yquake2remaster/stuff/shaders
Denis Pauk 9874f1a6c0 vk:Reuse internal vertex format in poligon and skybox shaders 2023-10-13 00:26:21 +03:00
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basic.frag Add Vulkan render 2023-09-17 14:17:14 +03:00
basic.vert Add Vulkan render 2023-09-17 14:17:14 +03:00
basic_color_quad.frag Add Vulkan render 2023-09-17 14:17:14 +03:00
basic_color_quad.vert Add Vulkan render 2023-09-17 14:17:14 +03:00
beam.vert Add Vulkan render 2023-09-17 14:17:14 +03:00
d_light.vert Add Vulkan render 2023-09-17 14:17:14 +03:00
model.frag Add Vulkan render 2023-09-17 14:17:14 +03:00
model.vert Add Vulkan render 2023-09-17 14:17:14 +03:00
nullmodel.vert Add Vulkan render 2023-09-17 14:17:14 +03:00
particle.vert Add Vulkan render 2023-09-17 14:17:14 +03:00
point_particle.frag Add Vulkan render 2023-09-17 14:17:14 +03:00
point_particle.vert Add Vulkan render 2023-09-17 14:17:14 +03:00
polygon.vert vk:Reuse internal vertex format in poligon and skybox shaders 2023-10-13 00:26:21 +03:00
polygon_lmap.frag Add Vulkan render 2023-09-17 14:17:14 +03:00
polygon_lmap.vert vk:Reuse internal vertex format in lightmap shaders 2023-10-13 00:25:40 +03:00
polygon_warp.vert vk:Reuse internal vertex format in poligon and skybox shaders 2023-10-13 00:26:21 +03:00
postprocess.frag Add Vulkan render 2023-09-17 14:17:14 +03:00
postprocess.vert Add Vulkan render 2023-09-17 14:17:14 +03:00
shaders.bat Add Vulkan render 2023-09-17 14:17:14 +03:00
shaders.sh Add Vulkan render 2023-09-17 14:17:14 +03:00
shadows.vert Add Vulkan render 2023-09-17 14:17:14 +03:00
skybox.vert vk:Reuse internal vertex format in poligon and skybox shaders 2023-10-13 00:26:21 +03:00
sprite.vert Add Vulkan render 2023-09-17 14:17:14 +03:00
world_warp.frag Add Vulkan render 2023-09-17 14:17:14 +03:00
world_warp.vert Add Vulkan render 2023-09-17 14:17:14 +03:00