yquake2remaster/src
Daniel Gibson 93d1dfe60d Fix typo in Qcommon_Mainloop() that reduced performance, refs #591
We busy-looped for 5000 microseconds, i.e. 5 milliseconds, which reduces
the framerate to < 200fps
I guess the value was copypasted from Sys_Nanosleep() below, but
that was nanoseconds of course..
Anyway, busy-looping for 5 *micro*seconds instead fixes it.
2020-08-20 17:27:09 +02:00
..
backends backtrace support rework proposal. 2020-08-03 10:19:41 +00:00
client Add cl_anglekick, when set to 0 angle kicks are ignored. 2020-08-17 14:18:51 +02:00
common Fix typo in Qcommon_Mainloop() that reduced performance, refs #591 2020-08-20 17:27:09 +02:00
game Implemented coop_elevator_delay cvar (for func_plat) 2020-08-10 14:27:35 +02:00
server added listmaps command 2020-08-18 23:18:22 -04:00
win-wrapper quake2.exe wrapper puts Q2 window in foreground 2019-05-08 03:04:12 +02:00