yquake2remaster/src/client/header/particles.h

29 lines
552 B
C

typedef enum
{
particle_generic,
particle_smoke,
particle_blood,
particle_blooddrop,
particle_blooddrip,
particle_redblood,
particle_bubble,
particle_blaster,
particle_beam,
particle_rexplosion1,
particle_rexplosion2,
particle_rexplosion3,
particle_rexplosion4,
particle_rexplosion5,
particle_rexplosion6,
particle_rexplosion7,
particle_dexplosion1,
particle_dexplosion2,
particle_dexplosion3,
particle_lightning,
particle_lensflare,
particle_lightflare,
particle_inferno,
particle_footprint,
particle_shield
} particle_type;