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https://github.com/ZDoom/fluidsynth.git
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41 lines
1.3 KiB
CMake
41 lines
1.3 KiB
CMake
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ENABLE_TESTING()
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include ( FluidUnitTest )
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# first define the test target, used by the macros below
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add_custom_target(check COMMAND ${CMAKE_CTEST_COMMAND} -C $<CONFIG> --output-on-failure)
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## add unit tests here ##
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ADD_FLUID_TEST(test_synth_reset_cc)
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ADD_FLUID_TEST(test_sample_cache)
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ADD_FLUID_TEST(test_sfont_loading)
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ADD_FLUID_TEST(test_sample_rate_change)
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ADD_FLUID_TEST(test_preset_sample_loading)
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ADD_FLUID_TEST(test_preset_pinning)
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ADD_FLUID_TEST(test_bug_635)
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ADD_FLUID_TEST(test_settings_unregister_callback)
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ADD_FLUID_TEST(test_pointer_alignment)
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ADD_FLUID_TEST(test_seqbind_unregister)
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ADD_FLUID_TEST(test_synth_chorus_reverb)
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ADD_FLUID_TEST(test_snprintf)
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ADD_FLUID_TEST(test_synth_process)
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ADD_FLUID_TEST(test_ct2hz)
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ADD_FLUID_TEST(test_sample_validate)
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ADD_FLUID_TEST(test_sfont_unloading)
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ADD_FLUID_TEST(test_sfont_zone)
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ADD_FLUID_TEST(test_seq_event_queue_sort)
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ADD_FLUID_TEST(test_seq_scale)
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ADD_FLUID_TEST(test_seq_evt_order)
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ADD_FLUID_TEST(test_seq_event_queue_remove)
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ADD_FLUID_TEST(test_jack_obtaining_synth)
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ADD_FLUID_TEST(test_utf8_open)
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ADD_FLUID_TEST_UTIL(dump_sfont)
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ADD_FLUID_SF_DUMP_TEST(VintageDreamsWaves-v2.sf2)
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if ( LIBSNDFILE_HASVORBIS )
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ADD_FLUID_TEST(test_sf3_sfont_loading)
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ADD_FLUID_SF_DUMP_TEST(VintageDreamsWaves-v2.sf3)
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endif ( LIBSNDFILE_HASVORBIS )
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