mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2024-12-13 22:11:13 +00:00
643 lines
13 KiB
C
643 lines
13 KiB
C
/*
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* Copyright (C) 1997-2001 Id Software, Inc.
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*
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* This program is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or (at
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* your option) any later version.
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*
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* This program is distributed in the hope that it will be useful, but
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* WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
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*
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* See the GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program; if not, write to the Free Software
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* Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA
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* 02111-1307, USA.
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*
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* =======================================================================
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*
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* This file implements generic network functions
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*
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* =======================================================================
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*/
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#include "header/client.h"
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void CL_ParseStatusMessage (void);
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extern cvar_t *msg;
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extern cvar_t *rcon_client_password;
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extern cvar_t *rcon_address;
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extern cvar_t *cl_timeout;
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/*
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* adds the current command line as a clc_stringcmd to the client
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* message. things like godmode, noclip, etc, are commands directed to
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* the server, so when they are typed in at the console, they will need
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* to be forwarded.
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*/
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void Cmd_ForwardToServer (void)
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{
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char *cmd;
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cmd = Cmd_Argv(0);
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if (cls.state <= ca_connected || *cmd == '-' || *cmd == '+')
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{
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Com_Printf ("Unknown command \"%s\"\n", cmd);
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return;
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}
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MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
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SZ_Print (&cls.netchan.message, cmd);
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if (Cmd_Argc() > 1)
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{
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SZ_Print (&cls.netchan.message, " ");
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SZ_Print (&cls.netchan.message, Cmd_Args());
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}
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}
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void CL_ForwardToServer_f (void)
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{
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if (cls.state != ca_connected && cls.state != ca_active)
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{
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Com_Printf ("Can't \"%s\", not connected\n", Cmd_Argv(0));
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return;
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}
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/* don't forward the first argument */
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if (Cmd_Argc() > 1)
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{
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MSG_WriteByte (&cls.netchan.message, clc_stringcmd);
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SZ_Print (&cls.netchan.message, Cmd_Args());
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}
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}
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/*
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* Called after an ERR_DROP was thrown
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*/
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void CL_Drop (void)
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{
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if (cls.state == ca_uninitialized)
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return;
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if (cls.state == ca_disconnected)
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return;
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CL_Disconnect ();
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/* drop loading plaque unless this is the initial game start */
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if (cls.disable_servercount != -1)
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SCR_EndLoadingPlaque (); /* get rid of loading plaque */
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}
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/*
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* We have gotten a challenge from the server, so try and
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* connect.
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*/
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void CL_SendConnectPacket (void)
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{
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netadr_t adr;
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int port;
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memset(&adr, 0, sizeof(adr));
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if (!NET_StringToAdr (cls.servername, &adr))
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{
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Com_Printf ("Bad server address\n");
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cls.connect_time = 0;
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return;
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}
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if (adr.port == 0)
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adr.port = BigShort (PORT_SERVER);
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port = Cvar_VariableValue ("qport");
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userinfo_modified = false;
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Netchan_OutOfBandPrint (NS_CLIENT, adr, "connect %i %i %i \"%s\"\n",
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PROTOCOL_VERSION, port, cls.challenge, Cvar_Userinfo() );
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}
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/*
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* Resend a connect message if the last one has timed out
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*/
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void CL_CheckForResend (void)
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{
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netadr_t adr;
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/* if the local server is running and we aren't just connect */
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if (cls.state == ca_disconnected && Com_ServerState() )
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{
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cls.state = ca_connecting;
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strncpy (cls.servername, "localhost", sizeof(cls.servername)-1);
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/* we don't need a challenge on the localhost */
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CL_SendConnectPacket ();
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return;
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}
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/* resend if we haven't gotten a reply yet */
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if (cls.state != ca_connecting)
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return;
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if (cls.realtime - cls.connect_time < 3000)
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return;
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if (!NET_StringToAdr (cls.servername, &adr))
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{
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Com_Printf ("Bad server address\n");
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cls.state = ca_disconnected;
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return;
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}
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if (adr.port == 0)
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adr.port = BigShort (PORT_SERVER);
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cls.connect_time = cls.realtime;
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Com_Printf ("Connecting to %s...\n", cls.servername);
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Netchan_OutOfBandPrint (NS_CLIENT, adr, "getchallenge\n");
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}
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void CL_Connect_f (void)
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{
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char *server;
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if (Cmd_Argc() != 2)
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{
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Com_Printf ("usage: connect <server>\n");
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return;
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}
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if (Com_ServerState ())
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{
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/* if running a local server, kill it and reissue */
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/* note: this is connect with the save game system */
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SV_Shutdown (va("Server quit\n", msg), false);
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}
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else
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{
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CL_Disconnect ();
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}
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server = Cmd_Argv (1);
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NET_Config (true); /* allow remote */
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CL_Disconnect ();
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cls.state = ca_connecting;
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strncpy (cls.servername, server, sizeof(cls.servername)-1);
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cls.connect_time = -99999; /* HACK: CL_CheckForResend() will fire immediately */
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}
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/*
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* Send the rest of the command line over as
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* an unconnected command.
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*/
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void CL_Rcon_f (void)
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{
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char message[1024];
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int i;
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netadr_t to;
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if (!rcon_client_password->string)
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{
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Com_Printf ("You must set 'rcon_password' before\n"
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"issuing an rcon command.\n");
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return;
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}
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memset(&to, 0, sizeof(to));
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message[0] = (char)255;
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message[1] = (char)255;
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message[2] = (char)255;
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message[3] = (char)255;
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message[4] = 0;
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NET_Config (true); /* allow remote */
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strcat (message, "rcon ");
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strcat (message, rcon_client_password->string);
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strcat (message, " ");
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for (i=1 ; i<Cmd_Argc() ; i++)
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{
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strcat (message, Cmd_Argv(i));
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strcat (message, " ");
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}
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if (cls.state >= ca_connected)
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to = cls.netchan.remote_address;
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else
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{
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if (!strlen(rcon_address->string))
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{
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Com_Printf ("You must either be connected,\n"
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"or set the 'rcon_address' cvar\n"
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"to issue rcon commands\n");
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return;
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}
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NET_StringToAdr (rcon_address->string, &to);
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if (to.port == 0)
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to.port = BigShort (PORT_SERVER);
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}
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NET_SendPacket (NS_CLIENT, strlen(message)+1, message, to);
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}
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/*
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* Goes from a connected state to full screen console state Sends a
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* disconnect message to the server This is also called on Com_Error, so
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* it shouldn't cause any errors
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*/
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void CL_Disconnect (void)
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{
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byte final[32];
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if (cls.state == ca_disconnected)
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return;
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if (cl_timedemo && cl_timedemo->value)
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{
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int time;
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time = Sys_Milliseconds () - cl.timedemo_start;
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if (time > 0)
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Com_Printf ("%i frames, %3.1f seconds: %3.1f fps\n", cl.timedemo_frames,
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time/1000.0, cl.timedemo_frames*1000.0 / time);
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}
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VectorClear (cl.refdef.blend);
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re.CinematicSetPalette(NULL);
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M_ForceMenuOff ();
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cls.connect_time = 0;
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SCR_StopCinematic ();
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#ifdef OGG
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OGG_Stop();
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#endif
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#ifdef CDA
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CDAudio_Stop();
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#endif
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if (cls.demorecording)
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CL_Stop_f ();
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/* send a disconnect message to the server */
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final[0] = clc_stringcmd;
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strcpy ((char *)final+1, "disconnect");
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Netchan_Transmit (&cls.netchan, strlen((const char *)final), final);
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Netchan_Transmit (&cls.netchan, strlen((const char *)final), final);
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Netchan_Transmit (&cls.netchan, strlen((const char *)final), final);
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CL_ClearState ();
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/* stop file download */
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if (cls.download)
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{
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fclose(cls.download);
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cls.download = NULL;
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}
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cls.state = ca_disconnected;
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}
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void CL_Disconnect_f (void)
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{
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Com_Error (ERR_DROP, "Disconnected from server");
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}
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/*
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* packet <destination> <contents>
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*
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* Contents allows \n escape character
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*/
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void CL_Packet_f (void)
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{
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char send[2048];
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int i, l;
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char *in, *out;
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netadr_t adr;
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if (Cmd_Argc() != 3)
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{
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Com_Printf ("packet <destination> <contents>\n");
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return;
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}
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NET_Config (true); /* allow remote */
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if (!NET_StringToAdr (Cmd_Argv(1), &adr))
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{
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Com_Printf ("Bad address\n");
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return;
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}
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if (!adr.port)
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adr.port = BigShort (PORT_SERVER);
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in = Cmd_Argv(2);
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out = send+4;
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send[0] = send[1] = send[2] = send[3] = (char)0xff;
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l = strlen (in);
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for (i=0 ; i<l ; i++)
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{
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if (in[i] == '\\' && in[i+1] == 'n')
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{
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*out++ = '\n';
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i++;
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}
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else
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*out++ = in[i];
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}
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*out = 0;
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NET_SendPacket (NS_CLIENT, out-send, send, adr);
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}
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/*
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* Just sent as a hint to the client that they should
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* drop to full console
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*/
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void CL_Changing_f (void)
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{
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/* if we are downloading, we don't change!
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This so we don't suddenly stop downloading a map */
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if (cls.download)
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return;
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SCR_BeginLoadingPlaque ();
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cls.state = ca_connected; /* not active anymore, but not disconnected */
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Com_Printf ("\nChanging map...\n");
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}
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/*
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* The server is changing levels
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*/
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void CL_Reconnect_f (void)
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{
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/* if we are downloading, we don't change!
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This so we don't suddenly stop downloading a map */
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if (cls.download)
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return;
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S_StopAllSounds ();
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if (cls.state == ca_connected)
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{
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Com_Printf ("reconnecting...\n");
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cls.state = ca_connected;
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MSG_WriteChar (&cls.netchan.message, clc_stringcmd);
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MSG_WriteString (&cls.netchan.message, "new");
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return;
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}
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if (*cls.servername)
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{
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if (cls.state >= ca_connected)
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{
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CL_Disconnect();
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cls.connect_time = cls.realtime - 1500;
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}
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else
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cls.connect_time = -99999; /* Hack: fire immediately */
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cls.state = ca_connecting;
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Com_Printf ("reconnecting...\n");
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}
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}
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void CL_PingServers_f (void)
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{
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int i;
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netadr_t adr;
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char name[32];
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char *adrstring;
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cvar_t *noudp;
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cvar_t *noipx;
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NET_Config (true); /* allow remote but do we even need lokal pings? */
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/* send a broadcast packet */
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Com_Printf ("pinging broadcast...\n");
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noudp = Cvar_Get ("noudp", "0", CVAR_NOSET);
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if (!noudp->value)
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{
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adr.type = NA_BROADCAST;
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adr.port = BigShort(PORT_SERVER);
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Netchan_OutOfBandPrint (NS_CLIENT, adr, va("info %i", PROTOCOL_VERSION));
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Com_Printf ("pinging multicast...\n");
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adr.type = NA_MULTICAST6;
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adr.port = BigShort(PORT_SERVER);
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Netchan_OutOfBandPrint (NS_CLIENT, adr, va("info %i", PROTOCOL_VERSION));
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}
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noipx = Cvar_Get ("noipx", "0", CVAR_NOSET);
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if (!noipx->value)
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{
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adr.type = NA_BROADCAST_IPX;
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adr.port = BigShort(PORT_SERVER);
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Netchan_OutOfBandPrint (NS_CLIENT, adr, va("info %i", PROTOCOL_VERSION));
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}
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/* send a packet to each address book entry */
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for (i=0 ; i<16 ; i++)
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{
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Com_sprintf (name, sizeof(name), "adr%i", i);
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adrstring = (char *) Cvar_VariableString (name);
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if (!adrstring || !adrstring[0])
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continue;
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Com_Printf ("pinging %s...\n", adrstring);
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if (!NET_StringToAdr (adrstring, &adr))
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{
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Com_Printf ("Bad address: %s\n", adrstring);
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continue;
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}
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if (!adr.port)
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adr.port = BigShort(PORT_SERVER);
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Netchan_OutOfBandPrint (NS_CLIENT, adr, va("info %i", PROTOCOL_VERSION));
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}
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}
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/*
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* Responses to broadcasts, etc
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*/
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void CL_ConnectionlessPacket (void)
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{
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char *s;
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char *c;
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MSG_BeginReading (&net_message);
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MSG_ReadLong (&net_message); // skip the -1
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s = MSG_ReadStringLine (&net_message);
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Cmd_TokenizeString (s, false);
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c = Cmd_Argv(0);
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Com_Printf ("%s: %s\n", NET_AdrToString (net_from), c);
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/* server connection */
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if (!strcmp(c, "client_connect"))
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{
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if (cls.state == ca_connected)
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{
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Com_Printf ("Dup connect received. Ignored.\n");
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return;
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}
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Netchan_Setup (NS_CLIENT, &cls.netchan, net_from, cls.quakePort);
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MSG_WriteChar (&cls.netchan.message, clc_stringcmd);
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MSG_WriteString (&cls.netchan.message, "new");
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cls.state = ca_connected;
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return;
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}
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/* server responding to a status broadcast */
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if (!strcmp(c, "info"))
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{
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CL_ParseStatusMessage ();
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return;
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}
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/* remote command from gui front end */
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if (!strcmp(c, "cmd"))
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{
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if (!NET_IsLocalAddress(net_from))
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{
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Com_Printf ("Command packet from remote host. Ignored.\n");
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return;
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}
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s = MSG_ReadString (&net_message);
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Cbuf_AddText (s);
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Cbuf_AddText ("\n");
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return;
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}
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/* print command from somewhere */
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if (!strcmp(c, "print"))
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{
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s = MSG_ReadString (&net_message);
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Com_Printf ("%s", s);
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return;
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}
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/* ping from somewhere */
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if (!strcmp(c, "ping"))
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{
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Netchan_OutOfBandPrint (NS_CLIENT, net_from, "ack");
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return;
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}
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/* challenge from the server we are connecting to */
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if (!strcmp(c, "challenge"))
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{
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cls.challenge = atoi(Cmd_Argv(1));
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CL_SendConnectPacket ();
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return;
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}
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/* echo request from server */
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if (!strcmp(c, "echo"))
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{
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Netchan_OutOfBandPrint (NS_CLIENT, net_from, "%s", Cmd_Argv(1) );
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return;
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}
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Com_Printf ("Unknown command.\n");
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}
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void CL_ReadPackets (void)
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{
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while (NET_GetPacket (NS_CLIENT, &net_from, &net_message))
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{
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/* remote command packet */
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if (*(int *)net_message.data == -1)
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{
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CL_ConnectionlessPacket ();
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continue;
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}
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if (cls.state == ca_disconnected || cls.state == ca_connecting)
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continue; /* dump it if not connected */
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if (net_message.cursize < 8)
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{
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Com_Printf ("%s: Runt packet\n",NET_AdrToString(net_from));
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continue;
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}
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/* packet from server */
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if (!NET_CompareAdr (net_from, cls.netchan.remote_address))
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{
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Com_DPrintf ("%s:sequenced packet without connection\n"
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,NET_AdrToString(net_from));
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continue;
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}
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if (!Netchan_Process(&cls.netchan, &net_message))
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continue; /* wasn't accepted for some reason */
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CL_ParseServerMessage ();
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}
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/* check timeout */
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if (cls.state >= ca_connected
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&& cls.realtime - cls.netchan.last_received > cl_timeout->value*1000)
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{
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if (++cl.timeoutcount > 5)
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{
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Com_Printf ("\nServer connection timed out.\n");
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CL_Disconnect ();
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return;
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}
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}
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else
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cl.timeoutcount = 0;
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}
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