yquake2remaster/src/client
2024-03-10 10:26:53 -05:00
..
curl fix curl uaf previous fix. 2023-10-25 18:46:03 +01:00
header Controller buttons read more succinctly 2024-01-06 13:35:48 -03:00
input Controller buttons read more succinctly 2024-01-06 13:35:48 -03:00
menu Add gl4 to the video menu renderer list. 2024-02-03 16:18:06 +01:00
refresh Fixed gl1_overbrightbits limiter, for real now 2024-01-06 13:32:48 -03:00
sound More min\max function renaming 2023-12-04 22:59:31 +11:00
vid Move miniz into a subdirectory. 2023-11-23 18:21:44 +01:00
cl_cin.c cl_cin: Support of RGBA png/jpg image with r_retexturing as cinematic 2023-07-02 00:03:18 +03:00
cl_console.c Sound backend and ogg pause features 2023-04-29 13:27:38 +10:00
cl_download.c Make ffe8f89 somewhat more readable and add a comment. 2020-06-02 08:31:02 +02:00
cl_effects.c When an invalid muzzle flash offset is send, just return. 2016-10-23 18:36:43 +02:00
cl_entities.c Rename cl_anglekicks to cl_kickangles for consistency with Q2PRO 2021-01-18 04:41:57 +01:00
cl_input.c Another try to fix the problem of spurious aborts of cinematics. 2020-02-22 18:48:47 +01:00
cl_inventory.c fix some unitialized vars and clarify signedness on a handful of bitshift ops. 2022-10-08 15:07:02 +02:00
cl_keyboard.c Revert "Fix duplicate menu key keyboard entries" 2023-12-17 08:18:38 +11:00
cl_lights.c Enforce a minimal render (dsiplay) time for dlights of 32 milliseconds. 2022-05-28 16:44:29 +02:00
cl_main.c Added a speedometer that displays the player's speed in QU/s. Wasn't quite sure how to implement it without adding GetPlayerSpeed() to pmove.c. Unsure if there is a cleaner way to do this while keeping it inside cl_screen.c 2024-03-01 14:05:36 -06:00
cl_network.c Remove the unused msg cvar and server side infrastructure. 2023-01-07 19:15:01 +01:00
cl_parse.c Fix several whitespace errors introduced in the last merge. 2023-04-16 11:20:52 +02:00
cl_particles.c Reformat the client 2012-07-22 15:34:45 +02:00
cl_prediction.c Restore stair step smoothing code for step sizes != 16 2022-10-22 17:09:49 +02:00
cl_screen.c Added an option to draw speed under the crosshair with cl_showspeed 2, fixed drawing the speedometer when the game wasn't playing. 2024-03-10 10:26:53 -05:00
cl_tempentities.c Add else case missed / not committed in 9a17eb9a. 2021-03-08 21:30:34 +01:00
cl_view.c Fix several whitespace errors introduced in the last merge. 2023-04-16 11:20:52 +02:00