fluidsynth/.appveyor-vcpkg.yml

68 lines
1.8 KiB
YAML

image:
- Visual Studio 2015
- Visual Studio 2017
build:
parallel: true
verbosity: detailed
configuration:
- Release
environment:
# update the vcpkg cache even if build fails
APPVEYOR_SAVE_CACHE_ON_ERROR: true
matrix:
- platform: x86
CMAKE_FLAGS:
- platform: x86
CMAKE_FLAGS: -Denable-network=0
- platform: x86
CMAKE_FLAGS: -DBUILD_SHARED_LIBS=0
- platform: x64
CMAKE_FLAGS:
- platform: x64
CMAKE_FLAGS: -Denable-network=0
- platform: x64
CMAKE_FLAGS: -DBUILD_SHARED_LIBS=0
# - platform: ARM ## currently fails to build pcre:arm-windows
cache:
- c:\Tools\vcpkg\installed
init:
- set TARGET_PLATFORM=
- if "%platform%"=="x64" ( set TARGET_PLATFORM= Win64)
- if "%platform%"=="ARM" ( set TARGET_PLATFORM= ARM)
- echo %TARGET_PLATFORM%
- echo %APPVEYOR_BUILD_WORKER_IMAGE%
- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2017" ( set "generator=Visual Studio 15 2017%TARGET_PLATFORM%" )
- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2015" ( set "generator=Visual Studio 14 2015%TARGET_PLATFORM%" )
- echo %generator%
install:
# make sure the latest version of git is installed
- choco upgrade git -y
- vcpkg install glib:%platform%-windows
build_script:
- mkdir build
- cd build
- cmake -G "%generator%" %CMAKE_FLAGS% -Denable-pkgconfig=0 -DCMAKE_TOOLCHAIN_FILE=c:/Tools/vcpkg/scripts/buildsystems/vcpkg.cmake ..
- cmake --build . --config Release # build libfluidsynth and fluidsynth exec
- cmake -Denable-tests=1 ..
- cmake --build . --config Release --target check # build unittests
after_build:
- 7z a fluidsynth-vcpkg-%platform%.zip %APPVEYOR_BUILD_FOLDER%\build\src\Release\*
artifacts:
- path: build/fluidsynth-vcpkg-%platform%.zip
name: FluidSynth