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Add SetActorFlag
int SetActorFlag(int tid, str flagname, bool value); - Mimics DECORATE's A_ChangeFlag - Returns number of actors affected (number of things with the flag) - Affects activator if TID is 0
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@ -398,6 +398,7 @@ special
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// -1xx are reserved for Zandronum
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// -1xx are reserved for Zandronum
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-200:CheckClass(1),
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-200:CheckClass(1),
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-201:SetActorFlag(3),
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// ZDaemon's
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// ZDaemon's
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-19620:GetTeamScore(1),
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-19620:GetTeamScore(1),
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