fluidsynth/cmake_admin/FindOSS.cmake

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# - Find Oss
# Find Oss headers and libraries.
#
# OSS_INCLUDE_DIR - where to find soundcard.h, etc.
# OSS_FOUND - True if Oss found.
FIND_PATH(LINUX_OSS_INCLUDE_DIR "linux/soundcard.h"
"/usr/include" "/usr/local/include"
)
FIND_PATH(SYS_OSS_INCLUDE_DIR "sys/soundcard.h"
"/usr/include" "/usr/local/include"
)
FIND_PATH(MACHINE_OSS_INCLUDE_DIR "machine/soundcard.h"
"/usr/include" "/usr/local/include"
)
SET(OSS_FOUND FALSE)
if ( NOT WIN32 )
IF(LINUX_OSS_INCLUDE_DIR)
SET(OSS_FOUND TRUE)
SET(OSS_INCLUDE_DIR ${LINUX_OSS_INCLUDE_DIR})
SET(HAVE_LINUX_SOUNDCARD_H 1)
ENDIF()
IF(SYS_OSS_INCLUDE_DIR)
SET(OSS_FOUND TRUE)
SET(OSS_INCLUDE_DIR ${SYS_OSS_INCLUDE_DIR})
SET(HAVE_SYS_SOUNDCARD_H 1)
ENDIF()
IF(MACHINE_OSS_INCLUDE_DIR)
SET(OSS_FOUND TRUE)
SET(OSS_INCLUDE_DIR ${MACHINE_OSS_INCLUDE_DIR})
SET(HAVE_MACHINE_SOUNDCARD_H 1)
ENDIF()
ENDIF(NOT WIN32)
MARK_AS_ADVANCED (
OSS_FOUND
OSS_INCLUDE_DIR
LINUX_OSS_INCLUDE_DIR
SYS_OSS_INCLUDE_DIR
MACHINE_OSS_INCLUDE_DIR
)