mirror of
https://github.com/ZDoom/fluidsynth.git
synced 2024-11-10 06:51:54 +00:00
9ef169cb00
by cleaning up fluidsynth's private includes
66 lines
1.9 KiB
C
66 lines
1.9 KiB
C
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#include "test.h"
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#include "fluidsynth.h"
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#include "synth/fluid_synth.h"
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#include "synth/fluid_voice.h"
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#include "rvoice/fluid_rvoice.h"
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#include "utils/fluid_sys.h"
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static void verify_sample_rate(fluid_synth_t *synth, int expected_srate)
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{
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int i;
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TEST_ASSERT(synth->sample_rate == expected_srate);
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for(i = 0; i < synth->polyphony; i++)
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{
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TEST_ASSERT(synth->voice[i]->output_rate == expected_srate);
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TEST_ASSERT(synth->voice[i]->rvoice->dsp.output_rate == expected_srate);
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TEST_ASSERT(synth->voice[i]->overflow_rvoice->dsp.output_rate == expected_srate);
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}
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// TODO check fx, rvoice_mixer et. al.?
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}
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// this test should make sure that sample rate changed are handled correctly
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int main(void)
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{
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int polyphony;
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double sample_rate;
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fluid_settings_t *settings = new_fluid_settings();
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fluid_synth_t *synth = new_fluid_synth(settings);
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TEST_ASSERT(settings != NULL);
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TEST_ASSERT(synth != NULL);
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TEST_SUCCESS(fluid_settings_getint(settings, "synth.polyphony", &polyphony));
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TEST_ASSERT(polyphony == synth->polyphony);
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TEST_SUCCESS(fluid_settings_getnum(settings, "synth.sample-rate", &sample_rate));
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verify_sample_rate(synth, sample_rate);
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TEST_SUCCESS(fluid_synth_sfload(synth, TEST_SOUNDFONT, 1));
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// play some notes to start some voices
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TEST_SUCCESS(fluid_synth_noteon(synth, 0, 60, 127));
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TEST_SUCCESS(fluid_synth_noteon(synth, 2, 71, 127));
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TEST_SUCCESS(fluid_synth_noteon(synth, 3, 82, 127));
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verify_sample_rate(synth, sample_rate);
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// set srate to minimum allowed
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sample_rate = 8000;
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fluid_synth_set_sample_rate(synth, sample_rate);
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// manually dispatch rvoice events to get samples rates updated (this simulates the render thread)
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fluid_synth_process_event_queue(synth);
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verify_sample_rate(synth, sample_rate);
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delete_fluid_synth(synth);
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delete_fluid_settings(settings);
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return EXIT_SUCCESS;
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}
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