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Get linetarget (aim target) from any actor (not just player): AAPTR_LINETARGET
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@ -743,6 +743,7 @@
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#DEFINE AAPTR_PLAYER8 0x2000
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#DEFINE AAPTR_FRIENDPLAYER 0x4000
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#DEFINE AAPTR_GET_LINETARGET 0x8000
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// Actor pointer operation flags
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