yquake2remaster/stuff
Daniel Gibson 23ea2ea034 GL3: Square particles with cvar gl3_particle_square
if that cvar is set to 1, particles aren't rendered as nice circles, but
as squares, like in the software renderer or in Quake1.

Also documented it in cvarlist.md and fixed some typos there
2017-06-20 18:31:32 +02:00
..
cmake/modules Move the new cmake directory into stuff/ to keep the top level clean 2015-08-11 21:24:17 +02:00
icon Quake2.ico: Recreated to have the same margins as the source PNG 2015-11-18 18:59:53 +01:00
misc Finally remove mkdir.exe 2014-02-08 10:08:04 +01:00
models/crosshair added 3d crosshair model 2016-04-04 23:53:16 +03:00
osx quake2-appbundle.zip: Update quake2.icns to the new icon 2015-11-18 19:41:03 +01:00
cdripper.sh Use set -eu. 2012-04-30 09:03:59 +02:00
cvarlist.md GL3: Square particles with cvar gl3_particle_square 2017-06-20 18:31:32 +02:00
quake2-start.sh Redo "Simplify usage of $GSC_PID.", which was accidently undone. 2012-04-30 12:51:36 +02:00
yq2.cfg Change the default screenshot binding to JPEG with Quality 90. 2017-04-10 19:22:23 +02:00