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A basic "squeeze/stretch" effect to fov when diving underwater. Intensity is controlled by gl1_waterwarp, 0 disables the effect. Original from Fitzquake. |
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010_index.md | ||
020_installation.md | ||
030_configuration.md | ||
040_cvarlist.md | ||
050_commands.md | ||
060_multiplayer.md | ||
070_packaging.md | ||
080_contributing.md | ||
090_filelists.md |