fluidsynth/test/test_seq_event_queue_sort.c

125 lines
3.8 KiB
C

#include "test.h"
#include "fluidsynth.h" // use local fluidsynth header
#include "fluid_event.h"
#include "fluidsynth_priv.h"
#include <limits.h>
static short order = 0;
void callback_stable_sort(unsigned int time, fluid_event_t *event, fluid_sequencer_t *seq, void *data)
{
static const int expected_type_order[] =
{ FLUID_SEQ_NOTEOFF, FLUID_SEQ_NOTEON, FLUID_SEQ_SYSTEMRESET, FLUID_SEQ_UNREGISTERING
/* technically, FLUID_SEQ_NOTEOFF and FLUID_SEQ_NOTEON are to follow, but we've already unregistered */ };
TEST_ASSERT(fluid_event_get_type(event) == expected_type_order[order++]);
}
void test_order_same_tick(fluid_sequencer_t *seq, fluid_event_t *evt)
{
// silently creates a fluid_seqbind_t
int i, seqid = fluid_sequencer_register_client(seq, "test order at same tick", callback_stable_sort, NULL);
TEST_SUCCESS(seqid);
TEST_ASSERT(fluid_sequencer_count_clients(seq) == 1);
fluid_event_set_source(evt, -1);
fluid_event_set_dest(evt, seqid);
for(i = 1; i <= 2; i++)
{
fluid_event_noteoff(evt, 0, 64);
TEST_SUCCESS(fluid_sequencer_send_at(seq, evt, i, 1));
fluid_event_noteon(evt, 0, 64, 127);
TEST_SUCCESS(fluid_sequencer_send_at(seq, evt, i, 1));
}
fluid_event_system_reset(evt);
TEST_SUCCESS(fluid_sequencer_send_at(seq, evt, 2, 1));
fluid_event_unregistering(evt);
TEST_SUCCESS(fluid_sequencer_send_at(seq, evt, 2, 1));
fluid_sequencer_process(seq, 1);
TEST_ASSERT(order == 2);
fluid_sequencer_process(seq, 2);
TEST_ASSERT(order == 4);
fluid_sequencer_unregister_client(seq, seqid);
TEST_ASSERT(fluid_sequencer_count_clients(seq) == 0);
}
static unsigned int prev_time, done = FALSE;
void callback_correct_order(unsigned int time, fluid_event_t *event, fluid_sequencer_t *seq, void *data)
{
if(done)
{
TEST_ASSERT(fluid_event_get_type(event) == FLUID_SEQ_UNREGISTERING);
}
else
{
TEST_ASSERT(fluid_event_get_type(event) == FLUID_SEQ_CONTROLCHANGE);
}
TEST_ASSERT(prev_time <= fluid_event_get_time(event) && fluid_event_get_time(event) <= prev_time + 1);
prev_time = fluid_event_get_time(event);
}
void test_correct_order(fluid_sequencer_t *seq, fluid_event_t *evt)
{
// silently creates a fluid_seqbind_t
unsigned int i, offset;
int seqid = fluid_sequencer_register_client(seq, "correct order test", callback_correct_order, NULL);
TEST_SUCCESS(seqid);
fluid_event_set_source(evt, -1);
fluid_event_set_dest(evt, seqid);
fluid_event_control_change(evt, 0, 1, 127);
for(i = 0; i < 10000; i++)
{
TEST_SUCCESS(fluid_sequencer_send_at(seq, evt, 10000 - i, 0));
}
for(; i <= 10000 + 20000; i++)
{
TEST_SUCCESS(fluid_sequencer_send_at(seq, evt, i, 0));
}
for(; i < 80000; i++)
{
TEST_SUCCESS(fluid_sequencer_send_at(seq, evt, 80000 - (i - 10000 - 20000), 0));
}
for(; i < 200000; i++)
{
TEST_SUCCESS(fluid_sequencer_send_at(seq, evt, i, 0));
}
offset = prev_time = fluid_sequencer_get_tick(seq);
fluid_sequencer_process(seq, i + offset);
TEST_ASSERT(prev_time == (i - 1) + offset);
done = TRUE;
fluid_sequencer_unregister_client(seq, seqid);
}
// simple test to ensure that manually unregistering and deleting the internal fluid_seqbind_t works without crashing
int main(void)
{
fluid_event_t *evt;
fluid_sequencer_t *seq = new_fluid_sequencer2(0 /*i.e. use sample timer*/);
TEST_ASSERT(seq != NULL);
TEST_ASSERT(fluid_sequencer_get_use_system_timer(seq) == 0);
evt = new_fluid_event();
TEST_ASSERT(evt != NULL);
test_order_same_tick(seq, evt);
test_correct_order(seq, evt);
// client should be removed, deleting the seq should not free the struct again
delete_fluid_event(evt);
delete_fluid_sequencer(seq);
return EXIT_SUCCESS;
}