yquake2remaster/src/client
2023-10-20 22:54:02 +03:00
..
cinema Add Heretic 2 mpeg support 2023-09-17 12:11:41 +03:00
curl Fix curl warnings 2023-10-20 22:54:02 +03:00
header Add listlights command 2023-10-01 18:42:54 +03:00
input Merge remote-tracking branch '0lvin/rerelease' 2023-09-16 17:29:36 +02:00
menu sync usage r_dynamic and r_dynamic 2023-10-07 18:08:33 +03:00
refresh gl1,vk,soft: fix open player model select 2023-10-20 22:54:02 +03:00
sound client: Add ReRelease music files 2023-10-17 23:04:59 +03:00
vid Make all names in render interface const 2023-09-21 23:40:45 +03:00
cl_cin.c Add Heretic 2 mpeg support 2023-09-17 12:11:41 +03:00
cl_console.c DrawAltString const fix 2023-09-22 01:09:07 +03:00
cl_download.c Use hunk allocation for CMod_LoadBrushSides 2023-10-09 00:59:29 +03:00
cl_effects.c When an invalid muzzle flash offset is send, just return. 2016-10-23 18:36:43 +02:00
cl_entities.c Rename cl_anglekicks to cl_kickangles for consistency with Q2PRO 2021-01-18 04:41:57 +01:00
cl_input.c Another try to fix the problem of spurious aborts of cinematics. 2020-02-22 18:48:47 +01:00
cl_inventory.c fix some unitialized vars and clarify signedness on a handful of bitshift ops. 2022-10-08 15:07:02 +02:00
cl_keyboard.c Make all names in render interface const 2023-09-21 23:40:45 +03:00
cl_lights.c Add listlights command 2023-10-01 18:42:54 +03:00
cl_main.c Use hunk allocation for CMod_LoadNodes 2023-10-08 18:42:58 +03:00
cl_network.c Remove the unused msg cvar and server side infrastructure. 2023-01-07 19:15:01 +01:00
cl_parse.c Fix several whitespace errors introduced in the last merge. 2023-04-16 11:20:52 +02:00
cl_particles.c Reformat the client 2012-07-22 15:34:45 +02:00
cl_prediction.c Restore stair step smoothing code for step sizes != 16 2022-10-22 17:09:49 +02:00
cl_screen.c Make all names in game interface const where possible 2023-09-22 00:58:40 +03:00
cl_tempentities.c Add else case missed / not committed in 9a17eb9a. 2021-03-08 21:30:34 +01:00
cl_view.c Show load timings 2023-10-03 23:06:54 +03:00