mirror of
https://github.com/yquake2/yquake2remaster.git
synced 2025-01-24 18:11:10 +00:00
45cc75d2d9
Some people complained about the usage of non busy waits: * I was told that there's an input lag with nanosleep(). I still doubt that, but since the problem is easy to solve... * Some Intel CPUs throttle the GPU if the selected CPU pstate is too low. This is especially a problem on Haswell mobile CPUs. Keeping a core busy works around that. |
||
---|---|---|
.. | ||
backends | ||
client | ||
common | ||
game | ||
server |