fluidsynth/cmake_admin/FluidUnitTest.cmake
Marcus Weseloh 92947586fb Cross-platform fixes for test utils
Use executable suffix to make test work on Windows and
specify explicit output directory for dump_sfont tool.

Uses a generator expression $<0:> to prevent VS and Xcode from
adding per-config subdirectories to the RUNTIME_OUTPUT_DIRECTORY
2021-04-10 15:44:14 +02:00

100 lines
4.4 KiB
CMake

macro ( ADD_FLUID_TEST _test )
ADD_EXECUTABLE(${_test} ${_test}.c $<TARGET_OBJECTS:libfluidsynth-OBJ> )
# only build this unit test when explicitly requested by "make check"
set_target_properties(${_test} PROPERTIES EXCLUDE_FROM_ALL TRUE)
# import necessary compile flags and dependency libraries
if ( FLUID_CPPFLAGS )
set_target_properties ( ${_test} PROPERTIES COMPILE_FLAGS ${FLUID_CPPFLAGS} )
endif ( FLUID_CPPFLAGS )
TARGET_LINK_LIBRARIES(${_test} $<TARGET_PROPERTY:libfluidsynth,INTERFACE_LINK_LIBRARIES>)
# use the local include path to look for fluidsynth.h, as we cannot be sure fluidsynth is already installed
target_include_directories(${_test}
PUBLIC
$<BUILD_INTERFACE:${CMAKE_BINARY_DIR}/include> # include auto generated headers
$<BUILD_INTERFACE:${CMAKE_SOURCE_DIR}/include> # include "normal" public (sub-)headers
$<BUILD_INTERFACE:${CMAKE_SOURCE_DIR}/src> # include private headers
$<TARGET_PROPERTY:libfluidsynth,INCLUDE_DIRECTORIES> # include all other header search paths needed by libfluidsynth (esp. glib)
)
# add the test to ctest
ADD_TEST(NAME ${_test} COMMAND ${_test})
# append the current unit test to check-target as dependency
add_dependencies(check ${_test})
endmacro ( ADD_FLUID_TEST )
macro ( ADD_FLUID_TEST_UTIL _util )
ADD_EXECUTABLE(${_util} ${_util}.c $<TARGET_OBJECTS:libfluidsynth-OBJ> )
# only build this unit test when explicitly requested by "make check"
set_target_properties(${_util} PROPERTIES EXCLUDE_FROM_ALL TRUE)
# append no-op generator expression to avoid VS or XCode from adding per-config subdirectories
set_target_properties(${_util} PROPERTIES RUNTIME_OUTPUT_DIRECTORY ${CMAKE_BINARY_DIR}/test/utils/$<0:>)
# import necessary compile flags and dependency libraries
if ( FLUID_CPPFLAGS )
set_target_properties ( ${_util} PROPERTIES COMPILE_FLAGS ${FLUID_CPPFLAGS} )
endif ( FLUID_CPPFLAGS )
TARGET_LINK_LIBRARIES(${_util} $<TARGET_PROPERTY:libfluidsynth,INTERFACE_LINK_LIBRARIES>)
# use the local include path to look for fluidsynth.h, as we cannot be sure fluidsynth is already installed
target_include_directories(${_util}
PUBLIC
$<BUILD_INTERFACE:${CMAKE_BINARY_DIR}/include> # include auto generated headers
$<BUILD_INTERFACE:${CMAKE_SOURCE_DIR}/include> # include "normal" public (sub-)headers
$<BUILD_INTERFACE:${CMAKE_SOURCE_DIR}/src> # include private headers
$<TARGET_PROPERTY:libfluidsynth,INCLUDE_DIRECTORIES> # include all other header search paths needed by libfluidsynth (esp. glib)
)
# append the current unit test to check-target as dependency
add_dependencies(check ${_util})
endmacro ( ADD_FLUID_TEST_UTIL )
# This macro adds a test that writes its output to a file called
# <test>.output (in the current working dir) and then compares
# the content with the file given in _expected_output
macro ( ADD_FLUID_SF_DUMP_TEST _sfname)
set( test_args "${CMAKE_SOURCE_DIR}/sf2/${_sfname} ${_sfname}.yml" )
ADD_TEST(${_sfname}_dump_test
${CMAKE_COMMAND}
-Dtest_cmd=${CMAKE_BINARY_DIR}/test/utils/dump_sfont${CMAKE_EXECUTABLE_SUFFIX}
-Dtest_args=${test_args}
-Dtest_output=${_sfname}.yml
-Dexpected_output=${CMAKE_SOURCE_DIR}/sf2/${_sfname}.yml
-P ${CMAKE_SOURCE_DIR}/cmake_admin/RunOutputTest.cmake
)
endmacro ( ADD_FLUID_SF_DUMP_TEST )
macro ( ADD_FLUID_DEMO _demo )
ADD_EXECUTABLE(${_demo} ${_demo}.c )
# only build this unit test when explicitly requested by "make check"
set_target_properties(${_demo} PROPERTIES EXCLUDE_FROM_ALL TRUE)
# import necessary compile flags and dependency libraries
if ( FLUID_CPPFLAGS )
set_target_properties ( ${_demo} PROPERTIES COMPILE_FLAGS ${FLUID_CPPFLAGS} )
endif ( FLUID_CPPFLAGS )
TARGET_LINK_LIBRARIES(${_demo} libfluidsynth)
# use the local include path to look for fluidsynth.h, as we cannot be sure fluidsynth is already installed
target_include_directories(${_demo}
PUBLIC
$<BUILD_INTERFACE:${CMAKE_BINARY_DIR}/include> # include auto generated headers
$<BUILD_INTERFACE:${CMAKE_SOURCE_DIR}/include> # include "normal" public (sub-)headers
$<TARGET_PROPERTY:libfluidsynth,INCLUDE_DIRECTORIES> # include all other header search paths needed by libfluidsynth (esp. glib)
)
# append the current unit test to check-target as dependency
add_dependencies(demo ${_demo})
endmacro ( ADD_FLUID_DEMO )