2018-03-03 19:06:47 +00:00
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image:
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- Visual Studio 2017
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2017-12-14 18:59:50 +00:00
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build:
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2018-03-03 19:06:47 +00:00
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parallel: true
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2017-12-14 18:59:50 +00:00
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verbosity: detailed
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configuration:
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- Release
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environment:
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# update the vcpkg cache even if build fails
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APPVEYOR_SAVE_CACHE_ON_ERROR: true
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matrix:
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- platform: x86
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2018-03-03 19:06:47 +00:00
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- platform: x64
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2017-12-14 18:59:50 +00:00
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cache:
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- c:\Tools\vcpkg\installed
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2018-03-03 19:06:47 +00:00
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init:
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- set TARGET_PLATFORM=
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- if "%platform%"=="x64" ( set TARGET_PLATFORM= Win64)
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- if "%platform%"=="ARM" ( set TARGET_PLATFORM= ARM)
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- echo %TARGET_PLATFORM%
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- echo %APPVEYOR_BUILD_WORKER_IMAGE%
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2018-08-08 18:12:37 +00:00
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- if "%APPVEYOR_BUILD_WORKER_IMAGE%"=="Visual Studio 2017" ( set "generator=Visual Studio 15 2017%TARGET_PLATFORM%" && set "toolset=v141_xp" )
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2018-03-03 19:06:47 +00:00
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- echo %generator%
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2018-08-08 18:12:37 +00:00
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- echo %toolset%
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2018-03-03 19:06:47 +00:00
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2017-12-14 18:59:50 +00:00
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install:
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2018-03-03 19:06:47 +00:00
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# make sure the latest version of git is installed
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- choco upgrade git -y
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2017-12-14 18:59:50 +00:00
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- vcpkg install glib:%platform%-windows
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build_script:
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- mkdir build
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- cd build
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2020-02-02 14:45:44 +00:00
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- cmake -Werror=dev -G "%generator%" -T "%toolset%" -Denable-pkgconfig=0 -DCMAKE_TOOLCHAIN_FILE=c:/Tools/vcpkg/scripts/buildsystems/vcpkg.cmake -DNO_GUI=1 ..
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2018-04-06 18:28:45 +00:00
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- cmake --build . --config Release # build libfluidsynth and fluidsynth exec
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2018-08-05 15:55:07 +00:00
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- cmake --build . --config Release --target check # build and exec unittests
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2017-12-14 18:59:50 +00:00
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after_build:
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2018-05-20 08:28:42 +00:00
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- 7z a fluidsynth-vcpkg-%platform%.zip %APPVEYOR_BUILD_FOLDER%\build\src\Release\*
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2017-12-14 18:59:50 +00:00
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artifacts:
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2018-05-20 08:28:42 +00:00
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- path: build/fluidsynth-vcpkg-%platform%.zip
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2017-12-14 18:59:50 +00:00
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name: FluidSynth
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