Update API docs on fluid_synth_sfunload()

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derselbst 2021-01-02 17:07:46 +01:00 committed by Tom M
parent cf424de5cf
commit 272b3b8717

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@ -4813,11 +4813,25 @@ fluid_synth_sfload(fluid_synth_t *synth, const char *filename, int reset_presets
} }
/** /**
* Unload a SoundFont. * Schedule a SoundFont for unloading.
*
* If the SoundFont isn't used anymore by any playing voices, it will be unloaded immediately.
*
* If any samples of the given SoundFont are still required by active voices,
* the SoundFont will be unloaded in a lazy manner, once those voices have finished synthesizing.
* If you call delete_fluid_synth(), all voices will be destroyed and the SoundFont
* will be unloaded in any case.
* Once this function returned, fluid_synth_sfcount() and similar functions will behave as if
* the SoundFont has already been unloaded, even though the lazy-unloading is still pending.
*
* @note This lazy-unloading mechanism was broken between FluidSynth 1.1.4 and 2.1.5 . As a
* consequence, SoundFonts scheduled for lazy-unloading may be never freed under certain
* conditions. Calling delete_fluid_synth() does not recover this situation either.
*
* @param synth FluidSynth instance * @param synth FluidSynth instance
* @param id ID of SoundFont to unload * @param id ID of SoundFont to unload
* @param reset_presets TRUE to re-assign presets for all MIDI channels * @param reset_presets TRUE to re-assign presets for all MIDI channels
* @return #FLUID_OK on success, #FLUID_FAILED on error * @return #FLUID_OK if the given @p id was found, #FLUID_FAILED otherwise.
*/ */
int int
fluid_synth_sfunload(fluid_synth_t *synth, int id, int reset_presets) fluid_synth_sfunload(fluid_synth_t *synth, int id, int reset_presets)