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- Added PlayActorSound identifiers to zdefs.acs.
SVN r4327 (trunk)
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zdefs.acs
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zdefs.acs
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@ -698,6 +698,20 @@
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#define ATTN_IDLE 1.001
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#define ATTN_STATIC 3.0 // dimish very rapidly with distance
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// Identifiers for PlayActorSound
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#define SOUND_See 0
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#define SOUND_Attack 1
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#define SOUND_Pain 2
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#define SOUND_Death 3
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#define SOUND_Active 4
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#define SOUND_Use 5
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#define SOUND_Bounce 6
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#define SOUND_WallBounce 7
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#define SOUND_CrushPain 8
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#define SOUND_Howl 9
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// Actor pointer selectors
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#DEFINE AAPTR_DEFAULT 0
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