Merge pull request #220 from FluidSynth/fluidsettings-doc

move fluidsettings doc to xml
This commit is contained in:
Tom M 2017-10-19 12:46:26 +02:00 committed by GitHub
commit 6f3b9da191
6 changed files with 729 additions and 1315 deletions

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@ -124,6 +124,7 @@ HTML_HEADER =
HTML_FOOTER = HTML_FOOTER =
HTML_STYLESHEET = HTML_STYLESHEET =
HTML_ALIGN_MEMBERS = YES HTML_ALIGN_MEMBERS = YES
HTML_EXTRA_FILES = ../doc/fluidsettings.xml ../doc/fluidsettings.xsl
GENERATE_HTMLHELP = NO GENERATE_HTMLHELP = NO
GENERATE_DOCSET = NO GENERATE_DOCSET = NO
DOCSET_FEEDNAME = "Doxygen generated docs" DOCSET_FEEDNAME = "Doxygen generated docs"

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@ -124,6 +124,7 @@ HTML_HEADER =
HTML_FOOTER = HTML_FOOTER =
HTML_STYLESHEET = HTML_STYLESHEET =
HTML_ALIGN_MEMBERS = YES HTML_ALIGN_MEMBERS = YES
HTML_EXTRA_FILES = @CMAKE_SOURCE_DIR@/doc/fluidsettings.xml @CMAKE_SOURCE_DIR@/doc/fluidsettings.xsl
GENERATE_HTMLHELP = NO GENERATE_HTMLHELP = NO
GENERATE_DOCSET = NO GENERATE_DOCSET = NO
DOCSET_FEEDNAME = "Doxygen generated docs" DOCSET_FEEDNAME = "Doxygen generated docs"

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doc/fluidsettings.xml Normal file
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<?xml version="1.0" encoding="UTF-8"?>
<!--
NOTE: You're not expected to look at this raw XML file. Please open it in a webbrowser, favourably firefox, and it should display a nice HTML page. Make sure the fluidsettings.xsl stylesheet is provided in the same directory as the fluidsettings.xml
Some browsers may not allow local XML files to be rendered and display blank page instead. Please consult the web on how to make your browser display XSLT content. For instance if you're using Chrome and open the file locally you'll need to start Chrome with the "allow-file-access-from-files" flag.
https://stackoverflow.com/a/3839054
https://stackoverflow.com/a/6251757
-->
<?xml-stylesheet type="text/xsl" href="fluidsettings.xsl"?>
<fluidsettings>
<synth>
<setting>
<isFirst>Synthesizer settings</isFirst>
<name>audio-channels</name>
<type>int</type>
<def>1</def>
<min>1</min>
<max>128</max>
<desc>
By default, the synthesizer outputs a single stereo signal. Using this option, the synthesizer can output multichannel audio. Sets the number of stereo channel pairs. So 1 is actually 2 channels (a stereo pair).</desc>
</setting>
<setting>
<name>audio-groups</name>
<type>int</type>
<def>1</def>
<min>1</min>
<max>128</max>
<desc>
Normally the same value as synth.audio-channels. LADSPA effects subsystem can use this value though, in which case it may differ.</desc>
</setting>
<setting>
<name>chorus.active</name>
<type>bool</type>
<def>1 (TRUE)</def>
<desc>
When set to 1 (TRUE) the chorus effects module is activated. Otherwise, no chorus will be added to the output signal. Note that the amount of signal sent to the chorus module depends on the "chorus send" generator defined in the SoundFont.</desc>
</setting>
<setting>
<name>cpu-cores</name>
<type>int</type>
<def>1</def>
<min>1</min>
<max>256</max>
<desc>
(Experimental) Sets the number of synthesis CPU cores. If set to a value greater than 1, then additional synthesis threads will be created to take advantage of a multi CPU or CPU core system. This has the affect of utilizing more of the total CPU for voices or decreasing render times when synthesizing audio to a file.</desc>
</setting>
<setting>
<name>device-id</name>
<type>int</type>
<def>0</def>
<min>0</min>
<max>126</max>
<desc>
Device identifier used for SYSEX commands, such as MIDI Tuning Standard commands. Only those SYSEX commands destined for this ID or to all devices will be acted upon.</desc>
</setting>
<setting>
<name>effects-channels</name>
<type>int</type>
<def>2</def>
<min>2</min>
<max>2</max>
<desc>Currently unused.</desc>
</setting>
<setting>
<name>gain</name>
<type>num</type>
<def>0.2</def>
<min>0.0</min>
<max>10.0</max>
<desc>The gain is applied to the final or master output of the synthesizer. It is set to a low value by default to avoid the saturation of the output when many notes are played.</desc>
</setting>
<setting>
<name>ladspa.active</name>
<type>bool</type>
<def>0 (FALSE)</def>
<desc>
When set to "yes" the LADSPA subsystem will be enabled. This subsystem allows to load and interconnect LADSPA plug-ins. The output of the synthesizer is processed by the LADSPA subsystem. Note that the synthesizer has to be compiled with LADSPA support. More information about the LADSPA subsystem later.</desc>
</setting>
<setting>
<name>midi-channels</name>
<type>int</type>
<def>16</def>
<min>16</min>
<max>256</max>
<desc>
This setting defines the number of MIDI channels of the synthesizer. The MIDI standard defines 16 channels, so MIDI hardware is limited to this number. Internally FluidSynth can use more channels which can be mapped to different MIDI sources.</desc>
</setting>
<setting>
<name>midi-bank-select</name>
<type>str</type>
<def>gs</def>
<vals>gm, gs, xg, mma</vals>
<desc>
This setting defines how the synthesizer interprets Bank Select messages.
<ul>
<li>gm: ignores CC0 and CC32 messages.</li>
<li>gs: (default) CC0 becomes the bank number, CC32 is ignored.</li>
<li>xg: CC32 becomes the bank number, CC0 is ignored.</li>
<li>mma: bank is calculated as CC0*128+CC32.</li>
</ul>
</desc>
</setting>
<setting>
<name>min-note-length</name>
<type>int</type>
<def>10</def>
<min>0</min>
<max>65535</max>
<desc>
Sets the minimum note duration in milliseconds. This ensures that really short duration note events, such as percussion notes, have a better chance of sounding as intended. Set to 0 to disable this feature.</desc>
</setting>
<setting>
<name>parallel-render</name>
<type>bool</type>
<def>1 (TRUE)</def>
<desc>
This is the low-latency setting. If on, you're allowed to call fluid_synth_write_s16, fluid_synth_write_float, fluid_synth_nwrite_float or fluid_synth_process in parallel with the rest of the calls, and it won't be blocked by time intensive calls to the synth. Turn it off if throughput is more important than latency, e g in rendering-to-file scenarios where underruns is not an issue.
</desc>
<deprecated>
As of 1.1.7 this option is deprecated. This option enforces thread safety for rvoice_mixer, which causes rvoice_events to be queued internally. The current implementation relies on the fact that this option is set to TRUE to correctly render any amount of requested audio. Also calling fluid_synth_write_* in parallel is not considered to be a use-case. It would cause undefined audio output, as it would be unpredictable for the user which rvoice_events specifically would be dispatched to which fluid_synth_write_* call.
</deprecated>
</setting>
<setting>
<name>polyphony</name>
<type>int</type>
<def>256</def>
<min>1</min>
<max>65535</max>
<desc>
The polyphony defines how many voices can be played in parallel. A note event produces one or more voices. Its good to set this to a value which the system can handle and will thus limit FluidSynth's CPU usage. When FluidSynth runs out of voices it will begin terminating lower priority voices for new note events.</desc>
</setting>
<setting>
<name>reverb.active</name>
<type>bool</type>
<def>1 (TRUE)</def>
<desc>
When set to 1 (TRUE) the reverb effects module is activated. Otherwise, no reverb will be added to the output signal. Note that the amount of signal sent to the reverb module depends on the "reverb send" generator defined in the SoundFont.
</desc>
</setting>
<setting>
<name>sample-rate</name>
<type>num</type>
<def>44100.0</def>
<min>22050.0</min>
<max>96000.0</max>
<desc>
The sample rate of the audio generated by the synthesizer.
</desc>
</setting>
<setting>
<name>threadsafe-api</name>
<type>bool</type>
<def>1 (TRUE)</def>
<desc>
Controls whether the synth's public API is protected by a mutex or not. Default is on, turn it off for slightly better performance if you know you're only accessing the synth from one thread only, this could be the case in many embedded use cases for example. Note that libfluidsynth can use many threads by itself (shell is one, midi driver is one, midi player is one etc) so you should usually leave it on. Also see synth.parallel-render.
</desc>
</setting>
<setting>
<name>verbose</name>
<type>bool</type>
<def>0 (FALSE)</def>
<desc>
When set to 1 (TRUE) the synthesizer will print out information about the received MIDI events to the stdout. This can be helpful for debugging. This setting cannot be changed after the synthesizer has started.
</desc>
</setting>
<setting>
<name>volenv</name>
<type>str</type>
<def>emu</def>
<vals>compliant, emu</vals>
<desc>
Specifies the kind of volume envelope processing. This esp. influences the way fluidsynth responses to noteon velocity. The default setting 'emu' causes the envelope to be highly dynamic (i.e. compatible with the EMU10K1). Alternatively this may be set to 'compliant' for a less dynamic envelope, as it was done before fluidsynth 1.0.9. Note that this setting can only be changed until the first synth has been created. Changing it afterwards will have no effect for the rest of fluidsynths lifetime.
</desc>
</setting>
</synth>
<audio>
<setting>
<isFirst>Audio driver settings</isFirst>
<name>driver</name>
<type>str</type>
<def>jack (Linux),<br />
dsound (Windows),<br />
sndman (MacOS9),<br />
coreaudio (Mac OS X),<br />
dart (OS/2)
</def>
<vals>jack, alsa, oss, pulseaudio, coreaudio, dsound, portaudio, sndman, dart, file</vals>
<desc>
The audio system to be used.
</desc>
</setting>
<setting>
<name>periods</name>
<type>int</type>
<def>16 (Linux, Mac OS X),<br />
8 (Windows)
</def>
<min>2</min>
<max>64</max>
<desc>
The number of the audio buffers used by the driver. This number of buffers, multiplied by the buffer size (see setting audio.period-size), determines the maximum latency of the audio driver.
</desc>
</setting>
<setting>
<name>period-size</name>
<type>int</type>
<def>64 (Linux, Mac OS X),<br />
512 (Windows)
</def>
<min>64</min>
<max>8192</max>
<desc>
The size of the audio buffers (in frames).
</desc>
</setting>
<setting>
<name>realtime-prio</name>
<type>int</type>
<def>60</def>
<min>0</min>
<max>99</max>
<desc>
Sets the realtime scheduling priority of the audio synthesis thread (0 disables high priority scheduling). Linux is the only platform which currently makes use of different priority levels. Drivers which use this option: alsa, oss and pulseaudio
</desc>
</setting>
<setting>
<name>sample-format</name>
<type>str</type>
<def>16bits</def>
<vals>16bits, float</vals>
<desc>
The format of the audio samples. This is currently only an indication; the audio driver may ignore this setting if it can't handle the specified format.
</desc>
</setting>
<setting>
<name>alsa.device</name>
<type>str</type>
<def>default</def>
<vals>ALSA device string, such as: "hw:0", "plughw:1", etc.</vals>
<desc>
Selects the ALSA audio device to use.
</desc>
</setting>
<setting>
<name>coreaudio.device</name>
<type>str</type>
<def>default</def>
<desc>
Selects the CoreAudio device to use.
</desc>
</setting>
<setting>
<name>dart.device</name>
<type>str</type>
<def>default</def>
<desc>
Selects the Dart (OS/2 driver) device to use.
</desc>
</setting>
<setting>
<name>dsound.device</name>
<type>str</type>
<def>default</def>
<desc>
Selects the DirectSound (Windows) device to use.
</desc>
</setting>
<setting>
<name>file.endian</name>
<type>str</type>
<def>'auto' if libsndfile support is built in,<br />
'cpu' otherwise.</def>
<vals>auto, big, cpu, little ('cpu' is all that is supported if libsndfile support is not built in)</vals>
<desc>
Defines the byte order when using the 'file' driver or file renderer to store audio to a file. 'auto' uses the default for the given file type, 'cpu' uses the CPU byte order, 'big' uses big endian byte order and 'little' uses little endian byte order.
</desc>
</setting>
<setting>
<name>file.format</name>
<type>str</type>
<def>s16</def>
<vals>double, float, s16, s24, s32, s8, u8</vals>
<desc>
Defines the audio format when rendering audio to a file. Limited to 's16' if no libsndfile support.
<ul>
<li>'double' is 64 bit floating point,</li>
<li>'float' is 32 bit floating point,</li>
<li>'s16' is 16 bit signed PCM,</li>
<li>'s24' is 24 bit signed PCM,</li>
<li>'s32' is 32 bit signed PCM,</li>
<li>'s8' is 8 bit signed PCM and</li>
<li>'u8' is 8 bit unsigned PCM.</li>
</ul>
</desc>
</setting>
<setting>
<name>file.name</name>
<type>str</type>
<def>'fluidsynth.wav' if libsndfile support is built in,<br />
'fluidsynth.raw' otherwise.</def>
<desc>
Specifies the file name to store the audio to, when rendering audio to a file.
</desc>
</setting>
<setting>
<name>file.type</name>
<type>str</type>
<def>'auto' if libsndfile support is built in,<br />
'raw' otherwise.</def>
<vals>aiff, au, auto, avr, caf, flac, htk, iff, mat, oga, paf, pvf, raw, sd2, sds, sf, voc, w64, wav, xi</vals>
<desc>
Sets the file type of the file which the audio will be stored to. 'auto' attempts to determine the file type from the audio.file.name file extension and falls back to 'wav' if the extension doesn't match any types. Limited to 'raw' if compiled without libsndfile support. Actual options will vary depending on libsndfile library.
</desc>
</setting>
<setting>
<name>jack.autoconnect</name>
<type>bool</type>
<def>0 (FALSE)</def>
<desc>
If 1 (TRUE), then FluidSynth output is automatically connected to jack system audio output.
</desc>
</setting>
<setting>
<name>jack.id</name>
<type>str</type>
<def>fluidsynth</def>
<desc>
ID used when creating Jack client connection.
</desc>
</setting>
<setting>
<name>jack.multi</name>
<type>bool</type>
<def>0 (FALSE)</def>
<desc>
If 1 (TRUE), then multi-channel Jack output will be enabled if synth.audio-channels is greater than 1.
</desc>
</setting>
<setting>
<name>jack.server</name>
<type>str</type>
<def></def>
<desc>
Jack server to connect to. Defaults to an empty string, which uses default Jack server.
</desc>
</setting>
<setting>
<name>oss.device</name>
<type>str</type>
<def>/dev/dsp</def>
<desc>
Device to use for OSS audio output.
</desc>
</setting>
<setting>
<name>portaudio.device</name>
<type>str</type>
<def>PortAudio Default</def>
<desc>
Device to use for PortAudio driver output. Note that 'PortAudio Default' is a special value which outputs to the default PortAudio device.
</desc>
</setting>
<setting>
<name>pulseaudio.adjust-latency</name>
<type>bool</type>
<def>1 (TRUE)</def>
<desc>
If TRUE increases the latency dynamically if PulseAudio suggests so. Else uses a buffer with length of "audio.period-size".
</desc>
</setting>
<setting>
<name>pulseaudio.device</name>
<type>str</type>
<def>default</def>
<desc>
Device to use for PulseAudio driver output.
</desc>
</setting>
<setting>
<name>pulseaudio.media-role</name>
<type>str</type>
<def>music</def>
<desc>
PulseAudio media role information.
</desc>
</setting>
<setting>
<name>pulseaudio.server</name>
<type>str</type>
<def>default</def>
<desc>
Server to use for PulseAudio driver output.
</desc>
</setting>
</audio>
<midi>
<setting>
<isFirst>MIDI driver settings</isFirst>
<name>driver</name>
<type>str</type>
<def>alsa_seq (Linux),<br />
winmidi (Windows),<br />
jack (Mac OS X)</def>
<vals>alsa_raw, alsa_seq, coremidi, jack, midishare, oss, winmidi</vals>
<desc>The MIDI system to be used.</desc>
</setting>
<setting>
<name>realtime-prio</name>
<type>int</type>
<def>50</def>
<min>0</min>
<max>99</max>
<desc>Sets the realtime scheduling priority of the MIDI thread (0 disables high priority scheduling). Linux is the only platform which currently makes use of different priority levels. Drivers which use this option: alsa_raw, alsa_seq, oss</desc>
</setting>
<setting>
<name>portname</name>
<type>str</type>
<def></def>
<desc>Used by coremidi and alsa_seq drivers for the portnames registered with the MIDI subsystem.</desc>
</setting>
<setting>
<name>alsa.device</name>
<type>str</type>
<def>default</def>
<desc>ALSA MIDI device to use for RAW ALSA MIDI driver.</desc>
</setting>
<setting>
<name>alsa_seq.device</name>
<type>str</type>
<def>default</def>
<desc>ALSA sequencer device to use for ALSA sequencer driver.</desc>
</setting>
<setting>
<name>alsa_seq.id</name>
<type>str</type>
<def>pid</def>
<desc>ID to use when registering ports with the ALSA sequencer driver. If set to "pid" then the ID will be "FLUID Synth (PID)", where PID is the FluidSynth process ID of the audio thread otherwise the provided string will be used in place of PID.</desc>
</setting>
<setting>
<name>coremidi.id</name>
<type>str</type>
<def>pid</def>
<desc>Client ID to use for CoreMIDI driver. 'pid' will use process ID as port of the client name.</desc>
</setting>
<setting>
<name>jack.server</name>
<type>str</type>
<def></def>
<desc>Jack server to connect to for Jack MIDI driver. If an empty string then the default server will be used.</desc>
</setting>
<setting>
<name>jack.id</name>
<type>str</type>
<def>fluidsynth-midi</def>
<desc>Client ID to use with the Jack MIDI driver. If jack is also used as audio driver and "midi.jack.server" and "audio.jack.server" are equal, this setting will be overridden by "audio.jack.id", because a client cannot have multiple names.</desc>
</setting>
<setting>
<name>oss.device</name>
<type>str</type>
<def>/dev/midi</def>
<desc>Device to use for OSS MIDI driver.</desc>
</setting>
<setting>
<name>winmidi.device</name>
<type>str</type>
<def>default</def>
<desc>Device for Windows MIDI driver.</desc>
</setting>
</midi>
<player>
<setting>
<isFirst>MIDI player settings</isFirst>
<name>reset-synth</name>
<type>bool</type>
<def>1 (TRUE)</def>
<desc>If true, reset the synth before starting a new MIDI song, so the state of a previous song can't affect the new song. Turn it off for seamless looping of a song.</desc>
</setting>
<setting>
<name>timing-source</name>
<type>str</type>
<def>sample</def>
<vals>sample, system</vals>
<desc>Determines the timing source of the player sequencer. 'sample' uses the sample clock (how much audio has been output) to sequence events, in which case audio is synchronized with MIDI events. 'system' uses the system clock, audio and MIDI are not synchronized exactly.</desc>
</setting>
</player>
<shell>
<setting>
<isFirst>Shell (command line) settings</isFirst>
<name>prompt</name>
<type>str</type>
<def>""</def>
<desc>In dump mode we set the prompt to "". The ui cannot easily handle lines, which don't end with cr. Changing the prompt cannot be done through a command, because the current shell does not handle empty arguments.</desc>
</setting>
<setting>
<name>port</name>
<type>num</type>
<def>9800</def>
<min>1</min>
<max>65535</max>
<desc>The shell can be used in a client/server mode. This setting controls what TCP/IP port the server uses.</desc>
</setting>
</shell>
</fluidsettings>

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<?xml version="1.0" encoding="UTF-8"?>
<xsl:stylesheet xmlns:xsl="http://www.w3.org/1999/XSL/Transform" version="1.0">
<xsl:output method="html" doctype-system="about:legacy-compat"/>
<xsl:template match="/">
<html>
<head>
<style>
table
{
border: 3px solid black;
}
.first-row
{
border-top: 3px solid black;
}
th
{
font-weight: normal;
white-space: nowrap;
padding: 15px 5px 15px 5px;
border-top: 1px solid black;
border-left: 1px solid black;
border-right: 1px solid black;
}
td
{
padding: 15px 5px 15px 5px;
}
.cell-def
{
white-space: nowrap;
border-top: 1px solid black;
}
.cell-vals
{
border-top: 1px solid black;
}
.cell-desc
{
border-top: 1px solid black;
}
.audio {background-color: hsl(170, 100%, 90%);}
.midi {background-color: hsl(125, 100%, 90%);}
.player {background-color: hsl(85, 100%, 85%);}
.shell {background-color: hsl(60, 100%, 90%);}
.synth {background-color: hsl(35, 100%, 90%);}
.deprecated {background-color: hsl(0, 0%, 93%);}
</style>
<title>FluidSettings</title>
</head>
<body>
<h1>FluidSettings</h1>
<ul>
<!-- Select the first setting of each group and use it for building up a TOC -->
<xsl:for-each select="fluidsettings/*/*[isFirst]">
<xsl:sort select="name(..)" />
<li style="margin-bottom: 15px">
<xsl:attribute name="class">
<xsl:value-of select="name(..)" />
</xsl:attribute>
<a>
<xsl:attribute name="href"><![CDATA[#]]><xsl:value-of select="name(..)" /><![CDATA[.]]><xsl:value-of select="name" /></xsl:attribute>
<xsl:value-of select="isFirst" />
</a>
</li>
</xsl:for-each>
</ul>
<table>
<!--print each and every setting row by row in the table-->
<xsl:for-each select="fluidsettings/*/*">
<xsl:sort select="name(..)" />
<!-- <xsl:sort select="name" /> -->
<tr>
<!-- the class attribute of tr shall be the name of the settings group of the current setting, unless the setting is marked deprecated -->
<xsl:attribute name="class">
<xsl:choose>
<xsl:when test="deprecated">
deprecated
</xsl:when>
<xsl:otherwise>
<xsl:value-of select="name(..)" />
</xsl:otherwise>
</xsl:choose>
</xsl:attribute>
<td class="cell-name first-row">
<xsl:attribute name="id"><xsl:value-of select="name(..)" /><![CDATA[.]]><xsl:value-of select="name" /></xsl:attribute>
<a>
<xsl:attribute name="href"><![CDATA[#]]><xsl:value-of select="name(..)" /><![CDATA[.]]><xsl:value-of select="name" /></xsl:attribute>
<xsl:value-of select="name(..)" />.<xsl:value-of select="name" />
</a>
</td>
<th class="first-row">Type</th>
<td class="cell-type first-row">
<xsl:value-of select="type" />
</td>
</tr>
<tr>
<xsl:attribute name="class">
<xsl:choose>
<xsl:when test="deprecated">
deprecated
</xsl:when>
<xsl:otherwise>
<xsl:value-of select="name(..)" />
</xsl:otherwise>
</xsl:choose>
</xsl:attribute>
<td></td>
<th>Default</th>
<td class="cell-def">
<xsl:copy-of select="def" />
</td>
</tr>
<tr>
<xsl:attribute name="class">
<xsl:choose>
<xsl:when test="deprecated">
deprecated
</xsl:when>
<xsl:otherwise>
<xsl:value-of select="name(..)" />
</xsl:otherwise>
</xsl:choose>
</xsl:attribute>
<td></td>
<th>
<xsl:choose>
<xsl:when test="type = 'str'">
Values
</xsl:when>
<xsl:when test="type = 'bool'">
Values
</xsl:when>
<xsl:otherwise>
Min
-
Max
</xsl:otherwise>
</xsl:choose>
</th>
<td class="cell-vals">
<xsl:choose>
<xsl:when test="type = 'str'">
<xsl:value-of select="vals" />
</xsl:when>
<xsl:when test="type = 'bool'">
1, "yes", 0, "no"
</xsl:when>
<xsl:otherwise>
<xsl:value-of select="min" />
-
<xsl:value-of select="max" />
</xsl:otherwise>
</xsl:choose>
</td>
</tr>
<tr>
<xsl:attribute name="class">
<xsl:choose>
<xsl:when test="deprecated">
deprecated
</xsl:when>
<xsl:otherwise>
<xsl:value-of select="name(..)" />
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<td></td>
<th>Description</th>
<td class="cell-desc">
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<br /><br />
<strong style="color:red">DEPRECATED</strong><br /><br />
<xsl:copy-of select="deprecated" />
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Size of each audio buffer Size of each audio buffer
.SH SETTINGS .SH SETTINGS
The settings to be specified with \-o are documented in the fluidsettings.xml hopefully shipped with this distribution or online at http://www.fluidsynth.org/api/fluidsettings.xml . We recommend viewing this file in a webbrowser, favourably Firefox.
All settings are non-realtime (have no effect if set after startup), except for those
indicated as realtime.
.TP
.B SYNTHESIZER
.TP
.B synth.audio\-channels INT [min=1, max=128, def=1]
Number of audio channels (DOCME!).
.TP
.B synth.audio\-groups INT [min=1, max=128, def=1]
Number of audio groups (DOCME!).
.TP
.B synth.chorus.active BOOL [def=True]
Chorus effect enable toggle.
.TP
.B synth.cpu\-cores INT [min=1, max=256, def=1]
Number of CPU cores to use for multi-core support.
.TP
.B synth.device\-id INT [min=0, max=126, def=0] REALTIME
Device ID to use for accepting incoming SYSEX messages.
.TP
.B synth.effects\-channels INT [min=2, max=2, def=2]
No effect currently.
.TP
.B synth.gain FLOAT [min=0.000, max=10.000, def=0.200] REALTIME
Master synthesizer gain.
.TP
.B synth.ladspa.active BOOL [def=False]
LADSPA subsystem enable toggle.
.TP
.B synth.midi\-channels INT [min=16, max=256, def=16]
Total MIDI channel count (must be multiple of 16).
.TP
.B synth.midi\-bank\-select STR [def='gs' vals:'gm', 'gs', 'xg', 'mma']
MIDI Bank Select message style.
.TP
.B synth.min\-note\-length INT [min=0, max=65535, def=10]
Minimum duration for note events (work around for very short percussion notes).
.TP
.B synth.overflow.age FLOAT [min=\-10000, max=10000, def=1000]
Weigthing (on overflow) for a voice's duration.
.TP
.B synth.overflow.percussion FLOAT [min=\-10000, max=10000, def=4000]
Weighting (on overflow) for a voice being on the drum channel.
.TP
.B synth.overflow.released FLOAT [min=\-10000, max=10000, def=\-2000]
Weighting (on overflow) for a voice that has been released,
i e note off and no sustain pedal.
.TP
.B synth.overflow.sustained FLOAT [min=\-10000, max=10000, def=\-1000]
Weighting (on overflow) for a voice that has been sustained,
i e note off, but sustain pedal held down.
.TP
.B synth.overflow.volume FLOAT [min=\-10000, max=10000, def=500]
Weighting (on overflow) for a voice's volume.
.TP
.B synth.parallel-render BOOL [def=True]
Enables low-latency audio rendering response, even if synth is otherwise busy.
Should always to be true for usage by fluidsynth executable.
.TP
.B synth.polyphony INT [min=1, max=65535, def=256] REALTIME
Voice polyphony count (number of simultaneous voices allowed).
.TP
.B synth.reverb.active BOOL [def=True]
Reverb effect enable toggle.
.TP
.B synth.sample\-rate FLOAT [min=22050.000, max=96000.000, def=44100.000]
Synthesizer sample rate.
.TP
.B synth.threadsafe-api BOOL [def=True]
Serializes access to the synth API.
Must always to be true for usage by fluidsynth executable.
.TP
.B synth.verbose BOOL [def=False]
Print received MIDI events to stdout.
.TP
.B synth.volenv STR [def='emu' vals:'compliant', 'emu']
Specifies the kind of volume envelope processing. This esp. influences the way fluidsynth responses to noteon velocity. The default setting 'emu' causes the envelope to be highly dynamic (i.e. compatible with the EMU10K1). Alternatively this may be set to 'compliant' for a less dynamic envelope, as it was done before fluidsynth 1.0.9.
.TP
.B GENERAL AUDIO
.TP
.B audio.driver STR
Audio driver to use. Default and valid options depend on available drivers.
.TP
.B audio.input\-channels INT [min=0, max=2, def=0]
Not used currently? (DOCME).
.TP
.B audio.output\-channels INT [min=2, max=32, def=2]
DOCME
.TP
.B audio.period\-size INT [min=64, max=8192, def=64]
Period size for audio buffers. Used by many audio drivers.
.TP
.B audio.periods INT [min=2, max=64, def=16]
Count of audio buffers. Used by many audio drivers.
.TP
.B audio.realtime\-prio INT [min=0, max=99, def=60]
Realtime priority to assign to audio thread or 0 to disable high priority scheduling.
Only used by some audio drivers (currently 'alsa' and 'oss').
.TP
.B audio.sample\-format STR [def='16bits' vals:'16bits','float']
Audio output format, to select format for those drivers which support 16 bit or floating point.
.TP
.B AUDIO DRIVER SPECIFIC
.TP
.B audio.alsa.device STR [def='default']
ALSA audio driver output device.
.TP
.B audio.coreaudio.device STR [def='default']
CoreAudio driver output device. Valid options depend on system.
.TP
.B audio.dart.device STR [def='default']
OS/2 Dart audio driver device.
.TP
.B audio.dsound.device STR [def='default']
Device to use for DirectSound driver. Valid options depend on system.
.TP
.B audio.file.endian STR [def='auto' vals:'auto','big','cpu','little']
File renderer or file driver byte order selection. 'auto' selects the default for the selected
file type. 'cpu' uses the CPU byte order. Limited to 'cpu' if no libsndfile support.
.TP
.B audio.file.format STR [def='s16' vals:'double','float','s16','s24','s32','s8','u8']
File renderer or file driver audio format. Limited to 's16' if no libsndfile support.
.TP
.B audio.file.name STR [def='fluidsynth.wav']
Output file name for file renderer or file driver.
.TP
.B audio.file.type STR [def='auto' vals:'aiff','au','auto','flac','oga','raw','wav']
Output file type for file renderer or file driver. 'auto' attempts to determine type from file
extension in audio.file.name. Limited to 'raw' if no libsndfile support. Actual options will vary
depending on libsndfile library.
.TP
.B audio.jack.autoconnect BOOL [def=False]
If enabled, then FluidSynth is automatically connected to Jack system audio output ports.
.TP
.B audio.jack.id STR [def='fluidsynth']
Client ID to use when connecting to Jack.
.TP
.B audio.jack.multi BOOL [def=False]
TRUE to enable multi-channel output.
.TP
.B audio.jack.server STR [def='']
Jack server name. Blank for default.
.TP
.B audio.oss.device STR [def='/dev/dsp']
OSS driver output device.
.TP
.B audio.portaudio.device STR [def='PortAudio Default']
PortAudio driver output device. Available options depends on system.
.TP
.B audio.pulseaudio.adjust-latency BOOL [def=True]
Increases the latency dynamically if PulseAudio suggests so.
.TP
.B audio.pulseaudio.device STR [def='default']
PulseAudio driver output device.
.TP
.B audio.pulseaudio.media-role STR [def='music']
PulseAudio media role information.
.TP
.B audio.pulseaudio.server STR [def='default']
PulseAudio driver server.
.TP
.B GENERAL MIDI
.TP
.B midi.driver STR
MIDI driver to use. Default and valid options depend on available drivers.
.TP
.B midi.realtime\-prio INT [min=0, max=99, def=50]
Realtime priority to assign to MIDI thread or 0 to disable high priority scheduling.
Only used by some MIDI drivers (currently 'alsa_seq', 'alsa_raw' and 'oss').
.TP
.B MIDI DRIVER SPECIFIC
.TP
.B midi.alsa.device STR [def='default']
ALSA raw MIDI driver device.
.TP
.B midi.alsa_seq.device STR [def='default']
ALSA sequencer MIDI driver device.
.TP
.B midi.alsa_seq.id STR [def='pid']
ALSA sequencer client ID. 'pid' will use process ID as part of the client name.
.TP
.B midi.coremidi.id STR [def='pid']
Client ID to use for CoreMIDI driver. 'pid' will use process ID as port of the client name.
.TP
.B midi.jack.id STR [def='fluidsynth-midi']
Jack MIDI driver client ID.
.TP
.B midi.jack.server STR [def='']
Jack MIDI driver server. Blank to use default.
.TP
.B midi.oss.device STR [def='/dev/midi']
OSS MIDI driver device.
.TP
.B midi.portname STR [def='']
Port name used for CoreAudio and ALSA sequencer drivers.
.TP
.B midi.winmidi.device STR [def='default']
Device for Windows MIDI driver.
.TP
.B MISCELLANEOUS
.TP
.B player.reset\-synth BOOL [def=True]
TRUE to reset synthesizer MIDI state between MIDI songs.
.TP
.B player.timing\-source STR [def='sample' vals:'sample','system']
Selects timing source for MIDI sequencer. 'system' uses the system timer. 'sample'
uses the sample clock (amount of audio output, events synchronized with audio).
.TP
.B shell.port INT [min=1, max=65535, def=9800]
Shell command server TCP/IP port number to use.
.TP
.B shell.prompt STR [def='']
Shell prompt string.
.SH SHELL COMMANDS .SH SHELL COMMANDS
.TP .TP