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https://github.com/yquake2/yquake2remaster.git
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5ee1136ab5
When the keypad was activated key presses were processed twice. Once as a normal char event and once as a key event (not marked as special). The key event to console character translation function turned the key event into a second character...
1228 lines
22 KiB
C
1228 lines
22 KiB
C
/*
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* Copyright (C) 1997-2001 Id Software, Inc.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307,
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* USA.
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*
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* =======================================================================
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*
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* Upper layer of the keyboard implementation. This file processes all
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* keyboard events which are generated by the low level keyboard layer.
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* Remeber, that the mouse is handled by the refresher and not by the
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* client!
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*
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* =======================================================================
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*/
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#include "header/client.h"
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#include "refresh/header/local.h"
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static cvar_t *cfg_unbindall;
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/*
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* key up events are sent even if in console mode
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*/
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char key_lines[NUM_KEY_LINES][MAXCMDLINE];
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int key_linepos;
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int anykeydown;
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int edit_line = 0;
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int history_line = 0;
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int key_waiting;
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char *keybindings[K_LAST];
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qboolean consolekeys[K_LAST]; /* if true, can't be rebound while in console */
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qboolean menubound[K_LAST]; /* if true, can't be rebound while in menu */
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int key_repeats[K_LAST]; /* if > 1, it is autorepeating */
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qboolean keydown[K_LAST];
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qboolean Cmd_IsComplete(char *cmd);
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typedef struct
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{
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char *name;
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int keynum;
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} keyname_t;
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/* Translates internal key representations
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* into human readable strings. */
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keyname_t keynames[] = {
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{"TAB", K_TAB},
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{"ENTER", K_ENTER},
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{"ESCAPE", K_ESCAPE},
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{"SPACE", K_SPACE},
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{"BACKSPACE", K_BACKSPACE},
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{"COMMAND", K_COMMAND},
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{"CAPSLOCK", K_CAPSLOCK},
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{"POWER", K_POWER},
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{"PAUSE", K_PAUSE},
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{"UPARROW", K_UPARROW},
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{"DOWNARROW", K_DOWNARROW},
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{"LEFTARROW", K_LEFTARROW},
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{"RIGHTARROW", K_RIGHTARROW},
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{"ALT", K_ALT},
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{"CTRL", K_CTRL},
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{"SHIFT", K_SHIFT},
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{"F1", K_F1},
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{"F2", K_F2},
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{"F3", K_F3},
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{"F4", K_F4},
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{"F5", K_F5},
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{"F6", K_F6},
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{"F7", K_F7},
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{"F8", K_F8},
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{"F9", K_F9},
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{"F10", K_F10},
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{"F11", K_F11},
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{"F12", K_F12},
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{"INS", K_INS},
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{"DEL", K_DEL},
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{"PGDN", K_PGDN},
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{"PGUP", K_PGUP},
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{"HOME", K_HOME},
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{"END", K_END},
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{"MOUSE1", K_MOUSE1},
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{"MOUSE2", K_MOUSE2},
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{"MOUSE3", K_MOUSE3},
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{"MOUSE4", K_MOUSE4},
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{"MOUSE5", K_MOUSE5},
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{"AUX1", K_AUX1},
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{"AUX2", K_AUX2},
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{"AUX3", K_AUX3},
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{"AUX4", K_AUX4},
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{"AUX5", K_AUX5},
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{"AUX6", K_AUX6},
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{"AUX7", K_AUX7},
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{"AUX8", K_AUX8},
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{"AUX9", K_AUX9},
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{"AUX10", K_AUX10},
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{"AUX11", K_AUX11},
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{"AUX12", K_AUX12},
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{"AUX13", K_AUX13},
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{"AUX14", K_AUX14},
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{"AUX15", K_AUX15},
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{"AUX16", K_AUX16},
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{"AUX17", K_AUX17},
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{"AUX18", K_AUX18},
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{"AUX19", K_AUX19},
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{"AUX20", K_AUX20},
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{"AUX21", K_AUX21},
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{"AUX22", K_AUX22},
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{"AUX23", K_AUX23},
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{"AUX24", K_AUX24},
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{"AUX25", K_AUX25},
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{"AUX26", K_AUX26},
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{"AUX27", K_AUX27},
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{"AUX28", K_AUX28},
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{"AUX29", K_AUX29},
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{"AUX30", K_AUX30},
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{"AUX31", K_AUX31},
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{"AUX32", K_AUX32},
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{"KP_HOME", K_KP_HOME},
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{"KP_UPARROW", K_KP_UPARROW},
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{"KP_PGUP", K_KP_PGUP},
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{"KP_LEFTARROW", K_KP_LEFTARROW},
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{"KP_5", K_KP_5},
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{"KP_RIGHTARROW", K_KP_RIGHTARROW},
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{"KP_END", K_KP_END},
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{"KP_DOWNARROW", K_KP_DOWNARROW},
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{"KP_PGDN", K_KP_PGDN},
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{"KP_ENTER", K_KP_ENTER},
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{"KP_INS", K_KP_INS},
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{"KP_DEL", K_KP_DEL},
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{"KP_SLASH", K_KP_SLASH},
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{"KP_MINUS", K_KP_MINUS},
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{"KP_PLUS", K_KP_PLUS},
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{"MWHEELUP", K_MWHEELUP},
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{"MWHEELDOWN", K_MWHEELDOWN},
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{"PAUSE", K_PAUSE},
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{"SEMICOLON", ';'}, /* because a raw semicolon seperates commands */
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{NULL, 0}
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};
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/* ------------------------------------------------------------------ */
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void
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CompleteCommand(void)
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{
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char *cmd, *s;
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s = key_lines[edit_line] + 1;
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if ((*s == '\\') || (*s == '/'))
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{
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s++;
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}
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cmd = Cmd_CompleteCommand(s);
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if (cmd)
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{
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key_lines[edit_line][1] = '/';
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strcpy(key_lines[edit_line] + 2, cmd);
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key_linepos = strlen(cmd) + 2;
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if (Cmd_IsComplete(cmd))
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{
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key_lines[edit_line][key_linepos] = ' ';
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key_linepos++;
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key_lines[edit_line][key_linepos] = 0;
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}
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else
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{
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key_lines[edit_line][key_linepos] = 0;
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}
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return;
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}
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}
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/*
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* Interactive line editing and console scrollback
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*/
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void
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Key_Console(int key)
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{
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/*
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* Ignore keypad in console to prevent duplicate
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* entries through key presses processed as a
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* normal char event and additionally as key
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* event.
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*/
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switch (key)
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{
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case K_KP_SLASH:
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case K_KP_MINUS:
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case K_KP_PLUS:
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case K_KP_HOME:
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case K_KP_UPARROW:
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case K_KP_PGUP:
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case K_KP_LEFTARROW:
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case K_KP_5:
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case K_KP_RIGHTARROW:
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case K_KP_END:
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case K_KP_DOWNARROW:
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case K_KP_PGDN:
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case K_KP_INS:
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case K_KP_DEL:
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return;
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break;
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default:
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break;
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}
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if (key == 'l')
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{
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if (keydown[K_CTRL])
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{
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Cbuf_AddText("clear\n");
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return;
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}
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}
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if ((key == K_ENTER) || (key == K_KP_ENTER))
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{
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/* slash text are commands, else chat */
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if ((key_lines[edit_line][1] == '\\') ||
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(key_lines[edit_line][1] == '/'))
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{
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Cbuf_AddText(key_lines[edit_line] + 2); /* skip the > */
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}
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else
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{
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Cbuf_AddText(key_lines[edit_line] + 1); /* valid command */
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}
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Cbuf_AddText("\n");
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Com_Printf("%s\n", key_lines[edit_line]);
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edit_line = (edit_line + 1) & (NUM_KEY_LINES-1);
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history_line = edit_line;
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key_lines[edit_line][0] = ']';
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key_linepos = 1;
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if (cls.state == ca_disconnected)
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{
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SCR_UpdateScreen(); /* force an update, because the command
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may take some time */
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}
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return;
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}
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if (key == K_TAB)
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{
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/* command completion */
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CompleteCommand();
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return;
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}
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if ((key == K_BACKSPACE) || (key == K_LEFTARROW) ||
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(key == K_KP_LEFTARROW) ||
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((key == 'h') && (keydown[K_CTRL])))
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{
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if (key_linepos > 1)
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{
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key_linepos--;
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}
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return;
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}
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if (key == K_DEL)
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{
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memmove(key_lines[edit_line] + key_linepos,
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key_lines[edit_line] + key_linepos + 1,
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sizeof(key_lines[edit_line]) - key_linepos - 1);
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return;
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}
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if ((key == K_UPARROW) || (key == K_KP_UPARROW) ||
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((key == 'p') && keydown[K_CTRL]))
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{
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do
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{
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history_line = (history_line - 1) & (NUM_KEY_LINES-1);
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}
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while (history_line != edit_line &&
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!key_lines[history_line][1]);
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if (history_line == edit_line)
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{
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history_line = (edit_line + 1) & (NUM_KEY_LINES-1);
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}
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strcpy(key_lines[edit_line], key_lines[history_line]);
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key_linepos = (int)strlen(key_lines[edit_line]);
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return;
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}
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if ((key == K_DOWNARROW) || (key == K_KP_DOWNARROW) ||
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((key == 'n') && keydown[K_CTRL]))
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{
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if (history_line == edit_line)
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{
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return;
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}
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do
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{
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history_line = (history_line + 1) & (NUM_KEY_LINES-1);
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}
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while (history_line != edit_line &&
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!key_lines[history_line][1]);
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if (history_line == edit_line)
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{
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key_lines[edit_line][0] = ']';
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key_linepos = 1;
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}
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else
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{
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strcpy(key_lines[edit_line], key_lines[history_line]);
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key_linepos = (int)strlen(key_lines[edit_line]);
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}
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return;
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}
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if ((key == K_PGUP) || (key == K_KP_PGUP) || (key == K_MWHEELUP) ||
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(key == K_MOUSE4))
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{
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con.display -= 2;
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return;
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}
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if ((key == K_PGDN) || (key == K_KP_PGDN) || (key == K_MWHEELDOWN) ||
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(key == K_MOUSE5))
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{
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con.display += 2;
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if (con.display > con.current)
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{
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con.display = con.current;
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}
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return;
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}
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if ((key == K_HOME) || (key == K_KP_HOME))
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{
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if (keydown[K_CTRL])
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{
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con.display = con.current - con.totallines + 10;
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}
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else
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{
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key_linepos = 1;
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}
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return;
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}
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if ((key == K_END) || (key == K_KP_END))
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{
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if (keydown[K_CTRL])
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{
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con.display = con.current;
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}
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else
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{
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key_linepos = (int)strlen(key_lines[edit_line]);
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}
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return;
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}
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if ((key < 32) || (key > 127))
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{
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return; /* non printable character */
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}
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if (key_linepos < MAXCMDLINE - 1)
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{
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int last;
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int length;
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length = strlen(key_lines[edit_line]);
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if (length >= MAXCMDLINE - 1)
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{
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return;
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}
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last = key_lines[edit_line][key_linepos];
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memmove(key_lines[edit_line] + key_linepos + 1,
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key_lines[edit_line] + key_linepos,
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length - key_linepos);
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key_lines[edit_line][key_linepos] = key;
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key_linepos++;
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if (!last)
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{
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key_lines[edit_line][key_linepos] = 0;
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}
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}
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}
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qboolean chat_team;
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char chat_buffer[MAXCMDLINE];
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int chat_bufferlen = 0;
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int chat_cursorpos = 0;
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void
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Key_Message(int key)
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{
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char last;
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if ((key == K_ENTER) || (key == K_KP_ENTER))
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{
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if (chat_team)
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{
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Cbuf_AddText("say_team \"");
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}
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else
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{
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Cbuf_AddText("say \"");
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}
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Cbuf_AddText(chat_buffer);
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Cbuf_AddText("\"\n");
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cls.key_dest = key_game;
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chat_bufferlen = 0;
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chat_buffer[0] = 0;
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chat_cursorpos = 0;
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return;
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}
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if (key == K_ESCAPE)
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{
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cls.key_dest = key_game;
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chat_cursorpos = 0;
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chat_bufferlen = 0;
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chat_buffer[0] = 0;
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return;
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}
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if (key == K_BACKSPACE)
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{
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if (chat_cursorpos)
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{
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memmove(chat_buffer + chat_cursorpos - 1,
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chat_buffer + chat_cursorpos,
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chat_bufferlen - chat_cursorpos + 1);
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chat_cursorpos--;
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chat_bufferlen--;
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}
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return;
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}
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if (key == K_DEL)
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{
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if (chat_bufferlen && (chat_cursorpos != chat_bufferlen))
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{
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memmove(chat_buffer + chat_cursorpos,
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chat_buffer + chat_cursorpos + 1,
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chat_bufferlen - chat_cursorpos + 1);
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chat_bufferlen--;
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}
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return;
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}
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if (key == K_LEFTARROW)
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{
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if (chat_cursorpos > 0)
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{
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chat_cursorpos--;
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}
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return;
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}
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if (key == K_HOME)
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{
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chat_cursorpos = 0;
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return;
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}
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if (key == K_END)
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{
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chat_cursorpos = chat_bufferlen;
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return;
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}
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if (key == K_RIGHTARROW)
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{
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if (chat_buffer[chat_cursorpos])
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{
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chat_cursorpos++;
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}
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return;
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}
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if ((key < 32) || (key > 127))
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{
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return; /* non printable charcter */
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}
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if (chat_bufferlen == sizeof(chat_buffer) - 1)
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{
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return; /* all full, this should never happen on modern systems */
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}
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memmove(chat_buffer + chat_cursorpos + 1,
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chat_buffer + chat_cursorpos,
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chat_bufferlen - chat_cursorpos + 1);
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last = chat_buffer[chat_cursorpos];
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chat_buffer[chat_cursorpos] = key;
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chat_bufferlen++;
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chat_cursorpos++;
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if (!last)
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{
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chat_buffer[chat_cursorpos] = 0;
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}
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}
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|
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/*
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* Returns a key number to be used to index
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* keybindings[] by looking at the given string.
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* Single ascii characters return themselves, while
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* the K_* names are matched up.
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*/
|
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int
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Key_StringToKeynum(char *str)
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{
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keyname_t *kn;
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|
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if (!str || !str[0])
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{
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return -1;
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}
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|
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if (!str[1])
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{
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return str[0];
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}
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|
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for (kn = keynames; kn->name; kn++)
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|
{
|
|
if (!Q_stricmp(str, kn->name))
|
|
{
|
|
return kn->keynum;
|
|
}
|
|
}
|
|
|
|
return -1;
|
|
}
|
|
|
|
/*
|
|
* Returns a string (either a single ascii char,
|
|
* or a K_* name) for the given keynum.
|
|
*/
|
|
char *
|
|
Key_KeynumToString(int keynum)
|
|
{
|
|
keyname_t *kn;
|
|
static char tinystr[2] = {0};
|
|
|
|
if (keynum == -1)
|
|
{
|
|
return "<KEY NOT FOUND>";
|
|
}
|
|
|
|
if ((keynum > 32) && (keynum < 127))
|
|
{
|
|
/* printable ascii */
|
|
tinystr[0] = keynum;
|
|
return tinystr;
|
|
}
|
|
|
|
for (kn = keynames; kn->name; kn++)
|
|
{
|
|
if (keynum == kn->keynum)
|
|
{
|
|
return kn->name;
|
|
}
|
|
}
|
|
|
|
return "<UNKNOWN KEYNUM>";
|
|
}
|
|
|
|
void
|
|
Key_SetBinding(int keynum, char *binding)
|
|
{
|
|
char *new;
|
|
int l;
|
|
|
|
if (keynum == -1)
|
|
{
|
|
return;
|
|
}
|
|
|
|
/* free old bindings */
|
|
if (keybindings[keynum])
|
|
{
|
|
Z_Free(keybindings[keynum]);
|
|
keybindings[keynum] = NULL;
|
|
}
|
|
|
|
/* allocate memory for new binding */
|
|
l = strlen(binding);
|
|
new = Z_Malloc(l + 1);
|
|
strcpy(new, binding);
|
|
new[l] = 0;
|
|
keybindings[keynum] = new;
|
|
}
|
|
|
|
void
|
|
Key_Unbind_f(void)
|
|
{
|
|
int b;
|
|
|
|
if (Cmd_Argc() != 2)
|
|
{
|
|
Com_Printf("unbind <key> : remove commands from a key\n");
|
|
return;
|
|
}
|
|
|
|
b = Key_StringToKeynum(Cmd_Argv(1));
|
|
|
|
if (b == -1)
|
|
{
|
|
Com_Printf("\"%s\" isn't a valid key\n", Cmd_Argv(1));
|
|
return;
|
|
}
|
|
|
|
Key_SetBinding(b, "");
|
|
}
|
|
|
|
void
|
|
Key_Unbindall_f(void)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < K_LAST; i++)
|
|
{
|
|
if (keybindings[i])
|
|
{
|
|
Key_SetBinding(i, "");
|
|
}
|
|
}
|
|
}
|
|
|
|
/* ugly hack, set in Cmd_ExecuteString() when yq2.cfg is executed
|
|
* (=> default.cfg is done) */
|
|
extern qboolean doneWithDefaultCfg;
|
|
|
|
void
|
|
Key_Bind_f(void)
|
|
{
|
|
int i, c, b;
|
|
char cmd[1024];
|
|
|
|
c = Cmd_Argc();
|
|
|
|
if (c < 2)
|
|
{
|
|
Com_Printf("bind <key> [command] : attach a command to a key\n");
|
|
return;
|
|
}
|
|
|
|
b = Key_StringToKeynum(Cmd_Argv(1));
|
|
|
|
if (b == -1)
|
|
{
|
|
Com_Printf("\"%s\" isn't a valid key\n", Cmd_Argv(1));
|
|
return;
|
|
}
|
|
|
|
/* don't allow binding escape or the special console keys */
|
|
if(b == K_ESCAPE || b == '^' || b == '`' || b == '~')
|
|
{
|
|
if(doneWithDefaultCfg)
|
|
{
|
|
/* don't warn about this when it's from default.cfg, we can't change that anyway */
|
|
Com_Printf("You can't bind the special key \"%s\"!\n", Cmd_Argv(1));
|
|
}
|
|
return;
|
|
}
|
|
|
|
if (c == 2)
|
|
{
|
|
if (keybindings[b])
|
|
{
|
|
Com_Printf("\"%s\" = \"%s\"\n", Cmd_Argv(1), keybindings[b]);
|
|
}
|
|
|
|
else
|
|
{
|
|
Com_Printf("\"%s\" is not bound\n", Cmd_Argv(1));
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
/* copy the rest of the command line */
|
|
cmd[0] = 0; /* start out with a null string */
|
|
|
|
for (i = 2; i < c; i++)
|
|
{
|
|
strcat(cmd, Cmd_Argv(i));
|
|
|
|
if (i != (c - 1))
|
|
{
|
|
strcat(cmd, " ");
|
|
}
|
|
}
|
|
|
|
Key_SetBinding(b, cmd);
|
|
}
|
|
|
|
/*
|
|
* Writes lines containing "bind key value"
|
|
*/
|
|
void
|
|
Key_WriteBindings(FILE *f)
|
|
{
|
|
int i;
|
|
|
|
if (cfg_unbindall->value)
|
|
{
|
|
fprintf(f, "unbindall\n");
|
|
}
|
|
|
|
for (i = 0; i < K_LAST; i++)
|
|
{
|
|
if (keybindings[i] && keybindings[i][0])
|
|
{
|
|
fprintf(f, "bind %s \"%s\"\n",
|
|
Key_KeynumToString(i), keybindings[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
Key_WriteConsoleHistory()
|
|
{
|
|
int i;
|
|
char path[MAX_OSPATH];
|
|
Com_sprintf(path, sizeof(path), "%sconsole_history.txt", Sys_GetHomeDir());
|
|
|
|
FILE* f = fopen(path, "w");
|
|
|
|
if(f==NULL)
|
|
{
|
|
Com_Printf("Opening console history %s for writing failed!\n", path);
|
|
return;
|
|
}
|
|
|
|
// save the oldest lines first by starting at edit_line
|
|
// and going forward (and wrapping around)
|
|
const char* lastWrittenLine = "";
|
|
for(i=0; i<NUM_KEY_LINES; ++i)
|
|
{
|
|
int lineIdx = (edit_line+i) & (NUM_KEY_LINES-1);
|
|
const char* line = key_lines[lineIdx];
|
|
|
|
if(line[1] != '\0' && strcmp(lastWrittenLine, line ) != 0)
|
|
{
|
|
// if the line actually contains something besides the ] prompt,
|
|
// and is not identical to the last written line, write it to the file
|
|
fputs(line, f);
|
|
fputc('\n', f);
|
|
|
|
lastWrittenLine = line;
|
|
}
|
|
}
|
|
|
|
fclose(f);
|
|
}
|
|
|
|
/* initializes key_lines from history file, if available */
|
|
void
|
|
Key_ReadConsoleHistory()
|
|
{
|
|
int i;
|
|
|
|
char path[MAX_OSPATH];
|
|
Com_sprintf(path, sizeof(path), "%sconsole_history.txt", Sys_GetHomeDir());
|
|
|
|
FILE* f = fopen(path, "r");
|
|
if(f==NULL)
|
|
{
|
|
Com_DPrintf("Opening console history %s for reading failed!\n", path);
|
|
return;
|
|
}
|
|
|
|
for (i = 0; i < NUM_KEY_LINES; i++)
|
|
{
|
|
if(fgets(key_lines[i], MAXCMDLINE, f) == NULL)
|
|
{
|
|
// probably EOF.. adjust edit_line and history_line and we're done here
|
|
edit_line = i;
|
|
history_line = i;
|
|
break;
|
|
}
|
|
// remove trailing newlines
|
|
int lastCharIdx = strlen(key_lines[i])-1;
|
|
while((key_lines[i][lastCharIdx] == '\n' || key_lines[i][lastCharIdx] == '\r') && lastCharIdx >= 0)
|
|
{
|
|
key_lines[i][lastCharIdx] = '\0';
|
|
--lastCharIdx;
|
|
}
|
|
}
|
|
|
|
fclose(f);
|
|
}
|
|
|
|
void
|
|
Key_Bindlist_f(void)
|
|
{
|
|
int i;
|
|
|
|
for (i = 0; i < K_LAST; i++)
|
|
{
|
|
if (keybindings[i] && keybindings[i][0])
|
|
{
|
|
Com_Printf("%s \"%s\"\n", Key_KeynumToString(i), keybindings[i]);
|
|
}
|
|
}
|
|
}
|
|
|
|
void
|
|
Key_Init(void)
|
|
{
|
|
int i;
|
|
for (i = 0; i < NUM_KEY_LINES; i++)
|
|
{
|
|
key_lines[i][0] = ']';
|
|
key_lines[i][1] = 0;
|
|
}
|
|
// can't call Key_ReadConsoleHistory() here because FS_Gamedir() isn't set yet
|
|
|
|
key_linepos = 1;
|
|
|
|
/* init 128 bit ascii characters in console mode */
|
|
for (i = 32; i < 128; i++)
|
|
{
|
|
consolekeys[i] = true;
|
|
}
|
|
|
|
consolekeys[K_ENTER] = true;
|
|
consolekeys[K_KP_ENTER] = true;
|
|
consolekeys[K_TAB] = true;
|
|
consolekeys[K_LEFTARROW] = true;
|
|
consolekeys[K_KP_LEFTARROW] = true;
|
|
consolekeys[K_RIGHTARROW] = true;
|
|
consolekeys[K_KP_RIGHTARROW] = true;
|
|
consolekeys[K_UPARROW] = true;
|
|
consolekeys[K_KP_UPARROW] = true;
|
|
consolekeys[K_DOWNARROW] = true;
|
|
consolekeys[K_KP_DOWNARROW] = true;
|
|
consolekeys[K_BACKSPACE] = true;
|
|
consolekeys[K_HOME] = true;
|
|
consolekeys[K_KP_HOME] = true;
|
|
consolekeys[K_END] = true;
|
|
consolekeys[K_KP_END] = true;
|
|
consolekeys[K_PGUP] = true;
|
|
consolekeys[K_KP_PGUP] = true;
|
|
consolekeys[K_PGDN] = true;
|
|
consolekeys[K_KP_PGDN] = true;
|
|
consolekeys[K_SHIFT] = true;
|
|
consolekeys[K_INS] = true;
|
|
consolekeys[K_KP_INS] = true;
|
|
consolekeys[K_KP_DEL] = true;
|
|
consolekeys[K_KP_SLASH] = true;
|
|
consolekeys[K_KP_PLUS] = true;
|
|
consolekeys[K_KP_MINUS] = true;
|
|
consolekeys[K_KP_5] = true;
|
|
|
|
consolekeys['`'] = false;
|
|
consolekeys['~'] = false;
|
|
consolekeys['^'] = false;
|
|
|
|
menubound[K_ESCAPE] = true;
|
|
|
|
for (i = 0; i < 12; i++)
|
|
{
|
|
menubound[K_F1 + i] = true;
|
|
}
|
|
|
|
/* register our variables */
|
|
cfg_unbindall = Cvar_Get("cfg_unbindall", "1", CVAR_ARCHIVE);
|
|
|
|
/* register our functions */
|
|
Cmd_AddCommand("bind", Key_Bind_f);
|
|
Cmd_AddCommand("unbind", Key_Unbind_f);
|
|
Cmd_AddCommand("unbindall", Key_Unbindall_f);
|
|
Cmd_AddCommand("bindlist", Key_Bindlist_f);
|
|
}
|
|
|
|
/*
|
|
* Called every frame for every detected keypress.
|
|
* ASCII input for the console, the menu and the
|
|
* chat window are handled by this function.
|
|
* Anything else is handled by Key_Event().
|
|
*/
|
|
void
|
|
Char_Event(int key)
|
|
{
|
|
/* console key is hardcoded, so the user can never unbind it */
|
|
if ((key == '^') || (key == '~') || (key == '`'))
|
|
{
|
|
Con_ToggleConsole_f();
|
|
return;
|
|
}
|
|
|
|
switch (cls.key_dest)
|
|
{
|
|
/* Chat */
|
|
case key_message:
|
|
Key_Message(key);
|
|
break;
|
|
|
|
/* Menu */
|
|
case key_menu:
|
|
M_Keydown(key);
|
|
break;
|
|
|
|
/* Console */
|
|
case key_game:
|
|
case key_console:
|
|
Key_Console(key);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Called every frame for every detected keypress.
|
|
* This is only for movement and special characters,
|
|
* anything else is handled by Char_Event().
|
|
*/
|
|
void
|
|
Key_Event(int key, qboolean down, qboolean special)
|
|
{
|
|
char cmd[1024];
|
|
char *kb;
|
|
cvar_t *fullscreen;
|
|
unsigned int time = Sys_Milliseconds();
|
|
|
|
/* Track if key is down */
|
|
keydown[key] = down;
|
|
|
|
/* Ignore most autorepeats */
|
|
if (down)
|
|
{
|
|
key_repeats[key]++;
|
|
|
|
if ((key != K_BACKSPACE) &&
|
|
(key != K_PAUSE) &&
|
|
(key != K_PGUP) &&
|
|
(key != K_KP_PGUP) &&
|
|
(key != K_PGDN) &&
|
|
(key != K_KP_PGDN) &&
|
|
(key_repeats[key] > 1))
|
|
{
|
|
return;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
key_repeats[key] = 0;
|
|
}
|
|
|
|
/* Fullscreen switch through Alt + Return */
|
|
if (down && keydown[K_ALT] && key == K_ENTER)
|
|
{
|
|
fullscreen = Cvar_Get("vid_fullscreen", "0", CVAR_ARCHIVE);
|
|
|
|
if (!fullscreen->value)
|
|
{
|
|
fullscreen->value = 1;
|
|
fullscreen->modified = true;
|
|
}
|
|
else
|
|
{
|
|
fullscreen->value = 0;
|
|
fullscreen->modified = true;
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
/* Toogle console though Shift + Escape */
|
|
if (down && keydown[K_SHIFT] && key == K_ESCAPE)
|
|
{
|
|
Con_ToggleConsole_f();
|
|
return;
|
|
}
|
|
|
|
/* Key is unbound */
|
|
if ((key >= 200) && !keybindings[key] && (cls.key_dest != key_console))
|
|
{
|
|
Com_Printf("%s is unbound, hit F4 to set.\n", Key_KeynumToString(key));
|
|
}
|
|
|
|
/* While in attract loop all keys besides F1 to F12 (to
|
|
allow quick load and the like) are treated like escape. */
|
|
if (cl.attractloop && (cls.key_dest != key_menu) &&
|
|
!((key >= K_F1) && (key <= K_F12)))
|
|
{
|
|
key = K_ESCAPE;
|
|
}
|
|
|
|
/* Escape has a special meaning. Depending on the situation it
|
|
- pauses the game and breaks into the menu
|
|
- stops the attract loop and breaks into the menu
|
|
- closes the console and breaks into the menu
|
|
- moves one menu level up
|
|
- closes the menu
|
|
- closes the help computer
|
|
- closes the chat window */
|
|
if (!cls.disable_screen)
|
|
{
|
|
if (key == K_ESCAPE)
|
|
{
|
|
if (!down)
|
|
{
|
|
return;
|
|
}
|
|
|
|
/* Close the help computer */
|
|
if (cl.frame.playerstate.stats[STAT_LAYOUTS] &&
|
|
(cls.key_dest == key_game))
|
|
{
|
|
Cbuf_AddText("cmd putaway\n");
|
|
return;
|
|
}
|
|
|
|
switch (cls.key_dest)
|
|
{
|
|
/* Close chat window */
|
|
case key_message:
|
|
Key_Message(key);
|
|
break;
|
|
|
|
/* Close menu or one layer up */
|
|
case key_menu:
|
|
M_Keydown(key);
|
|
break;
|
|
|
|
/* Pause game and / or leave console,
|
|
break into the menu. */
|
|
case key_game:
|
|
case key_console:
|
|
M_Menu_Main_f();
|
|
break;
|
|
}
|
|
|
|
return;
|
|
}
|
|
}
|
|
|
|
/* This is one of the most ugly constructs I've
|
|
found so far in Quake II. When the game is in
|
|
the intermission, the player can press any key
|
|
to end it and advance into the next level. It
|
|
should be easy to figure out at server level if
|
|
a button is pressed. But somehow the developers
|
|
decided, that they'll need special move state
|
|
BUTTON_ANY to solve this problem. So there's
|
|
this global variable anykeydown. If it's not
|
|
0, CL_FinishMove() encodes BUTTON_ANY into the
|
|
button state. The server reads this value and
|
|
sends it to gi->ClientThink() where it's used
|
|
to determine if the intermission shall end.
|
|
Needless to say that this is the only consumer
|
|
of BUTTON_ANY.
|
|
|
|
Since we cannot alter the network protocol nor
|
|
the server <-> game API, I'll leave things alone
|
|
and try to forget. */
|
|
if (down)
|
|
{
|
|
if (key_repeats[key] == 1)
|
|
{
|
|
anykeydown++;
|
|
}
|
|
}
|
|
else
|
|
{
|
|
anykeydown--;
|
|
|
|
if (anykeydown < 0)
|
|
{
|
|
anykeydown = 0;
|
|
}
|
|
}
|
|
|
|
/* key up events only generate commands if the game key binding
|
|
is a button command (leading+ sign). These will occur even in
|
|
console mode, to keep the character from continuing an action
|
|
started before a console switch. Button commands include the
|
|
kenum as a parameter, so multiple downs can be matched with ups */
|
|
if (!down)
|
|
{
|
|
kb = keybindings[key];
|
|
|
|
if (kb && (kb[0] == '+'))
|
|
{
|
|
Com_sprintf(cmd, sizeof(cmd), "-%s %i %i\n", kb + 1, key, time);
|
|
Cbuf_AddText(cmd);
|
|
}
|
|
|
|
return;
|
|
}
|
|
else if (((cls.key_dest == key_menu) && menubound[key]) ||
|
|
((cls.key_dest == key_console) && !consolekeys[key]) ||
|
|
((cls.key_dest == key_game) && ((cls.state == ca_active) ||
|
|
!consolekeys[key])))
|
|
{
|
|
kb = keybindings[key];
|
|
|
|
if (kb)
|
|
{
|
|
if (kb[0] == '+')
|
|
{
|
|
/* button commands add keynum and time as a parm */
|
|
Com_sprintf(cmd, sizeof(cmd), "%s %i %i\n", kb, key, time);
|
|
Cbuf_AddText(cmd);
|
|
}
|
|
else
|
|
{
|
|
Cbuf_AddText(kb);
|
|
Cbuf_AddText("\n");
|
|
}
|
|
}
|
|
|
|
return;
|
|
}
|
|
|
|
/* All input subsystems handled after this
|
|
point only care for key down events. */
|
|
if (!down)
|
|
{
|
|
return;
|
|
}
|
|
|
|
/* Everything that's not a special char
|
|
is processed by Char_Event(). */
|
|
if (!special)
|
|
{
|
|
return;
|
|
}
|
|
|
|
/* Send key to the active input subsystem */
|
|
switch (cls.key_dest)
|
|
{
|
|
/* Chat */
|
|
case key_message:
|
|
Key_Message(key);
|
|
break;
|
|
|
|
/* Menu */
|
|
case key_menu:
|
|
M_Keydown(key);
|
|
break;
|
|
|
|
/* Console */
|
|
case key_game:
|
|
case key_console:
|
|
Key_Console(key);
|
|
break;
|
|
}
|
|
}
|
|
|
|
/*
|
|
* Marks all keys as "up"
|
|
*/
|
|
void
|
|
Key_MarkAllUp(void)
|
|
{
|
|
int key;
|
|
|
|
for (key = 0; key < K_LAST; key++)
|
|
{
|
|
key_repeats[key] = 0;
|
|
keydown[key] = 0;
|
|
}
|
|
}
|