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65 lines
2 KiB
C
65 lines
2 KiB
C
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#include "test.h"
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#include "fluidsynth.h"
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#include "sfloader/fluid_sfont.h"
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#include "utils/fluidsynth_priv.h"
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// this tests the soundfont loading API of the synth.
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// might be expanded to test the soundfont loader as well...
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int main(void)
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{
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int id;
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fluid_sfont_t *sfont;
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fluid_settings_t *settings = new_fluid_settings();
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fluid_synth_t *synth = new_fluid_synth(settings);
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TEST_ASSERT(settings != NULL);
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TEST_ASSERT(synth != NULL);
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// no sfont loaded
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TEST_ASSERT(fluid_synth_sfcount(synth) == 0);
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// load a sfont to synth
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TEST_SUCCESS(id = fluid_synth_sfload(synth, TEST_SOUNDFONT, 1));
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// one sfont loaded
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TEST_ASSERT(fluid_synth_sfcount(synth) == 1);
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TEST_ASSERT((sfont = fluid_synth_get_sfont_by_id(synth, id)) != NULL);
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// this is still the same filename as we've put in
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TEST_ASSERT(FLUID_STRCMP(TEST_SOUNDFONT, fluid_sfont_get_name(sfont)) == 0);
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TEST_ASSERT(fluid_sfont_get_id(sfont) == id);
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// still the same id?
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TEST_ASSERT(fluid_synth_sfreload(synth, id) == id);
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// one sfont loaded
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TEST_ASSERT(fluid_synth_sfcount(synth) == 1);
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TEST_ASSERT((sfont = fluid_synth_get_sfont_by_id(synth, id)) != NULL);
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// still the same filename?
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TEST_ASSERT(FLUID_STRCMP(TEST_SOUNDFONT, fluid_sfont_get_name(sfont)) == 0);
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// correct id stored?
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TEST_ASSERT(fluid_sfont_get_id(sfont) == id);
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// remove the sfont without deleting
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TEST_SUCCESS(fluid_synth_remove_sfont(synth, sfont));
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// no sfont loaded
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TEST_ASSERT(fluid_synth_sfcount(synth) == 0);
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// re-add the sfont without deleting
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TEST_SUCCESS(id = fluid_synth_add_sfont(synth, sfont));
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// one sfont loaded
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TEST_ASSERT(fluid_synth_sfcount(synth) == 1);
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// destroy the sfont
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TEST_SUCCESS(fluid_synth_sfunload(synth, id, 0));
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// no sfont loaded
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TEST_ASSERT(fluid_synth_sfcount(synth) == 0);
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delete_fluid_synth(synth);
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delete_fluid_settings(settings);
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return EXIT_SUCCESS;
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}
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