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update API docs for new chorus/reverb setters
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3 changed files with 6 additions and 9 deletions
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@ -145,7 +145,6 @@ FLUIDSYNTH_API int fluid_synth_get_bank_offset(fluid_synth_t* synth, int sfont_i
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*
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*/
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/** Set the parameters for the built-in reverb unit */
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FLUIDSYNTH_API int fluid_synth_set_reverb(fluid_synth_t* synth, double roomsize,
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double damping, double width, double level);
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FLUIDSYNTH_API int fluid_synth_set_reverb_roomsize(fluid_synth_t* synth, double roomsize);
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@ -153,7 +152,6 @@ FLUIDSYNTH_API int fluid_synth_set_reverb_damp(fluid_synth_t* synth, double damp
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FLUIDSYNTH_API int fluid_synth_set_reverb_width(fluid_synth_t* synth, double width);
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FLUIDSYNTH_API int fluid_synth_set_reverb_level(fluid_synth_t* synth, double level);
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/** Turn on (1) / off (0) the built-in reverb unit */
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FLUIDSYNTH_API void fluid_synth_set_reverb_on(fluid_synth_t* synth, int on);
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FLUIDSYNTH_API double fluid_synth_get_reverb_roomsize(fluid_synth_t* synth);
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FLUIDSYNTH_API double fluid_synth_get_reverb_damp(fluid_synth_t* synth);
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@ -176,10 +174,6 @@ enum fluid_chorus_mod {
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FLUID_CHORUS_MOD_TRIANGLE = 1 /**< Triangle wave chorus modulation */
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};
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/** Set up the chorus. It should be turned on with fluid_synth_set_chorus_on.
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* If faulty parameters are given, all new settings are discarded.
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* Keep in mind, that the needed CPU time is proportional to 'nr'.
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*/
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FLUIDSYNTH_API int fluid_synth_set_chorus(fluid_synth_t* synth, int nr, double level,
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double speed, double depth_ms, int type);
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FLUIDSYNTH_API int fluid_synth_set_chorus_nr(fluid_synth_t* synth, int nr);
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@ -188,7 +182,6 @@ FLUIDSYNTH_API int fluid_synth_set_chorus_speed(fluid_synth_t* synth, double spe
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FLUIDSYNTH_API int fluid_synth_set_chorus_depth(fluid_synth_t* synth, double depth_ms);
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FLUIDSYNTH_API int fluid_synth_set_chorus_type(fluid_synth_t* synth, int type);
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/** Turn on (1) / off (0) the built-in chorus unit */
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FLUIDSYNTH_API void fluid_synth_set_chorus_on(fluid_synth_t* synth, int on);
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FLUIDSYNTH_API int fluid_synth_get_chorus_nr(fluid_synth_t* synth);
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FLUIDSYNTH_API double fluid_synth_get_chorus_level(fluid_synth_t* synth);
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