mirror of
https://github.com/ZDoom/fluidsynth.git
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27 lines
1 KiB
YAML
27 lines
1 KiB
YAML
# C/C++ with GCC
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# Build your C/C++ project with GCC using make.
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# Add steps that publish test results, save build artifacts, deploy, and more:
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# https://docs.microsoft.com/azure/devops/pipelines/apps/c-cpp/gcc
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jobs:
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- job: macOS
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pool:
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vmImage: 'macOS-10.14'
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# recommended by https://github.com/Homebrew/brew/issues/2491#issuecomment-294207661
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# brew update || brew update
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# brew upgrade $PACKAGES
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steps:
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- script: |
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PACKAGES="glib gobject-introspection libsndfile pkg-config jack dbus-glib pulseaudio portaudio sdl2"
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brew install $PACKAGES
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displayName: 'Prerequisites'
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- script: |
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mkdir build && cd build
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export PKG_CONFIG_PATH="/usr/local/opt/libffi/lib/pkgconfig"
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cmake -Werror=dev -DCMAKE_INSTALL_PREFIX=$(Build.ArtifactStagingDirectory) -DCMAKE_BUILD_TYPE=Release -DCMAKE_VERBOSE_MAKEFILE=1 -DNO_GUI=1 ..
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make -j`nproc`
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displayName: 'Compile fluidsynth'
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- script: |
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cd build || exit -1
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make -j`nproc` check || exit -1
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displayName: 'Execute Unittests'
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