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#include <fluidsynth.h>
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#include <fluidsynth.h>
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/* The structure with the effects data. This example simple applies a
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/* The structure with the effects data. This example simply applies a
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* linear gain the to synthesizer output. */
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* linear gain the to synthesizer output. */
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struct fx_data_t {
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struct fx_data_t {
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fluid_synth_t* synth;
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fluid_synth_t* synth;
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