yquake2remaster/src
Ricardo Garcia 9661ce0ba0 Make scaled down view borders work with MSAA
The pipeline used to draw a texture quad was only created compatible
with the RP_UI render pass, which has a single-sample color attachment.
This made the pipeline work when MSAA was disabled, but it did not work
properly with it enabled.

To fix the issue, create a set of pipelines, instead of a single one,
with compatibility with the different types of render passes, as the
pipeline is used for both the scaled down view borders as well as UI
elements in the third render pass.
2021-01-31 10:38:59 +01:00
..
backends Minimal error checking for Sys_Mkdir() on windows. 2020-12-31 09:09:09 +01:00
client Make scaled down view borders work with MSAA 2021-01-31 10:38:59 +01:00
common Merge pull request #654 from 0lvin/ref_vk 2021-01-22 12:27:18 +01:00
game Clean up savegame's ReadGame() a bit 2021-01-12 07:12:19 +01:00
server Implement singleplayer in the dedicated server. 2021-01-17 11:07:46 +01:00
win-wrapper quake2.exe wrapper puts Q2 window in foreground 2019-05-08 03:04:12 +02:00