Commit graph

254 commits

Author SHA1 Message Date
Marcus Weseloh
272cc5edad Some additional subgrouping 2020-11-12 21:23:31 +01:00
Marcus Weseloh
d00849b556 Restructure devdocs into separate pages 2020-11-12 21:23:31 +01:00
Marcus Weseloh
339b30c946 Move doxygen customizations into separate directory 2020-11-12 21:23:31 +01:00
Marcus Weseloh
d1237c4678 Make larger enums easier to read 2020-11-12 21:23:31 +01:00
Marcus Weseloh
cfa9e7bedc Enable navigation sidebar 2020-11-12 21:23:31 +01:00
Marcus Weseloh
93b3375fe3 Remove "References" and "Referenced by" links from doc
They auto generated links are quite long on some functions, making
the documentation harder to read.
2020-11-12 21:23:31 +01:00
Marcus Weseloh
ae145daf72 Remove FLUIDSYNTH_API and FLUID_DEPRECATED macros from documentation 2020-11-12 21:23:15 +01:00
Marcus Weseloh
c18e008d70 Options seems to be more widely used, so use that instead of Choices 2020-11-02 19:37:14 +01:00
Marcus Weseloh
54e164426f As gs is default for midi-bank-select, list it as first option for clarity 2020-11-02 19:33:08 +01:00
Marcus Weseloh
f1d760f02c Update ladspa.active description
Use 1 (TRUE) for consistency and mention LADSPA documentation
2020-11-02 19:32:37 +01:00
Marcus Weseloh
f3390e8049 Update effects-groups description to avoid the word "unit" 2020-11-02 19:31:54 +01:00
Marcus Weseloh
4fef48e740 Better explain currently unused effects-channels 2020-11-02 19:31:31 +01:00
Marcus Weseloh
f2d0789b26 Consistently format all floats 2020-11-02 19:30:24 +01:00
Marcus Weseloh
d14c9edc4f Update periods and period-size with current values from source 2020-11-02 19:05:36 +01:00
Marcus Weseloh
cd4376dfea shell.port is an int setting, not num 2020-11-02 19:00:35 +01:00
Marcus Weseloh
8d5377e391 Use (empty string) for empty default values of str settings 2020-11-02 18:55:36 +01:00
Marcus Weseloh
4f50c7278c Cleanup section label markup and rendering 2020-11-02 18:49:13 +01:00
Marcus Weseloh
a8041e45f8 Updated XSL / styling for fluidsettings.xml 2020-11-02 18:26:21 +01:00
Marcus Weseloh
109c41c355
Add public API to pin and unpin presets to the sample cache (#698)
Following the discussion about an API to pin and unpin preset samples in the sample cache here:
https://lists.nongnu.org/archive/html/fluid-dev/2020-10/msg00016.html

Short explanation of the change:

Only the default loader currently supports dynamic sample loading, so I thought it might be a good idea to keep the changes for this feature mostly contained in the default loader as well. I've added two new preset notify flags (FLUID_PRESET_PIN and FLUID_PRESET_UNPIN) that are handled by the preset->notify callback and trigger the loading and possibly unloading of the samples.
2020-10-31 13:23:15 +01:00
Jon Latané
21653bd08b
Update Android CircleCI build to use latest orb, Android API, Oboe and Cerbero (#690)
This fixes the currently-broken CircleCI build for Android-useable .so files.

Currently the Cerbero build is based off https://github.com/falrm/cerbero until https://gitlab.freedesktop.org/gstreamer/cerbero/-/merge_requests/641 is merged and deployed to the GitHub cerbero mirror.

Here is a successful build with the updated CircleCI workflow: https://app.circleci.com/pipelines/github/falrm/fluidsynth-android/31/workflows/0ad3186a-394c-4736-984b-96496b608053/jobs/32

Fixes #688
2020-10-20 17:09:11 +02:00
Tom M
3efaaffba5
Update and rename README.Android.md to README.md 2020-10-18 11:38:52 +02:00
derselbst
f14cbb8782 Add FluidMixer chart to API docs 2020-10-11 19:40:05 +02:00
derselbst
15d4794013 Elaborate on synth.cpu-cores 2020-10-11 18:48:53 +02:00
Tom M
97615ef2cf
Promote Controller/Pressure/Bend event functions to 32bits (#670) 2020-10-08 16:33:52 +02:00
jjceresa
b55884b273
Make winmidi driver multi devices capable. (#677) 2020-09-27 14:22:56 +02:00
Tom M
4c1292d8ab
Remove fluid_event_any_control_change() from public API (#674)
Originally, I have only marked it deprecated. But since we have an SOVERSION bump next release and because this function was only meant for internal usage, I think it's safe to remove it right now.
2020-09-12 10:40:57 +02:00
derselbst
23b270c08b Merge branch '2.1.x' into master 2020-09-06 14:54:26 +02:00
derselbst
ff7c72c80f Bump to 2.1.5 2020-09-06 11:52:39 +02:00
jjceresa
7834c4eb62 Add a chart about voice mixing and rendering 2020-09-02 20:54:05 +02:00
derselbst
277eda6bc6 Update Android Asset loader to new callback API 2020-07-12 13:03:30 +02:00
derselbst
62b715483f Merge branch '2.1.x' into master 2020-07-09 19:39:21 +02:00
Tom M
031b740451
Update Doxyfile 2020-07-06 18:46:57 +02:00
derselbst
d73135fc48 Merge branch '2.1.x' into master 2020-07-05 16:32:47 +02:00
derselbst
459949a62b Bump to 2.1.4 2020-07-05 16:19:33 +02:00
derselbst
56f8f9be7c Update API docs 2020-07-05 16:15:11 +02:00
derselbst
0354196e43 Fix typo in API docs 2020-05-27 17:26:14 +02:00
Tom M
0d98c47545
Revise the sequencer's event queue (#604)
Proposing a new event queue for the sequencer, based on prior discussion:
https://lists.nongnu.org/archive/html/fluid-dev/2019-12/msg00001.html

With this change fluidsynth will require a C++98 compliant compiler.

Consider this as RFC, feedback is welcome.

The "pain-points" from the discussion:

#### 1. It is slow.

Done (thanks to heap sort), see runtime of `test_seq_event_queue_sort`.

#### 2. A meaningful ordering for events with the same tick has not been considered.

Done, see comments in `fluid_seq_queue.cpp`.

#### 3. Complicated implementation

Now uses one single event queue, which requires C++98. Implemented similarly to std::priority_queue by using heap sort.

The "queue" I use currently is of type `std::deque`. `deque` does not provide preallocation. `std::vector` does provide it. However, `std::deque` has the huge advantage that appending additional elements is cheap. For `std::vector` appending new elements would require to reallocate all the memory and copy it to the new array. So,

* either use `std::deque` with the risk that memory allocation may occur during `fluid_sequencer_send_at()`, or
* use `std::vector` with a preallocated pool of events and make `fluid_sequencer_send_at()` when the `vector` runs out of capacity.

Comments?

#### 4. Events that have been processed are deleted and gone.

After having thought about this more, this is the correct behavior. After events have been dispatched, they must be released to free underlying memory, see point 3. For the very rare case that a client (e.g. fluid_player) may require those events in the future, the client should be responsible for storing the events somewhere.

#### 5. The sequencer supports the system timer as alternative time source.

The conclusion from the mailing list was that the system timer can be removed. This has been done.

#### 6. Time Scaling

Time scaling can now be used for arbitrary tempo changes. The previous implementation was capable of that as well, however, the time-scale was limited to 1000. The only limitation for the scale is now >0, see `test_seq_scale`.

### Other Points

* `fluid_sequencer_remove_events()` turned out to be broken before, as it did not remove all events from the queue. This has been fixed, see `test_seq_event_queue_remove`.

* Consider the following code executed by `threadA`:

```c
fluid_sequencer_send_at(event0);
fluid_sequencer_set_time_scale(); // new scale
fluid_sequencer_send_at(event1);
```

The new scale will be definitely applied to `event1`. However, if another concurrently running `threadB` executes `fluid_sequencer_process()`, it was previously not clear, whether the new scale was also applied to event0. This depends on whether `event0` was still in the `preQueue`, and this depends on `event0.time` and the tick count that `fluid_sequencer_process()` is being called with. This has been changed. As of now, events are queued with their timestamp AS-IS. And only the latest call to `fluid_sequencer_set_time_scale()` is being considered during `fluid_sequencer_process()`. This makes the implementation very simple, i.e. no events need to be changed and the sequencer doesn't have to be locked down. On the other hand, it means that `fluid_sequencer_set_time_scale()` can only be used for tempo changes when called from the sequencer callback. In other words, if `threadA` executes the code above followed by `fluid_sequencer_process()`, `event0` and `event1` will be executed with the same tempo, which is the latest scale provided to the seq. Is this acceptable? The old implementation had the same limitation. And when looking through the internet, I only find users who call `fluid_sequencer_set_time_scale()` from the sequencer callback. Still, this is a point I'm raising for discussion.
2020-05-26 17:16:22 +02:00
Tom M
9995fd88b2
Support loading SoundFonts >2GiB on Windows (#629)
Since sizeof(long) == 4 even on 64 bit Windose, big files cannot be
loaded natively via the ANSI C file API. This change makes fluidsynth's
file callback API use long long, which is guaranteed to be at least 64
bit wide.
2020-05-26 16:53:59 +02:00
derselbst
5af89f8c92 Bump to 2.1.3 2020-05-23 14:29:17 +02:00
derselbst
304096add7 Update API docs about synthesis context 2020-05-02 20:12:01 +02:00
derselbst
f14c33a4e6 Elaborate docs of audio.realtime-prio 2020-04-22 17:28:38 +02:00
derselbst
2a6b22e9bb Bump to 2.1.2 2020-04-05 18:44:06 +02:00
derselbst
eff728753b Update API docs 2020-03-08 09:55:09 +01:00
Tom M
3b851da6f7
Amend comment in fluidsynth_fx.c 2020-02-16 19:55:28 +01:00
derselbst
ab15b32656 Bump to 2.1.1 2020-02-16 15:59:11 +01:00
derselbst
98d395bab0 Update fluidsynth_fx example to explain effects mixing 2020-02-16 10:03:45 +01:00
derselbst
746cbeb1c1 Remove orphaned SF spec link from API docs 2020-02-16 09:44:07 +01:00
derselbst
d5424462b5 Update documentation of --verbose option 2020-02-14 13:40:50 +01:00
Tom M
af2342ac43
Solve the sequencer client unregistering problem (#610)
Responsibility for calling fluid_sequencer_unregister_client() in case of FLUID_SEQ_UNREGISTERING events has been moved to fluid_sequencer_send_now(). In other words, a FLUID_SEQ_UNREGISTERING event now really unregisters the client, no matter how the client's callback function looks like.

Avoids leaking the sequencer clients if implementations do not unregister them explicitly.

Also fixes another memory leak if fluid_sequencer_register_fluidsynth() clients were unregistered with fluid_sequencer_unregister_client() rather than by sending an unregistering event.
2020-02-01 14:32:35 +01:00
Tom M
872c6bc678
Compile suitable demo files from doc/ (#611) 2020-01-24 08:57:20 +01:00