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if(insno >= dynamic_instruments.size())
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return opn2_emptyInstrument;
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return dynamic_instruments[insno];
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}
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OPN2::OPN2() :
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regLFO(0),
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dynamic_percussion_offset(128),
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DynamicInstrumentTag(0x8000u),
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DynamicMetaInstrumentTag(0x4000000u),
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NumCards(1),
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LogarithmicVolumes(false),
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m_musicMode(MODE_MIDI),
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m_volumeScale(VOLUME_Generic)
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{}
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OPN2::~OPN2()
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{
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ClearChips();
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}
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void OPN2::PokeO(size_t card, uint8_t port, uint8_t index, uint8_t value)
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{
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#ifdef USE_LEGACY_EMULATOR
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if(port == 1)
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cardsOP2[card]->write1(index, value);
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else
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cardsOP2[card]->write0(index, value);
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#else
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OPN2_WriteBuffered(cardsOP2[card], 0 + (port) * 2, index);
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OPN2_WriteBuffered(cardsOP2[card], 1 + (port) * 2, value);
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#endif
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}
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void OPN2::NoteOff(size_t c)
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{
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unsigned card;
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uint8_t port, cc;
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uint8_t ch4 = c % 6;
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getOpnChannel(uint16_t(c), card, port, cc);
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PokeO(card, 0, 0x28, NoteChannels[ch4]);
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}
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void OPN2::NoteOn(unsigned c, double hertz) // Hertz range: 0..131071
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{
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unsigned card;
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uint8_t port, cc;
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uint8_t ch4 = c % 6;
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getOpnChannel(uint16_t(c), card, port, cc);
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uint16_t x2 = 0x0000;
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if(hertz < 0 || hertz > 262143) // Avoid infinite loop
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return;
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while(hertz >= 2047.5)
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{
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hertz /= 2.0; // Calculate octave
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x2 += 0x800;
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}
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x2 += static_cast<uint32_t>(hertz + 0.5);
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PokeO(card, port, 0xA4 + cc, (x2>>8) & 0xFF);//Set frequency and octave
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PokeO(card, port, 0xA0 + cc, x2 & 0xFF);
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PokeO(card, 0, 0x28, 0xF0 + NoteChannels[ch4]);
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pit[c] = static_cast<uint8_t>(x2 >> 8);
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}
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void OPN2::Touch_Real(unsigned c, unsigned volume, uint8_t brightness)
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{
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if(volume > 127) volume = 127;
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unsigned card;
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uint8_t port, cc;
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getOpnChannel(c, card, port, cc);
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size_t i = ins[c];
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const opnInstData &adli = GetAdlIns(i);
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uint8_t op_vol[4] =
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{
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adli.OPS[OPERATOR1].data[1],
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adli.OPS[OPERATOR2].data[1],
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adli.OPS[OPERATOR3].data[1],
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adli.OPS[OPERATOR4].data[1],
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};
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bool alg_do[8][4] =
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{
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/*
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* Yeah, Operator 2 and 3 are seems swapped
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* which we can see in the algorithm 4
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*/
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//OP1 OP3 OP2 OP4
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//30 34 38 3C
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{false,false,false,true},//Algorithm #0: W = 1 * 2 * 3 * 4
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{false,false,false,true},//Algorithm #1: W = (1 + 2) * 3 * 4
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{false,false,false,true},//Algorithm #2: W = (1 + (2 * 3)) * 4
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{false,false,false,true},//Algorithm #3: W = ((1 * 2) + 3) * 4
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{false,false,true, true},//Algorithm #4: W = (1 * 2) + (3 * 4)
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{false,true ,true ,true},//Algorithm #5: W = (1 * (2 + 3 + 4)
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{false,true ,true ,true},//Algorithm #6: W = (1 * 2) + 3 + 4
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{true ,true ,true ,true},//Algorithm #7: W = 1 + 2 + 3 + 4
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};
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uint8_t alg = adli.fbalg & 0x07;
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for(uint8_t op = 0; op < 4; op++)
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{
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bool do_op = alg_do[alg][op] || ScaleModulators;
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uint8_t x = op_vol[op];
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uint8_t vol_res = do_op ? uint8_t(127 - (volume * (127 - (x&127)))/127) : x;
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if(brightness != 127)
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{
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brightness = static_cast<uint8_t>(::round(127.0 * ::sqrt((static_cast<double>(brightness)) * (1.0 / 127.0))));
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if(!do_op)
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vol_res = uint8_t(127 - (brightness * (127 - (uint32_t(vol_res) & 127))) / 127);
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}
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PokeO(card, port, 0x40 + cc + (4 * op), vol_res);
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}
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// Correct formula (ST3, AdPlug):
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// 63-((63-(instrvol))/63)*chanvol
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// Reduces to (tested identical):
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// 63 - chanvol + chanvol*instrvol/63
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// Also (slower, floats):
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// 63 + chanvol * (instrvol / 63.0 - 1)
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}
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void OPN2::Patch(uint16_t c, size_t i)
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{
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unsigned card;
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uint8_t port, cc;
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getOpnChannel(uint16_t(c), card, port, cc);
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ins[c] = i;
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const opnInstData &adli = GetAdlIns(i);
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#if 1 //Reg1-Op1, Reg1-Op2, Reg1-Op3, Reg1-Op4,....
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for(uint8_t d = 0; d < 7; d++)
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{
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for(uint8_t op = 0; op < 4; op++)
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PokeO(card, port, 0x30 + (0x10 * d) + (op * 4) + cc, adli.OPS[op].data[d]);
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}
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#else //Reg1-Op1, Reg2-Op1, Reg3-Op1, Reg4-Op1,....
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for(uint8_t op = 0; op < 4; op++)
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{
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PokeO(card, port, 0x30 + (op * 4) + cc, adli.OPS[op].data[0]);
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PokeO(card, port, 0x40 + (op * 4) + cc, adli.OPS[op].data[1]);
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PokeO(card, port, 0x50 + (op * 4) + cc, adli.OPS[op].data[2]);
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PokeO(card, port, 0x60 + (op * 4) + cc, adli.OPS[op].data[3]);
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PokeO(card, port, 0x70 + (op * 4) + cc, adli.OPS[op].data[4]);
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PokeO(card, port, 0x80 + (op * 4) + cc, adli.OPS[op].data[5]);
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PokeO(card, port, 0x90 + (op * 4) + cc, adli.OPS[op].data[6]);
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}
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#endif
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PokeO(card, port, 0xB0 + cc, adli.fbalg);//Feedback/Algorithm
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regBD[c] = (regBD[c] & 0xC0) | (adli.lfosens & 0x3F);
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PokeO(card, port, 0xB4 + cc, regBD[c]);//Panorame and LFO bits
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}
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void OPN2::Pan(unsigned c, unsigned value)
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{
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unsigned card;
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uint8_t port, cc;
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getOpnChannel(uint16_t(c), card, port, cc);
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const opnInstData &adli = GetAdlIns(ins[c]);
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uint8_t val = (value & 0xC0) | (adli.lfosens & 0x3F);
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regBD[c] = val;
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PokeO(card, port, 0xB4 + cc, val);
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}
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void OPN2::Silence() // Silence all OPL channels.
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{
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for(unsigned c = 0; c < NumChannels; ++c)
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{
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NoteOff(c);
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Touch_Real(c, 0);
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}
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}
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void OPN2::ChangeVolumeRangesModel(OPNMIDI_VolumeModels volumeModel)
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{
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switch(volumeModel)
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{
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case OPNMIDI_VolumeModel_AUTO://Do nothing until restart playing
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break;
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case OPNMIDI_VolumeModel_Generic:
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m_volumeScale = OPN2::VOLUME_Generic;
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break;
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case OPNMIDI_VolumeModel_CMF:
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LogarithmicVolumes = true;
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m_volumeScale = OPN2::VOLUME_CMF;
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break;
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case OPNMIDI_VolumeModel_DMX:
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m_volumeScale = OPN2::VOLUME_DMX;
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break;
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case OPNMIDI_VolumeModel_APOGEE:
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m_volumeScale = OPN2::VOLUME_APOGEE;
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break;
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case OPNMIDI_VolumeModel_9X:
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m_volumeScale = OPN2::VOLUME_9X;
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break;
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}
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}
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void OPN2::ClearChips()
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{
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for(size_t i = 0; i < cardsOP2.size(); i++)
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delete cardsOP2[i];
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cardsOP2.clear();
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}
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void OPN2::Reset(unsigned long PCM_RATE)
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{
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ClearChips();
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ins.clear();
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pit.clear();
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regBD.clear();
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cardsOP2.resize(NumCards, NULL);
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#ifndef USE_LEGACY_EMULATOR
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OPN2_SetChipType(ym3438_type_asic);
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#endif
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for(size_t i = 0; i < cardsOP2.size(); i++)
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{
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#ifdef USE_LEGACY_EMULATOR
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cardsOP2[i] = new OPNMIDI_Ym2612_Emu();
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cardsOP2[i]->set_rate(PCM_RATE, 7670454.0);
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#else
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cardsOP2[i] = new ym3438_t;
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std::memset(cardsOP2[i], 0, sizeof(ym3438_t));
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OPN2_Reset(cardsOP2[i], (Bit32u)PCM_RATE, 7670454);
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#endif
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}
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NumChannels = NumCards * 6;
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ins.resize(NumChannels, 189);
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pit.resize(NumChannels, 0);
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regBD.resize(NumChannels, 0);
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for(unsigned card = 0; card < NumCards; ++card)
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{
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PokeO(card, 0, 0x22, regLFO);//push current LFO state
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PokeO(card, 0, 0x27, 0x00); //set Channel 3 normal mode
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PokeO(card, 0, 0x2B, 0x00); //Disable DAC
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//Shut up all channels
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PokeO(card, 0, 0x28, 0x00 ); //Note Off 0 channel
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PokeO(card, 0, 0x28, 0x01 ); //Note Off 1 channel
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PokeO(card, 0, 0x28, 0x02 ); //Note Off 2 channel
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PokeO(card, 0, 0x28, 0x04 ); //Note Off 3 channel
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PokeO(card, 0, 0x28, 0x05 ); //Note Off 4 channel
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PokeO(card, 0, 0x28, 0x06 ); //Note Off 5 channel
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}
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Silence();
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}
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