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Add PickActor function
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@ -326,6 +326,7 @@ special
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-80:ChangeActorPitch(2,3),
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-81:GetArmorInfo(1),
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-82:DropInventory(2),
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-83:PickActor(5,7),
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// Zandronum's
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-100:ResetMap(0),
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