yquake2remaster/src/common/header
Daniel Gibson 57fd192cda GL3: levels are rendered a bit
the code is still very much WIP and kinda crappy, especially the
  static GLuint vao = 0, vbo = 0;
part in GL3_DrawGLPoly()
2017-02-19 06:03:07 +01:00
..
common.h pass Com_VPrintf() to reflib used by R_Printf(), remove VID_Printf() 2017-02-19 06:03:07 +01:00
crc.h Reformat the headers 2012-06-18 10:46:31 +02:00
files.h Reformat the headers 2012-06-18 10:46:31 +02:00
glob.h Reformat the headers 2012-06-18 10:46:31 +02:00
shared.h GL3: levels are rendered a bit 2017-02-19 06:03:07 +01:00
zone.h Whitespace fixes. 2012-04-30 08:25:59 +02:00