fluidsynth/TODO

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New features
------------
- Audio level metering
- Active voice count monitoring
Synthesis
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- Improve voice stealing algorithm
- Dynamic voice killing (based on CPU usage)
- Batch voice activation (stereo synch. as per SoundFont spec)
- Pitch control on stereo samples not managed as should
Drivers
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- libao audio output driver
- Windows DirectMusic component
- ASIO driver
- DirectSound 3D and EAX
Bugs to mash
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- Investigate why MIDI rendering causes burst of notes at start
Validation
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- Validation tests: create soundfont with basic wave forms [sine,
square, triangle]; make test midi file; compare with SBLive output;
"regression" test
- Validate chorus (often sounds rather crappy)
- Analyse performance
Documentation
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- Write documentation on tuning
- Add usage scenarios in the documentation
- User and system configuration file
Misc
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- Remove dependency of settings on audio driver and other (see
fluid_settings_init())
- When specifying -i -s (no console and TCP server) log to TCP clients
with easier parsable messages ("warning:", "error:", etc)
- Pause and resume the synthesizer/audio thread (run synthesizer as a daemon)
- set loop on/off on a sample (set_gen GEN_SAMPLEMODE?)
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FluidSynth Next Generation
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--------------------------------------------
Top of the list
- 3D audio output
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MIDI player
- Add API to manipulate and query MIDI file list
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- generalize use of fluid_event_t, remove fluid_midi_event_t
Shell & command handler
- Add "note" command that plays a note with a duration (sequencer)
- MIDI file player commands (load/play/stop)
- Allow settings to be loaded before the synthesizer is created
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MIDI Specs
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- sample dump
- MIDI thru
- Scalable Polyphony MIDI (SP-MIDI)
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Unsorted
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- rewrite midi file using new sequencer