2018-04-06 18:21:14 +00:00
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#include "test.h"
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#include "fluidsynth.h" // use local fluidsynth header
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// this test aims to make sure that sample data used by multiple synths is not freed
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// once unloaded by its parent synth
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2018-04-07 16:40:53 +00:00
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int main(void)
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2018-04-06 18:21:14 +00:00
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{
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enum { FRAMES = 1024 };
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float buf[FRAMES * 2];
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2018-04-07 16:40:53 +00:00
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char *s;
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2018-04-06 18:21:14 +00:00
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fluid_settings_t *settings = new_fluid_settings();
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fluid_synth_t *synth1 = new_fluid_synth(settings),
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*synth2 = new_fluid_synth(settings);
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TEST_ASSERT_NEQ(settings, NULL);
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TEST_ASSERT_NEQ(synth1, NULL);
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TEST_ASSERT_NEQ(synth2, NULL);
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TEST_SUCCESS(fluid_settings_dupstr(settings, "synth.default-soundfont", &s))
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TEST_ASSERT_NEQ(s[0], '\0');
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2018-04-06 20:52:54 +00:00
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printf("Attempt to open %s\n", s);
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2018-04-06 18:21:14 +00:00
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// load a sfont to synth1
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TEST_SUCCESS(fluid_synth_sfload(synth1, s, 1));
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// load the same font to synth2 and start a note
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TEST_SUCCESS(fluid_synth_sfload(synth2, s, 1));
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TEST_SUCCESS(fluid_synth_noteon(synth2, 0, 60, 127));
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// render some audio
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TEST_SUCCESS(fluid_synth_write_float(synth2, FRAMES, buf, 0, 2, buf, 1, 2));
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// delete the synth that owns the soundfont
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delete_fluid_synth(synth1);
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// render again with the unloaded sfont and hope no segfault happens
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TEST_SUCCESS(fluid_synth_write_float(synth2, FRAMES, buf, 0, 2, buf, 1, 2));
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delete_fluid_synth(synth2);
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delete_fluid_settings(settings);
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return EXIT_SUCCESS;
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}
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