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https://github.com/yquake2/yquake2remaster.git
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bdd715ee5c
When using samplers with unnormalized coordinates in Vulkan, the shaders must specify the LOD explicitly. |
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.. | ||
cmake/modules | ||
icon | ||
misc | ||
models/crosshair | ||
osx | ||
shaders | ||
cdripper.sh | ||
quake2-start.sh | ||
shaders.sh | ||
yq2.cfg |